The big "War Mechs" update!
2023 08 04
- added "War Mechs" as playable characters with new animations and game modes
[previewyoutube][/previewyoutube]
2023 07 28
- adjusted C4 cash proximity triggers to be the same size of single doorways
- fixed C4 cash removing itself when breaking glass near when turning to prox
- fixed continue button sometimes taking third person camera back in to first
- fixed issue with grenade counts in other weapon sets counting like c4 does
2030 07 21
Broke a few things with the last few updates, but fixed them all and then some. Going to start work on Ed-209's low poly brother The Mech now. Don't worry, it'll be procedural animation so all player input remains 1:1 button to action. Check out the new aim system in Third Person!
- fixed burst shots on 3rd person cams not restoring infos
- fixed going away with Heli Pickups not dropping another
- various bug fixes, code optimizations, and polish
-- reworked 3rd person camera system aiming + UI gfx
2023 07 17
- added vision rays to third person camera aiming
- changed C4 cash to act as prox mines after sticking
- changed camballs to smoothly tilt into flight dir
- changed main menu to take dz conf to check contr
- fixed 3rd pers deathcam tracking in TP mode
- fixed botz n helz half swap for teams mode
-- various bug fixes and code optimizations
- added "War Mechs" as playable characters with new animations and game modes
[previewyoutube][/previewyoutube]
2023 07 28
- adjusted C4 cash proximity triggers to be the same size of single doorways
- fixed C4 cash removing itself when breaking glass near when turning to prox
- fixed continue button sometimes taking third person camera back in to first
- fixed issue with grenade counts in other weapon sets counting like c4 does
2030 07 21
Broke a few things with the last few updates, but fixed them all and then some. Going to start work on Ed-209's low poly brother The Mech now. Don't worry, it'll be procedural animation so all player input remains 1:1 button to action. Check out the new aim system in Third Person!
- fixed burst shots on 3rd person cams not restoring infos
- fixed going away with Heli Pickups not dropping another
- various bug fixes, code optimizations, and polish
-- reworked 3rd person camera system aiming + UI gfx
2023 07 17
- added vision rays to third person camera aiming
- changed C4 cash to act as prox mines after sticking
- changed camballs to smoothly tilt into flight dir
- changed main menu to take dz conf to check contr
- fixed 3rd pers deathcam tracking in TP mode
- fixed botz n helz half swap for teams mode
-- various bug fixes and code optimizations