Update 24: Mountain Range
- fixed impact sounds occasionally not playing
- disabled reloading and switching weapons while gun down and running
- default score to win for 1v1 sets to 5
- predators now get 3 times the ammo too
- smoke and sparks fly out of neck when killed
- walk speed now slows while aiming
- less densely wooded trees in Ghost Town
- adjusted the light for "sun" (time of day) so as not to taint player colors
- made it so nothing generates too closely to spawn areas
- new map type "mountain range" with a watch tower in the middle and an automatic lift
- random generation of objects now less likely to spawn too close to each other
- disabled reloading and switching weapons while gun down and running
- default score to win for 1v1 sets to 5
- predators now get 3 times the ammo too
- smoke and sparks fly out of neck when killed
- walk speed now slows while aiming
- less densely wooded trees in Ghost Town
- adjusted the light for "sun" (time of day) so as not to taint player colors
- made it so nothing generates too closely to spawn areas
- new map type "mountain range" with a watch tower in the middle and an automatic lift
- random generation of objects now less likely to spawn too close to each other