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  3. Big new Map & updates

Big new Map & updates

Let me know if the new test map "random" (bottom of the dropdown) lags anyone's setup because it's the most dense map so far with the most geometry.

Keep pressing the RGM button and it'll randomize even the layout of the maps it makes. Will build on that later, also. On to the change log..

- balcony pieces added to "base camp" buildings
- changed corpse stay time from 5 to 10 seconds
- fixed: aim-throw grenade flashing for pairs
- fixed: heli muzzle flashes for grenade shots
- fixed: heli smokes not firing for grenades only
- fixed: reload amount glitch for ammo pickups
- fixed: reload clip amounts getting shorted
- fixed: visual grenade glitch with reloads
- increased UFO climb speed for dropping orbs
- new crosshairs and flash for paired gun sets
- orbs line of sight now blocked by foliage
- platforms now stay up / closed when player near by
-- added Predator Mode specific point messages
-- changed 2v2 buddy spawns from 5 to 10 secs
-- heli collision model now includes gun mounts
-- new generators and dense new test map "random"
-- new mode: Duty Calls (autos and nades)

The following "test features" from previous updates will now be (based on feedback) permanent parts of the core gameplay mechanics:
- 3D hit detection HUD arrows
- optional ammo drop / pickups
- optional handicap boosters

Still haven't generated enough money to work on this full-time so, it's going pretty slow, but working on a ton of new things I can't wait to show off. Ai bots you can partner with and command, more randomization types, gameplay modes, more everything.

Game is on sale right now until July 8th! Spread the word :)