1. Monster Crown
  2. News

Monster Crown News

Patch v.0.1.469

Hello Crew,

Another week's work of patches while I work on wrapping up Content Pack#2

Making significant work on Content Pack #2 and #3 so expect more information on them real soon.

In the meantime this patch addresses some bugs, some prominent ones that are directly related to player feedback are: improvements to font rendering (easier to read and more clearly laid out in text boxes!), data-side improvements to play time and egg hatch time calculation, and types visible on the party screen.

Additionally, I know there are people out there still struggling with Brutus. I know there are large amounts of players coming from a mainly Pokemon background that face Brutus, see his level and difficulty in chipping away at his HP and decide the path forward is to grind as that is a strategy they've learned in the past.

I'm against nerfing him because those of you out there that make skilled use of infection, synergy disruption, your own synergy strategies, locating high magical attack monsters, etc. can make quick work of him.

So to compromise I'm adding a simple alternative strategy, the move orb Equalize (not presently learned by any monster naturally) is available for purchase at the Crossroads Shop. This move clears the field of all buffs and debuffs and provides an additional strategy for players. While the above strategies are all effective you have to start the battle with a strategy in mind, once Brutus has fully buffed himself you can be in a position where you can't win, Equalize offers a way you can still make it out alive if you don't realize what he's up to until it's too late. I consider it an easier "mode" to that and future synergy manipulation battles as there is a very tough one coming up in Content Pack #3. I think those of you that have already mastered these systems can safely ignore Equalize if you like a challenge, but feel free to find something that works for you - I'm all about options!

Also the Brutus Tamer now rewards you properly with $500, but this works right now if you return to him. I added a manual "refresh" of NPCs at the end of battles that made it all automatic but it caused an early game issue when I did a test playthrough this morning so I've backed out that change until I can get to the root of that one. Regardless if you haven't received your $500 and are post-Brutus you can safely return for your hard earned dough!

Have a great weekend!

EA v1.469
----------------------
+Pact no longer still offered after monster death
+Run speed tweaked
+Improvements to font display
+See types on the party/select screen
+Small polishing tweaks to Beth meeting cutscene
+Crossroads town shop now offers Equalize Move orb, a new orb that reduces all buffs/debuffs to offer another method to combat Brutus
+Playtime counter calculation adjusted
+slight reduction in Gualop HP
+Enemy defending now has proper battle message
+Rain timing improvements

#Please note that we want to keep the primary EA build stable so new builds will be uploaded to the EA-BETA branch for one week before being moved to the main stream. Anyone can access this branch, just right-click Monster Crown in Steam, go to properties and select the EA-BETA branch to have the up to the minute, bleeding edge updates.

Patch v.0.1.466

Hey guys!

Hope you had a radical week and are having an even radicall-er weekend so far.

Here's today's patch, the most prominent changes are fixes to the move learner, improvements to the rain transition/weather and of course skipping the storklift animations! Just jam accept/z to fast forward to the good stuff :)

I'm also really happy with our new loading screens, Ahab did a great job! I hope you enjoy them :)

Work on Content Pack #2 is going really well, we actually squeezed in something extra to spice it up a bit, expect more on that real soon.

EA v1.466
----------------------
+Player's shadow no longer lost after using storklift
+Added text box shadow backdrop
+Menu sound effect tweaks
+Improved wallet display at menu screen
+Menu graphical tweaks
+New Hareohearts sprite
+Adjusted Hareohearts palette
+Animation speed of wild monsters walking increased
+Can skip storklift animation for flight and box access
+Adjustment to how the move learner treats moveset/learnset data
+New loading screens by Captain Ahab
+Updated into-battle transition
+Improved rain transitions/timing

#Please note that we want to keep the primary EA build stable so new builds will be uploaded to the EA-BETA branch for one week before being moved to the main stream. Anyone can access this branch, just right-click Monster Crown in Steam, go to properties and select the EA-BETA branch to have the up to the minute, bleeding edge updates.

Early Access Weekly Challenge #5 - Breeding Challenge #4

Hey all!

The week has begun, and so has another weekly challenge! We're at challenge #5 and you know what, we're doing another NET Egg challenge!

Thank you all for entering in last week's challenge in our Discord server! Last week's winner is... Hoshi no Lavenby#0239 with their monster 'Coil'.



Congratulations! Please check your DMs on Discord! Now on to this week's challenge ;)

Breeding Challenge #4
Breed the most unique and awesome monster using a NET Egg! Need a refresher on how to use NET Eggs? Check out this post: https://store.steampowered.com/newshub/app/830370/view/2885073380242123874. Post a screenshot in the #monster-crown channel of the SOEDESCO Discord server (https://discord.gg/soedesco) and use #BreedingChallenge4 by Monday September 14th 3PM CEST and win the Monster Crown player of the week title + this special Monster Crown care package of in-game items!

- 3000 Gold
- 15 Normal Pacts
- 10 Aloe Leafs
- 10 Gualchops
- 15 Campfire Logs
- 3 Move Orbs (Enrich)
- 3 Move Orbs (Inferno)

Entries are limited to 1 per user, please only post 1 screenshot. Winners will be picked in consultation between @devotedtoneurosis and SOEDESCO. Good luck everyone! If you have any questions, feel free to ask :D

-Marten

Patch v0.1.463

Hello folks!

Hope you had a great week!

In our latest patch a lot of work has gone on behind the scenes for Content Pack #2 and while working on it, I was actually quite surprised at just how powerful these next features feel. Iof course have touched on them in previous dev work on Monster Crown but I think it just refreshed my memory a little and I can't see what all of you create with them. They're a secret for now but they're much requested by you guys - I value all of your feedback, requests and kind words on here and discord!

As for general fixes, here's the list:

EA v1.463
----------------------
+Adjusted incubator graphics
+Can no longer walk on Move Learner/Relearner
+Behind the scenes prep work for Content Pack #2
+New Gorgem sprite
+Weird word gaps in text boxes fixed, still needs adjustments to ensure the full box is used.

Since last week's launch of our first Content Pack, the NET Egg feature has been used almost 24 THOUSAND times! I can't believe it! Thank you so much everyone that has played with this feature and uploaded such interesting monsters to the service. I know there's been some killer finds by our discord players of particularly well crafted monster genes, we have such amazing monster breeders playing I really shouldn't be so surprised :D

I also have not had one report of an issue with Online Monster Trading, so that feature seems quite stable, which is definitely awesome news. As for Online Battling it's something I plan to return to, and the battle system in general very soon. I have a new feature in the works that will add complexity to battle and also, I just want to put more work into balancing.

I've heard some comments about the specifics of the move learner so I plan to dig into that in depth tomorrow and see if it needs any tweaking. Don't be surprised if another patch gets pushed tomorrow to tidy things up a bit but I won't make a full community post like this as I like to use these to keep you in the loop about fixes, but also the status of the project, without making them so frequent that they become annoying.

Thanks for playing Tamers! More great features and content are already in the cooker!

Early Access Weekly Challenge #4 - Breeding Challenge #3

Hey there everyone! It's time for another weekly challenge, challenge #4! Which is all about making use of the new feature introduced in Content Update #1: NET Eggs

Thank you all for entering in last week's Breeding Challenge in our Discord server! Last week's winner is... dro ghost#1995 with their monster Aubergin!



Congratulations! Please check your DMs on Discord! Now on to this week's challenge ;)

Breeding Challenge #3
Breed the most unique and awesome monster using a NET Egg! Need a refresher on how to use NET Eggs? Check out this post: https://store.steampowered.com/newshub/app/830370/view/2885073380242123874. Post a screenshot in the #monster-crown channel of the SOEDESCO Discord server (https://discord.gg/soedesco) and use #BreedingChallenge3 by Monday Septebmer 7th 3PM CEST and win the Monster Crown player of the week title + this special Monster Crown care package of in-game items!

- 3000 Gold
- 15 Normal Pacts
- 10 Aloe Leafs
- 10 Gualchops
- 15 Campfire Logs
- 3 Move Orbs (Enrich)
- 3 Move Orbs (Inferno)

Entries are limited to 1 per user, please only post 1 screenshot. Winners will be picked in consultation between @devotedtoneurosis and SOEDESCO. Good luck everyone! If you have any questions, feel free to ask :D

-Marten