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Monster Crown News

FROSTBITE TRANSFORMATIONS ARE HERE! + Patch 0.1643 + Content Appetizer

Tamers! I've been very hard at work on Monster Crown and while next week's update is the next Content Pack, I think this week's update serves as a great appetizer.



Transformations - Frostbite!


First off we've got the heavily voted for Frostbite transformations available in this pack! The following monsters can be transformed using it:

Walerus
Hani
Domigon
Epheal

These monsters will get signifcant power ups and their new forms come with a slew of new crossbreeds for you to discover. Each one will have the move Cold Flurry added to their learnset. This move is learned at the start (level 0) so newborn monsters bred from these will have it right away but for your adult monsters you will have to visit the Frobec Move Learner to have it added to their current moveset.



Additional Content


First off, all monsters have received their own custom eggs and proper encyclopedia entries, as well as overworld sprites. We've also added two new chiefs for you to take on to earn exclusive new monsters and up your certification level! You can locate them in Nio Kio and Empathy Kingdom but you must have completed the quest in each respective city for them to appear.

Four new small sidequests have been added (two are less a sidequest and more a way to get a one-off Legendary monster that most of you have already visited but not yet obtained :D).

Card Collection


Card Dungeons have been given a power-up! Monsters will appear faster, with a higher total cap on screen at once, and all move at twice their natural speed. This makes turning cards holographic more thrilling and risky - beware!

If you've completed all the current story content (that is, you've completed Nio Kio City's mission), you'll be able to meet a Card Creator in Nio Kio back alley. This character has an impressive handheld printer from Hewston City, the hi-tech capital of Crown Island. With it, they'll be able to make monster cards for you.

In order to commission them you'll have to show them a base monster that she can recognize as a species (For example, you could show them Gyn but not Gyn's crossbreeds). It can really add up in cost but we've had such a great reception to our card collection feature that I just had to get some more content out for you with all the love you've shown. I'd love to see pics of your collections after you've commissioned your favorite mons and turn them holographic!


Wild Monster Movement


You may have noticed there are apparent spots on the overworld that your scouting icon and wild monsters cannot traverse. This is because the world of monster crown is streamed seamlessly in an open world fashion (you can reach anywhere from anywhere without loading screens) and the collision system is fairly unique within this genre. There were some decisions made during development that sped up my ability to create the entire large world as a single artist and designer early on as well as offering huge RAM benefits within Unity regarding scene management/loading.

These alterations helped in those capacities but without careful designing, could cause gameplay issues and unusually high CPU usage while calculating moment to moment world collisions, especially with 8-12 wild monsters chasing you that all have to respect these things as well and may cross into loading zones that the player is not currently within. I'll make a youtube video showcasing the system one day soon because I think a lot of you would find it interesting, but basically I didn't let scouting or wild monsters go across world loading lines.

Now that the game has been out there for a while and optimized in a lot of ways, I thought it was finally time to remove those limitation. I monitored the game closely this week while working on it and built some additional caching systems and I'm very happy to say monsters will pursue you like never before :) and even player movement will be a little lighter on the CPU.

I know this caused some confusion sometimes as the reason for this wasn't clear and I apologize for that. I know that it will all pay off when you're zipping around Monster Crown's world at top speeds in the post game ;)


Miscellaneous


If you transform a monster and the monster to be transformed into has a canon name, it'll be used as long as you have not renamed your monster. I avoided this for a long time because I care about the individual names you set and don't wanna make your loved Laz "Steve" change his name on transformation, so the logic works like this:

If Laz's name is his species name "Laz" he will be renamed to "Apo" after transforming, unless you named your Laz "Steve" in which case it will keep Steve. It uses the same logic as monster palettes basically.

One often requested Quality of Life adjustment is that after you use them once, the storklift and healer will skip their animation and heal/transport you instantly.

Overall there are 8 new monsters available in this update. Happy exploration guys, hope you look forward to much more content next week too!

[h2]Bugfixes[/h2]

+Sometimes chiefs could challenge you without a choice
+Storklift animation only plays the first time from now on.
+Improved world collision loading/checking
+Proper transformation name updating
+Many more small fixes
+Using z to finish text early makes any asosiated picture to dissapear before the text.
+Certain invisible spots that stop monsters
+Overworld monster sprite "sliding"
+Closing the "save completed" dialog or using the button to close the menu will also talk to the NPC in front.
+Monster Scout Softlock
+Item Seller's stock photos are off center
+LIMIT text on victory screen overlaps level text
+Wrong Item menu "use" issue.
+Offer always chooses last used contract.
+Using a pact in a card dungeon does not show how many pacts you have left
+Jasper battle infection glitch
+multiple item discriptions missing.
+Traumata Cave Sidequest Movement During Dialog
+Milltown NPC no dialog after story scene
+Stray pixel in Vryn icon
+River Of Gold & Kintsugi No Text
+Trying to use box can make monsters disappear.
+Undergrowth Pass Invisible Sprites
+Relentless Crawkadaga not showing up

Patch 0.1.586

Not a lot to say this week guys just made a lot of improvements to Nio Kio Chamber so it functions more smoothly, looks nicer and no more batteries haunting you inside other interiors! Yikes!

I'd also like to highlight this new game guide added by Tamer Locknot! Be sure to check it out if you'd like some additional clarity on the more advanced parts of Monster Crown :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2412252869

Work is going great on our next content pack and the post game, due to how well received our last content pack this month's pack has been beefed up! It's about on par with last week's content pack and the Atomic Clock/Super Gro content pack combined!

Thanks so much for your continued support, can't wait to show off the sick monster transformations I've been working on lately :)

Casino Games Challenge!

Hi all!

Another content update was dropped last week, so it's time for another challenge! First off, if you don't know about content pack #6 yet, shame on you! Go read all about it right here: https://store.steampowered.com/news/app/830370/view/3059604354526805968

Casino Games challenge
All right boys 'n girls, we're gambling! As you know, two casino games have been added to the game which you can play in the casino of the electrical city of Nio Kio! Get in there, play either 'Gorgem Gorge' or 'Run Apo Run', take a screenshot of your earnings at the end of a game and post it in the #monster-crown channel of the SOEDESCO Discord server (https://discord.gg/soedesco) with #CasinoChallenge

-OR-

Post it to Twitter with #MonsterCrown and #CasinoChallenge (so we can find it)

The person with the highest amount of money earned wins! Complete one (or both lmao) of these options by Tuesday March 9th 3PM CET to become the Monster Crown Content Pack #6 champion + this special Monster Crown care package of in-game items including a BRILLIANT ZADIA :O! People who completed the story content of Content Pack #6 know how rare this is ;)

  • Brilliant Zadia
  • 10 booster packs
  • Atomic Clock
  • Super Gro
  • 3000 Gold
  • 15 Normal Pacts
  • 10 Aloe Leafs
  • 10 Gualchops
  • 15 Campfire Logs
  • 3 Move Orbs (Enrich)
  • 3 Move Orbs (Inferno)


Entries are limited to 1 per user, please only post 1 screenshot. Winner is the person with the highest amount on their screenshot. Good luck everyone! If you have any questions, feel free to ask :D

-Marten

Content Pack #6 - More Story, More Monsters, Minigames and ISOTOPE THERAPY

The time is here my friends, it's Content Pack 6!

Featuring:
  • Story Expansion
  • Casino Games
  • Plenty of new monsters
  • Isotope Therapy


Those are the highlights, but each needs a little explanation!

[h2]Story Expansion[/h2]



Remember when Dania told you you could visit the Duchess' Garden? You can go ahead and visit her now, the guards will allow you through. You can take on the Duchess and see if you have what it takes to beat her Super Gro'd Cobreo, or visit her garden to locate many new rare monsters, these are ones I've had requested a lot so I hope you enjoy. You'll encounter a guardian to the inner sanctum, later in the game you'll be able to access this inner sanctum to meet monsters designed by our Kickstarter backers.

[h2]Casino Games[/h2]
Now that two Hooper sisters in Desperadod have been... terminated... you'll be able to access the electrical city of Nio Kio. While there you can enter the casino and play some Casino games, Run Apo Run and Gorgem Gorge! They're a fun little minigame where if you get good (very good) you can actually make a profit!



[h2]New Monsters[/h2]
While I won't spoil all the new monsters, one monster you'll be able to get your hands on is Serket, a special monster with a special ability. Serket's ability, Serket Protect keeps Serket's magical stat in a loop. If it drops below 0.8x it'll shoot up to 1.5x! Additionally, if you power it up beyond 1.5x it'll loop back down to 0.8x.



Odd ability right? Well, it makes it so Foes can't totally destroy his magical attack stat without accidentally powering him up, but also, if you have an attack you love but it comes at the cost of a magic debuff, it might be right at home on Serket. Any attack dropping your MAG stat by more than 20% will actually produce a 50% GAIN! It can make for some twisted strategies, so be sure to try it out.

This ability is in effect for any monster with Serket's body type, so basically, if you breed with Serket as long as Serket is the primary the offspring will keep this ability (with the default gene).

[h2]Isotope Therapy[/h2]

Ever ask yourself, why do monster taming games have evolution? Well, of course it's primarily so that your early game monsters can power up and still hold their own later in the game. In Monster Crown we don't have normal evolution and early game monsters are easily outclassed, which is fine if you get straight into breeding but what if you got really attached to that Laz you tamed at the start of your journey?



Enter ISOTOPE THERAPY. This radioactive therapy allows your monster's stats to "evolve" and be brought up to par. This can be done as freely and as often as you wish at no cost, it basically calculates a fair strength level based on your tamer level (you know, the one you boost by beating chiefs) and brings the monster up to that level. By tamer level 5 or 6 perhaps even your starter is due for a boost.

It was important to me to add this feature because while breeding, fusion, and taming new monsters are a ton of fun, sometimes you just have a total bro that pulled you out of a tough spot in that decisive battle. I know I get attached and it's sort of a trapping of this genre to bond with your monsters, so if that describes you, you're really gonna love this feature.

It can be located just north of Appenton (check the map in the above pic!). You may have to do complete a couple of challenges first though ;)

I hope you all have fun with this expansion and I think after playing it, you'll get a bit of a sense for what's coming next in the story!

[h2]Yesterday's Giveaway[/h2]

The winner of yesterday's giveaway is Tenshi~kun on Steam and @AndrewR1022 on Twitter, I've friended you both so please send me your save so I can grant you your Brilliant Rituowl prize!

---

Have a great weekend Tamers!

Other fixes (0.1.583)
===========
+Isotope Therapy added
+Casino Games added
+Nio Kio now accessible
+Story expansion
+Many new monsters
+30 more farm boxes (bringing the total to 80)
+Adjusted notebook menu and encyclopedia menu
+Two Hooper sisters asassinated
+Large monster minified sprites (experience screen, indoors) smoothed
+Fu & Scrave overworld sprites added
+Farm has updated windmill graphics

Content Pack #6 is tomorrow, here's a small giveaway for fun

Tomorrow are we getting announcements for DP Remakes or Gen9?

One random person guessing right gets a free brilliant Rituowl!



One random person guessing wrong gets a Glutovi with very bad stats.