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NEW MOON RISING

A new Chinese-themed Season is coming!

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[Grand Golden Glory] Event Notice

The grand [Grand Golden Glory] Spring event is here! Sign in during the Spring Festival to get 51 free Secret Treatises. Oh, and the legendary glaive skin [Yin Yang Ink] makes its arrival, and the [Lord of the Sands] attire and the popular [Rating Rampage] event returns! Join in for a chance to get the all-new [Snow Rabbit] attire, Pure Spirits, Epic Hero Equipment Schematics, Legendary Artillery and other amazing rewards! May your victories be plenty!

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[h3]I. Snow Rabbit Sign-In[/h3]
Log in during the event to get [Secret Treatise] x51 along with the event-exclusive item [Battle Blossom].
Event runs from Jan 17 through Feb 9 (until maintenance).

[h3]II. [Rating Rampage] Available For a Limited Time[/h3]
[Battle Blossom] will drop from Siege, Field, and Free Battles. How many you get depends on your performance in battle. Fight hard and well, for a hero is a hero even in defeat. Battle Blossom awarded:

Siege Battle:
Victory: S Rating - 2-6; A Rating - 2; B Rating - 1
Defeat: S Rating - 3-7; A Rating - 2

Field Battle:
Victory - 2
Defeat (B+ Rating) - 1

You can exchange [Battle Blossom] for rewards in the Rating Rampage event menu. You gain progress with each [Battle Blossom] spend, after which new rewards become available. Spend 50 to access the tier two rewards and 120 for the tier three rewards. You will need 500 [Battle Blossom] to earn all rewards.
You can purchase up to 500 [Battle Blossom] for Sovereigns. Each one you get as a drop reduces this purchase limit. [Battle Blossom] will be converted into Bronze Coins after the event so use them while you can.

Partial Reward Overview:
- Hero Attire [Snow Rabbit]
- Unit Attire [Rabbit Fortune]
- Epic Hero Equipment Schematic Crate
- Pure Spirits
- Legendary Artillery Chest (may grant Bombard)
- Epic Doctrine Reagent
Event runs from Jan 17 through Feb 9 (until maintenance).
Rewards can be claimed until Feb 16 (until maintenance); you may still exchange Battle Blossoms for rewards during this time.

[h3]III. [Ink Glory] Attire Treasure now Available[/h3]
Ink wash paintings are great for creating mountain landscapes. The legendary glaive skin [Yin Yang Ink] is here!
Available for a limited time from Jan 17 through Feb 16 (until maintenance).

You can acquire it under [Attire Treasure (G)], and the chances are as follows:
Glaive Skin [Yin Yang Ink] - 0.5%
Sealed Weapon Skin (Previous Seasons) - 14%
Uncommon or Rare Attire - 85.5%
You can check the exact drop rates in the [Attire Treasure (G)] menu in-game.

[h3]IV. The [Lord of the Sands] Attire Treasure Returns for a Limited Time[/h3]
Few are those who can stand against the Lord of the Sands! The exclusive legendary attire [Lord of the Sands] returns with a higher rarity! Get yours from Attire Treasures now!
Available for a limited time from Jan 17 through Feb 16 (until maintenance).
Note: The attire will be upgraded to its new rarity if you already own it.

Oh, and the upgraded crimson Lord of the Sands attire [Champion of the Sands] is now also available! Those with the Lord of the Sands can buy and apply this from the Customization menu.

[h3]V. Spring Festival Event - [Deploy & Defend Spring Challenge] Available for a Limited Time[/h3]
The brand-new Deploy & Defend Spring Challenge is available for a limited time during the event. Go forth and battle in the newly decorated Frontier Camp!



1. Availability
Available all day from Jan 17 (after maintenance) until Feb 2 (until maintenance).

2. Gameplay Info
This time around, the enemy's forces will attack in waves from the fort, all aiming for the camp's commander. Fight fire with fire and accrue resources to bolster your forces as you do. But beware, more powerful foes will attack as the battle draws on, naturally, these will grant even greater rewards.

2.1. Win Conditions:
Defeat all enemies and [protect the commander] until the end to win.

2.2. Defending:
The battle comprises two phases: [Training] and [Trial]. You must defend certain areas against enemies within each phase. You achieve victory by completing the [Trial] phase.

2.3. Match Points:
You can spend points you accrue to deploy units. This is your most vital resource, and you gain more by defeating enemies. Keeping a close eye on your [Point] gains and expenses is key to victory. You can adjust the rate at which you earn [Points] in a match, however, doing so also affects the strength of enemies.

2.4. Trial Difficulty:
Trials come in [four difficulties]. You must choose what [difficulty] you wish to tackle when you enter the [Trial] phase. You earn the following rewards the first time you conquer each difficulty:
Clearing [difficulties I, II and III] nets different amounts of [Battle Blossoms] and [Doctrine Reagents] of different rarities.
Clearing [difficulty IV] nets you an exclusive epic title.
You can check the information in the event matchmaking menu in-game for more details.

[h3]VI. Extra Rewards for Total Spendings Return & Pavilion of Glory[/h3]
Extra Total Spendings Rewards
Spend a total of 40,000 Sovereigns: Golden Treasure Order x10, [Astro Arrowtails] x1,000
Spend a total of 50,000 Sovereigns: Exclusive [Ink Paint Master] Title, [Astro Arrowtails] x1,000
Spend a total of 60,000 Sovereigns: Golden Treasure Order x15, [Astro Arrowtails] x1,000
Spend a total of 80,000 Sovereigns: Spring Festival Headwear Selection Box, [Astro Arrowtails] x2,000

The Spring Festival Headwear Selection Box includes: Ferocious Glare, Lord of the Sands Hat and Jade Rabbit Mask (available for the first time ever)
You can check in-game for what extra rewards have been added to the Pavilion of Glory.
The Total Spendings event runs from Jan 17 through Feb 9 (until maintenance). Unused [Astro Arrowtails] will be converted into an equal number of Silver Coins following the Feb 16 maintenance.

[h3]VII. New Additions in the [Exchange Store (G)][/h3]
Legendary Pike Skin [Draconium Fatalis]
Exchange Price: 300 Treasure Essences

Legendary Attire [Infernal Kirin Warplate]
Exchange Price: 240 Treasure Essences

Epic Attire [Lone Waverider]
Exchange Price: 40 Treasure Essences

Treasure Essences will be deducted from the full price if you already own related components.
Available from Jan 17 (after maintenance) through Feb 9 (until maintenance).

[h3]VII. [Dynasty: The Golden Silhouette] Discount Event Available for a Limited Time[/h3]
Pay offs are 40% off for the [Dynasty: The Golden Silhouette] season's unit quests during this time! Oh, and there are great unit bundles to be had as well!
Event runs from Jan 17 (after maintenance) through Feb 9 (until maintenance).

[The Golden Silhouette: No Retreat Attire Pack]
(This bundle cannot be bought after purchasing the [The Golden Silhouette: Battalion Bastion Attire Pack])
Cudgel Monks Unlock Order x2
Grayhair Garrison Unlock Order x3
Unit Medal x50
Training Summary x2
Discount Price: 1,580 Sovereigns

[The Golden Silhouette: Battalion Bastion Attire Pack]
(This bundle cannot be bought after purchasing the [The Golden Silhouette: No Retreat Attire Pack])
Cudgel Monks Unlock Order x4
Grayhair Garrison Unlock Order x5
Modao Battalion Unlock Order x5
Unit Medal x100
Training Summary x5
Discount Price: 3,580 Sovereigns

On sale from Jan 17 (after maintenance) through Feb 23 (until maintenance)

[h3]IX. Unit Sharing Event Launching[/h3]
Unit share within houses will be available once again! Aid your allies in their Spring conquests. This time around, sharing units will reward you with [Battle Blossoms].
Event runs from Jan 17 through Feb 9 (until maintenance).

[h3]X. Limited-Time Permanent Kit Event[/h3]
To aid you in the Scorpio season, we will be holding a Permanent Kit Event from Jan 21 through Jan 31. Siege and Field Battles, as well as Expeditions, will not consume kits during this time. However, attacking fiefs, pursuits, and rebels will still consume kits as normal.

[h3]XI. Ruin Exploration Event[/h3]
Explore Spring Festival-themed ruins on the World Map during the event for a chance to earn Uncommon Doctrine Reagents and Rare Artilleries. You can earn up to 10 this way per week. Your collection count of these resets on Thursdays at 11:00 (UTC+8).
Runs from Jan 17 (after maintenance) through Feb 9 (until maintenance).

January 17th Update - Server Downtime



Hello warlords,

We will update the game during our maintenance on January 17th, which will last for 3 hours and run between 12:30-15:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

Check out the full Patch Notes and join in the discussion on our Discord.

For most recent hotfixes see here.

Ring in the Year of Rabbit in Snow Rabbit Attire

Speaking of four famous sacred mountains, Kailash comes fiirst. The walls of snow and ice peaks are shaped like lotus flowers, they shine like Buddha's light under thesun. People who live in this area could tell dozens of legends and stories about this place. Despite the harsh rnatural environment which became the home for the most violent snowstorms, common folks are destinedI to stay enthusiastic for a lifetime. The body of Kailash rabbit might be weak, but his spirit is nurtured with theaura of this iconic place.



A house unit sharing event will be held during the Lunar New Year event to enable warlords to command more units.

Jan 17 Balance Changes

[h2]Weapons[/h2]

Upped heroes' base health to 18,500 (was 17,500).
[Bandage]'s cooldown reduced to 45 seconds (was 60).

[h3]Dual Blades[/h3]

Being able to enter stealth is a unique feature for the Dual Blades, and with it, you can make a difference in the battle despite wearing light armor. However, the Dual Blades have a long cooldown on stealth and they're highly reliant on it. This makes it difficult to deal sustained damage in many situations.

[h3]Skills:

Common Skills:[/h3]
[Skylark], [Butterfly], [Great Thunderbolt], [Bo-Shurikens]
Enters Stealth for 1.2 seconds after finishing casting the skill. Attacking or being attacked cancels stealth.

[h3]Stealth Skills:[/h3]
[Deity's Footsteps]
Cooldown reduced to 7 seconds (was 12).

[Ambush]
1. Cooldown increased to 3 seconds (was 1).
2. Bonus slashing armor penetration reduced to 120% (was 200%).
3. Now deals 200% base slashing damage + 720 slashing damage (previously dealt 300% base).

Nodachi
As a weapon that focuses on dealing sustained damage to units, the Nodachi is incredibly reliant on its skills. What's more, it can't deal or withstand enough damage when facing high-tier units. Being surrounded by units means that you place yourself in harm's way but are seldom rewarded for it.

[h3]Basic Attacks:[/h3]
1. Improved how animations are chained between successive basic attack hits for smoother strikes.
2. Reduced the damage decay when hitting multiple enemies with basic attacks to 10% (was 30%). Max damage decay reduced to 50% (was 75%).
3. Changes to damage and effects of each hit:
First attack: Now deals 100% base slashing damage (was 95%).
Second attack: Now deals 120% base slashing damage (was 130%).
Third attack: Now deals 135% base slashing damage (was 125%) and knocks units back.
Third attack: Now deals 145% base slashing damage (was 140%) and knocks units back.
4. Chaining basic attacks together grant the [Flurry] effect.
[Flurry] Takes 40% reduced damage from T4 and T5 units when pulling back the blade during consecutive basic attacks. The third attack gains 25% health steal and the fourth 50%.

[h3]Skills:[/h3]
[Monstrous Blade]
I: Health steal increased to 30% (was 15%) and duration reduced to 8 seconds (was 12).
II: Health steal increased to 40% (was 22.5%) and duration reduced to 9 seconds (was 13).
III: Health steal increased to 50% (was 30%) and duration reduced to 10 seconds (was 14).

[h3]Short Bow[/h3]

[Poison Arrow], [Steel-tipped Arrow]
Deals 200 bleed damage +6% of the enemy's remaining health over 2 seconds (was 200 + 4.5%).

[Angry Hornets]
Poison damage changed to:
I: Deals 50 damage per second +0.4% of the enemy's remaining health (was 50 + 0.3%).
II: Deals 60 damage per second +0.45% of the enemy's remaining health (was 60 + 0.35%).
III: Deals 70 damage per second +0.5% of the enemy's remaining health (was 70 + 0.4%).


[h2]Units[/h2]

[h3]Imperial Pike Guards[/h3]

Their advance can't effectively inflict crowd control on high-block units. This means that most heavy shield units can simply enter formation to counter them. To remedy this, we've increased advance's effect on block.
The Imperial Pike Guards will shove at the enemy with their pikes if they're blocked during [Advance], knocking the enemy down. This attack can't be blocked.



[h3]Grayhair Garrison[/h3]

[Last Stand]
1. Increased damage while using sword and shield by 40%; Increased maximum target count while using longsword by 2; Increased damage while using spear by 30%.
2. Improved the backswing for sword and shield and longsword attacks for smoother consecutive attacks.

[Charge]
1. Changed the attack hitbox for various weapons so that more weapons work together for effective damage.
2. Enters [Last Stand] for 5 seconds after [Charge] ends.

[h3]Hashashins[/h3]
1. Removed their [Weak Vs Heroes] trait. Their damage is no longer reduced when attacking heroes.
2. Changed the targeting algorithm of [Decimate]. They will now attack nearby targets when using skills.

[h3]Dagger-Axe Lancers[/h3]
Increased the minimum interval between counterattacks during [Follow Charge] to 6 seconds (was 3) and reduced the maximum damage increase for counterattacks based on speed to 80% (was 120).

[h3]Symmachean Stalwarts[/h3]
Blocks during [Brace] no longer consume less block than when not in [Brace].

Conqueror's Blade's ecosystem is complex, to say the least, and so we will continue to make changes and improve balance based on the data we collect and your feedback. Should you have any questions or feedback regarding the aforementioned changes and other balance changes, feel free to join in on the discussions going on in the community or leave a comment. We hope to make Conqueror's Blade even better with your help!