1. Conqueror's Blade
  2. News

Conqueror's Blade News

November 17th Update - Server Downtime



Hello warlords,

We will update the game during our maintenance on November 17th , which will last for 4 hours and run between 12:30-16:30 (UTC+8). After the maintenance we will give all players 10,000 Bronze Coins, 400 Honor, and 20 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

Check out the full Patch Notes and join in the discussion on our Discord.

For most recent hotfixes see here.

[Colosseum] Season Server Transfers

The Colosseum season is about to end and a new season begins. And so, we will be making character transfers available for Warlords on Lotus Ash Sea, Dragonrise Island, Jaderock Creek, Sandstorm Gorge, and Espada Forest.

[h3]Server Transfer Time:[/h3]
1. We estimate that registration for server transfers will begin on November 17th, after maintenance (UTC+8), and run through November 21st, 23:59 (UTC+8), 2022.
2. Character transfers will be performed during the new season's maintenance.

[h3]Server Scope[/h3]

Players may transfer between the Lotus Ash Sea, Dragonrise Island, Jaderock Creek, Sandstorm Gorge, and Espada Forest servers.

[h3]Transfer Cost[/h3]

It will cost 600 Sovereigns to transfer between servers.

[h3]Transfer Restrictions[/h3]

1. There will be a limit on the number of characters that can be transferred to and from the various servers, after which server transfers will no longer be available:

[h3]Transfer Quotas[/h3]

Lotus Ash Sea to Dragonrise Island: 400.
Lotus Ash Sea to Jaderock Creek: 400.
Lotus Ash Sea to Espada Forest: 240.
Lotus Ash Sea to Sandstorm Gorge: 160.
Dragonrise Island to Lotus Ash Sea: 400.
Dragonrise Island to Jaderock Creek: 400.
Dragonrise Island to Espada Forest: 240.
Dragonrise Island to Sandstorm Gorge: 160.
Jaderock Creek to Lotus Ash Sea: 300.
Jaderock Creek to Dragonrise Island: 300.
Jaderock Creek to Espada Forest: 160.
Jaderock Creek to Sandstorm Gorge: 100.
Espada Forest to Lotus Ash Sea: 160.
Espada Forest to Dragonrise Island: 160.
Espada Forest to Jaderock Creek: 160.
Espada Forest to Sandstorm Gorge: 100.
Sandstorm Gorge to Lotus Ash Sea: 100.
Sandstorm Gorge to Dragonrise Island: 100.
Sandstorm Gorge to Jaderock Creek: 100.
Sandstorm Gorge to Espada Forest: 100.

Once a server's quota has been used up, no further transfers will be available, so be sure to register your transfer as soon as possible if you wish to undergo one.

[h3]How to Transfer[/h3]

Log in to the character you wish to transfer, press ESC and select Account Services -> Character Transfer to access the Character Transfer menu. Then select the server you wish to transfer to, and confirm your choice. Doing so will deduct the Sovereign fee from your account and your character will be tagged with 'Pending Transfer'. Your character will then be transferred following the new season's maintenance.

[h3]Important:[/h3]

1. After having submitted an application to transfer servers, you may cancel this at any time before November 21st, 23:59 (UTC+8). Upon canceling a transfer your Sovereigns will be returned to you (only applicable to this server transfer event). Though, upon canceling a transfer you will not be able to apply for a new one for a period of 24 hours.

2. Characters pending transfer cannot be deleted. Should the character transfer not succeed, the cost will be returned to you.

3. You must leave your house (Imperial Restorationists or Free House) when requesting a server transfer. You may not join a new house while your server transfer is pending.

4. You can still play on your character as per usual while a transfer is pending.

5. Upon successful server transfer, the character's friends list and blacklist will be cleared. Upon logging in to the new server, you will once again have to choose a region.

6. The following items and resources may be brought during the transfer:
1) Only items and resources in your Inventory, Supply Dump, Wagon, and Resource Piles will be brought.
2) Items and resources already listed with the Auctioneers cannot be brought. Be sure to retrieve all of these before transferring servers so as not to lose anything.
3) Mail and their attachments will be transferred to the new server.

7. Duplicate Names:
Should a character with the same name as yours exist on the server you transfer to, a string of digits will be added to your name.
On the day of the server transfer we will then issue you a New Identity Document x1.

8. Extra Info:
A character may be unable to log in to the target server if that server has login restrictions. Please ensure that you can log in to a server before transferring a character.

Scorpio Season Preview Stream

[h2]The new season's preview is here![/h2]



Appearing on the battlefield for the first time: camel lancers, knife-throwing warriors, and a mysterious group of assassins.
Are you dying to see what new content is coming with the Scorpio season?! Then tune in to our official stream on Nov 18, 20:00 (UTC+8) and join the devs on a journey through the desert!

Oh, and we'll have Twitch Drops rewards too!

Watch the Twitch stream to earn the following rewards:

[h3]15 min[/h3]
Random Epic Artillery Chest x1

[h3]45 min[/h3]
Golden Treasure Order x1
7-Day Premium Account x1

Official Stream

4 Sep. 2019 Match-making Mechanism Optimization Notice

Dear Warlords:
We have been continuously updating our new match-making mechanism during these days. Finally, we can present our new version to you today.
Our previous match-making mechanism was based on the level of warlords, which is complained a lot by some of you.

When Warlords reached lever 30, they experience obviously harder battles facing with higher-level opponents. After realizing that, we introduce battle ranking as its foundation to measure and express the battle capabilities of Warlords in a more dynamic way. Based on real battle performance, the “Battle-ranking” can show the changeable and real capability of warlords, then match more appropriate teammates and opponents for them. For example, a well-known veteran will gradually find that the opponents were all high-level Warlords during a fierce battle. Some other less-trained warlords can also enjoy equal battles without being crushed by high-level opponents.

We are fully prepared for the test towards our new match-making mechanism: we had a small-scale test from August 20 to August 22. Besides that, hundreds of thousands of Warlords have already experienced and tested our battle ranking system in the past 10 days. Eventually, this mechanism became more stable and reached our standards this week. So, our decision are as follows:

After accomplishing our routine update in this week, we will officially launch our new match-making mechanism with battle ranking as the standard.

Last but not least, we hope all Warlords to understand that the level difference in the battlefield may be larger than previous battles at the initial stage of our new match-making mechanism. That’s because the evaluation of the battle ranking of each Warlord will only be more stable after a period of data accumulation. As the data gradually accumulates, the battle ranking differences will be reduced, providing a better game experience for all Warlords. Please join us to improve our system with any suggestions and comments while testing our new match-making mechanism.

Operation team of Conqueror’s Blade
September 4, 2019

31/08/2019 Patchnote

Dear warlords, glad to meet again:
First of all, we were "faced". In the last developer log, we promised to follow a weekly maintenance plan to ensure that the version is updated in an orderly manner, and help warlords to plan their game time. However, after only two days, we have to conduct server maintenance to solve serious problems.

Now our review begins:
The first problem is: after the last update, the Dual Blade was too IMBA: after using the "new version" of Combat Dismount, it has been enhanced a lot. However, we found that we neglected an important setting that all attack/skills could not break the stealth, so DB could kill other players quickly and safely. If this problem was not fixed in time, the battlefield balance will be destroyed, so we judged that this bug must be fixed immediately.

The second question is: We had to reduce the loot rate of silver coins and equipment in Practice Mode. The main reason is that during data analysis in this two days we found a problem. Because we have reduced the difficulty of Practice Mode, it caused that some players could compress the game duration to about 4 minutes (or even shorter) in an abnormal way. This is twice as fast as the design time (7-8 minutes). We have found that some people and studios used this vulnerability to earn large amounts of silver coins and resell materials and to take advantage of offline transactions. This affected the value of money, equipments and materials in the normal trading market. If not adjusted in time, it may directly harm the game ecology and economic system.

Although it is very stressful to announce the adjustment data, we finally decided to report the details of our adjustment truthfully: in the Practice Mode, the loot rate of the silver coin bag was reduced to 1/4, and 1/3 for equipment. The reason is that in the product design structure, Practice Mode is not the main production of equipment and silver coins. The previous addition of loot is to add some surprises, but because of the mistakes in numerical calculations, it has become a vulnerability of economy system.

So, we will be conducting server maintenance during the period of 6 am to 8 am, 31, Aug (UTC+8).

Our goal is to do our best to maintain the balance on the battlefield and to protect the gaming experience. If a similar situation arises in the future, we will still solve it as quickly as possible.