Launch is coming!
For those who missed it, Star Valor is getting Out of Early Access tomorrow, on August 3rd! So I wanted to clarify a few things before that. if you didn't watch my devlog #7 announcement, check it here: https://www.youtube.com/watch?v=djodwMBy5as)
So let's get to it:
So, I figured it would be good to state that again, as a heads up for when the time comes. I'm pretty excited for launch, and of course very anxious about it, but at the same time I'm having an amazing support from the community, which honestly helps a lot! So thank you all for that, and I hope you all continue to have fun with my work!
See you all tomorrow! :)
- Laious
So let's get to it:
- Star Valor development will continue normally after launch. I want to develop the game much further, like adding station management, more story quests, Mega Structures, etc. So, with your continued support, the game will keep getting better and better, but it can no longer be called Early Access, as it is already much more than that. The game is completed, but it's not finished.
- As expected when coming out of Early Access, and has been mentioned many times before, there will be a needed restructuring on the save file system, meaning old saves will no longer be compatible with the new version. On the other hand, all your perks, unlocked ships and special crew, will remain available after launch.
- Yes, there will be a price increase for launch.
- No, I couldn't finish everything I wanted before launch (the new end-game missions mainly), because of a few reasons, including getting sick twice in the last month. But it's ok, I'll just keep working on it right after launch.
So, I figured it would be good to state that again, as a heads up for when the time comes. I'm pretty excited for launch, and of course very anxious about it, but at the same time I'm having an amazing support from the community, which honestly helps a lot! So thank you all for that, and I hope you all continue to have fun with my work!
See you all tomorrow! :)
- Laious