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  3. September Updates

September Updates

2022 09 30 hotfixes (woops)
- changed name feature to only act for non team modes
- fixed aim glitching and or moving while paused
- fixed bullet decals sometimes flickering on orbs
- fixed heli twingun aiming unable to focus on glass
- fixed not saving colors in certain play combinations

2022 09 30
- fixed "shack 3" generation glitch on Ghost Town map
- fixed TP control prompt buttons not wanting to click
- fixed rocket effects sometimes doubling on geom edges
- name feature (4 blank names restore stock colors)
-- changed tracking of avg killShots to avg hitShots

2022 09 29
- added some new textures plus more model geometry optimizations
- reworked splitscreen audio code to cut "audio stacking" spikes
-- added breakable glass physics and generation systems to maps
--- reworked map generation code so maps look naturally designed
http://www.couchpartygamenight.com/20220929/index.html

2022 09 23
- misc graphical tweaks throughout
- model geometry optimizations
- new randomization pieces for maps
- tree physics for junkland map
-- new map testing type "neighborhood"
--- making tons of new props for big update

2022 09 06
- added controller prompt at the start of TP mode
- added effects (no dmg) for higher jump and fall landings
- added failsafe for TP AI sometimes escaping maps
- changed audio to pause instead of playing out the last sample
- fixed LT shots sometimes staying lit longer than normal
- fixed MnKB switches causing BRB players to drop
- fixed zapper showing after heli swapping
-- misc code fixes and optimizations