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Spaceship Commander News

Big update

The long-awaited update has been released. This is the foundation for the subsequent development of the game.
To be honest, the entire core of the game was rewritten) This was necessary for the introduction of new mechanics and content in the future.

A completely new interface has been made. If we talk about game mechanics - now the player can control the squad as in strategy games. However, the ability to directly control a single character is also available.

Important: Now the game will be offline.

Welcome aboard, Commander!


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Work continues

Hello everyone! Time goes fast! I've been working on a very big update for many months now, so I haven't written any news. Soon you'll see the new interface! This will be the starting point for the next series of updates, which will already start to change the gameplay and functionality. I don't give details as there's a lot of boring technical stuff, I reviseted some design fundamentals and data structurs. But I can tell you it's going to be cool! Welcome aboard to the spaceship, Commander!

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Dialogues text improvement

Now all dialogues and descriptions of quests are much better and more interesting! Also, the introductory quest has been improved, now it should be more comfortable for new players to start the game.

Big help with the improvement of texts has provided player shanneng, here is his profile: https://steamcommunity.com/id/shanneng/.
Thanks very much shanneng for his contribution to the common cause, for his work and creativity!

What kind of dialogues do you like? Funny, gloomy or non-standard?


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New modules [UPDATE]

Update has been uploaded! Was add 5 new modules of the Earth Federation and 2 modules of the Robot Fraction.
Some modules are sold at the player's station, while others will have to be found at the traiders.


In addition to new modules, the main menu has been improved - now there is a new planet, space traffic and several new special effects.


In addition, many changes and corrections have been made:
- Fixed incorrect work of hand weapons, shooting now is much more comfortable and the player is no longer inferior to the AI characters.
- Fixed many places in Alfa City where there were incorrect colliders.
- Loading of all locations, especially Alfa City, has been significantly accelerated
- Added new engine effects. Also fixed the bug when engines turned on when a ship landed on the planet
- Optimized decorations characters
- The ship's prefab has been optimized, and now it weighs much less, which has affected on increased loading speed of space battles and planetary landings
- The ship's damage effects have been reworked (hull damages). And also is corrected the unpleasant moment with too loud sound from these damages
- The skyscrapers now have elevator motion animation.
- New VFX - flashing lights, traces of missiles as well the missiles themselves.
- Now the monitor of the enemy ship and the player's monitor shows hits of shells and missiles.
- Fixed shadows from modules
- Fixed bug when player received reports of enemy ship damage.
- Fixed a rare bug with the incorrect work of the player's ship in the system map.
- Removed the camera frieze when moving between systems
- The landing module has been removed from the robots ships, because they are not capable of boarding, for this will be introduced new ships and characters at the robot faction "Executor"

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New location

A new mini-location "Ore Preparation Plant" has been added, it is located in a large location "Mining Outpost" on the planet "Alfa Centauri".


Find out what difficulties have encountered the workers in this strategically important enterprise of the Earth Federation, and you can even was try to work by your hands like as a locksmith. And you can also buy ores at a cheap price directly from the manufacturer!


However, please note that the path to this plant is very dangerous, as the whole location is occupied by pirates.


Also has made the following corrections/bugfixes:
- Different edits in the "Mining Outpost" location, now the drone and soldiers see obstacles at the outpost exit.
- The mining drone is now able to detect the enemy.
- Loading speed of Database noticeably increased
- In "Alpha City" appeared boxes with a good things
- At the station was appeared lights of closed doors
- Fixed several colliders on objects/props
- Chain quests are now not only for story quests, but also for usual.
- Fixed bug with double loot of crates

Do you like to mine minerals? Write in comments!

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