Dear warlords:
In order to optimize the balance among different units and provide a better battle experience for you, we will adjust the following units after this maintenance.
The adjustments are as follows:
1. Berserkers
Reduced basic Leadership from 245 to 230;
Increased basic unit size from 8 to 9;
Increased basic health from 14107 to 16223;
Increased damage of Berserkers by 10%;
Reduced the required stack for the extra healing effect of [Battle Madness] from 10 to 7;
Increased the slashing damage when [Battle Madness] is activated from 20 to 40;
Reduced the extra damage taken when [Frenzy] is activated from 43% to 35%;
Increased the rage gained from taking damage and killing enemy units by 100%, and removed the upper limit of the rage that can be obtained from a single attack of the enemy.
2. Hashashins
Fixed the issue where [Prowl] may not be activated when the target was not within a certain range;
Optimized the moving animation;
Optimized their enemy-searching logic, and gave them priority to attacking ranged units.
3. Liao's Rangers
Increased the maximum movement speed from 10.5 to 12;
Optimized their mobile turning action, as well as pathfinding and enemy-searching logic;
Reduced the cooldown of fire lance shooting when using normal attack from 12-18s to 8-13s;
Increased basic blunt armor penetration from 1656 to 1856 and basic blunt damage from 1246 to 1485;
Increased [Bludgeon]'s armor penetration by 15% and damage by 10%;
Increased [Devastation]'s damage by 10%;
Increased [Blast]'s accuracy by 50%, and armor penetration and damage by 25%;
Added a new unit trait [Drains]: each time they hit the target units, they will restore 500 health. After restoring 2500 health, they will gain a [Drains] buff lasting for 3 seconds when they can knock down the enemies via all their attacks and obtain a 10% movement speed bonus and 20% damage reduction.
4. Lionroar Crew
Reduced basic artillery deployment time from 11s to 9s;
Increased the range of artillery from 80 to 120;
Increased their speed under the state of pushing artillery from 2.3 to 2.7;
Reduced the damage falloff on siege engines from 85% to 75%;
Added a highlighted icon effect for the skill [Move Artillery] when available;
Added a description about using [Ctrl] to re-control the artillery in the unit's trait.
5. Rattan Marksmen
Reduced the chance of poison attacks by 20%;
Reduced the slowdown effect of [Poisoned Weapons] on the enemy;
Reduced basic slowdown duration from 8s to 6s;
Reduced basic slowdown efficiency from 20% to 10%.
6. Wuwei Mansion Guard
Adjustment of the [Brutal Sweep] knockback effect: a hero can only be knocked back by [Brutal Sweep] once within 7 seconds. (The effect on the units remains unchanged.)