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Star Valor News

Small Update - 1.2.3 - Kurma

- Added Kurma: Independent Cruiser.
- Added Karma Perk: Tutor.
- Reduced Theseus cargo space from 320 to 280.
- Added visual warning and tutorial message when you have unattended crew positions.
- Fixed zoom with Optics skill bonus resetting when leveling or changing the ship.

Small Update - 1.2.2

  • Fixed Lacewing weapon mounts and collider. Removed both gunner seats and added one engineer seat (optional).
  • Added Gunner Bonus effect: Weapon Heat Generated -X%
  • Replaced 'Galactic Lore' exploration skill with 'Optics', which gives an additional zoom-out level.
  • Saving the game is no longer needed for Lacewing unlock to take effect.
  • Increased target lock distance from 300 to 400 units.
  • Increased Archimedes turret weapon spaces to 4, 5 and 4.
  • Increased base seat efficiency with no crew member from 10% to 20%.
  • Increased base turning, speed and acceleration when the ship has no gear, to avoid becoming stuck.
  • Increased base item drop chance for bigger ship sizes.
  • Ravager bosses of any level will now drop Ancient Relics, but normal gold star enemies won't.
  • Ravager bosses now add +1 rarity to loot generated while still maintaining minimum blue rarity.
  • Fixed 'Burst Light Laser' drop rates on higher level enemies.

Small Update - 1.2.1b



  • Added Epic Spaceship: Lacewing (size 2: yacht)
  • Added Feat Perk/Achievement: Battleship Raid ("Defeat 5 bosses your level or higher, using a yacht or shuttle.") which is also the only way to unlock the new epic ship Lacewing.
  • Added Gunner Bonus effect: Critical Damage Bonus +X%
  • Credits dropped by enemies or locations are now auto looted.
  • Fixed independent(civilian, marauder, mercenary...) ships having a 100% item drop chance.
  • Fixed Relics and other items not stacking properly.
  • Fixed crew description issues on Spanish language

Small Update - 1.2.1

  • Added option to add text notes to sectors.
  • Increased XP gained by crew members. After reaching max level (50) they will improve skills and bonus effects faster.
  • Fixed Gunner bonuses not applying right after loading the game.
  • Fixed visual glitch caused by "off the charts" gunner level. Specialized crew members can now properly reach "Legendary+" skills and T7 bonuses.
  • Base efficiency for apprentice skill level increased from 90% to 95%.
  • Fixed BUG that caused shield levels to drop when changing equipment or leveling up.
  • Fixed items remaining on destroyed stations and box icon not disappearing on galaxy map. Note: This will not work on stations destroyed BEFORE this patch.
  • Fixed quests to obtain 'Indoctrinated' and 'Rebel', not starting up properly.

Small Patch - 1.2.0d (Updated: Oct 18)

  • Added more information on crew member tooltips.
  • Gunners will now check for a better target 3 times per second instead of 2. They will also use weapon range a bit better, in regard to big targets.
  • Now you can set Gunners to not take control of the turret they are assigned to. This way you can have manual control of the turret while still benefiting from the Gunner bonus effects.
  • Added Vietnamese localization (courtesy of merctrans.vn).
  • Added Gunner skill Perk (bonus effect): Max Weapon Heat both flat and % based.
    Note: I will be adding tooltip information to individual turrets, where you'll be able to see bonuses like this.
  • Added more information to Help Screen.


[h3]Follow up fixes - 1.2.0e[/h3]
  • Fixed stations not firing at enemies.