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APAC Day 10 – Highlight Recap

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[h3] [/h3]
[h3]Match 1: HBB vs OSS[/h3]
[h3]Map: Heilung Fjord[/h3]
[h3]Score: 1-2[/h3]
[h3]Round 1 (HBB Attack – OSS Defense)[/h3]
HBB kicked off with a double-pronged assault—main force drawing fire at A while a 5-man elite squad snuck through the broken wall near B. OSS split too thin, and HBB capitalized with a pincer strike to steamroll Point A, B and C in record time.
The sneaky squad pushed all the way to the Base through the left path, drawing OSS back. HBB dropped Mortars on C Supply and decimated the defenders—gaining over 200 in Unit advantage.
They closed it out with a Sunward Phalanx and Dagger-Axe Lancers combo—OSS couldn’t hold. 1-0 for HBB!
[h3]Round 2 (OSS Attack – HBB Defense)[/h3]
OSS went full force at A, with Imperial Spear Guards, Sunward Phalanx, and Siphonarioi leading the charge. Lionroar Crew and Zykalian Militia lit up the field with a deadly crossfire.
HBB split to flank but left A too thin. OSS shredded them and swept ABC. HBB fell back to defend C Supply but got hammered by Mortars before a full-on assault broke through.
Though HBB managed a surprise Cavalry raid to delay the Base push, the main force was gutted. OSS regrouped with Dagger-Axe Lancers and Camel Lancers, bulldozed the Base, and tied the series 1-1!
[h3]Round 3 (HBB Attack – OSS Defense)[/h3]
[h3]Map: Grasslands[/h3]
OSS stormed Point C early and secured A, leaving B open. HBB took B and pushed to reclaim C through a brutal brawl.
OSS then snatched B back and pressured C nonstop, locking HBB into a corner.
With 2 minutes to go, OSS launched a focused assault on C. HBB’s Heroes dropped one by one, and OSS took all three points under control, triggering a fast-point drain.
OSS completes the comeback—2-1 reverse sweep!
 
[h3]Match 2: BOD vs MMMD[/h3]
[h3]Map: Harbour City[/h3]
[h3]Score: 2-0[/h3]
[h3]Round 1 (BOD Attack – MMMD Defense)[/h3]
MMMD opened with a sneaky Companion Cavalry raid through the left gate and Hwarang bowfire from the walls.
BOD adapted fast—neutralized the Cavalry, then sent flanking squads over the right wall to seize A.
While BOD pushed for A Supply, MMMD countered with a Dagger-Axe Lancers sandwich. The brawl was brutal.
MMMD baited a retreat to the Base, but BOD’s Trebuchets rained pain and secured a narrow win. MMMD’s Heroes were nearly all dead, and the defense collapsed. 1-0 to BOD.
[h3]Round 2 (MMMD Attack – BOD Defense)[/h3]
MMMD split their forces—main push through the left gate to tie up BOD’s defenders, while a small squad went straight for A. They took A, set up Artillery, and forced BOD back to A Supply.
Going for a Base Supply and Base double push, they misfired a Trebuchet and walked into a BOD counterstrike—total wipe.
MMMD regrouped and took Base Supply again, but got overrun before they could dig in. With a nearly 400-Unit deficit, BOD went on the hunt, crushing scattered MMMD squads.
Time ran out, MMMD couldn’t recover—BOD sweeps the series 2-0!
 

[CBL Brand Vision Unveiled|LEAD, UNITE, TRIUMPH]

As the 2025 CBL Group Stage draws to a close, Conqueror’s Blade now marches into the thrilling Knockout Stage. Time flies — and with it, we realize that Warlords have stood by CBL for six incredible years.
Looking back, six years ago, there were no official tournaments in Conqueror’s Blade. CBL didn’t even exist.
In 2020, we hosted our first official event: the “Conqueror’s Aid Cup” — a name born from a global crisis we faced together.
The top 8 teams in “Conqueror’s Aid Cup” made a deeply moving decision: to donate the entire prize to the Red Cross. It was the first time that the developers and players united behind a shared cause, laying down the foundation of CBL’s core — unite and triumph.
Since then, CBL has welcomed over 700 teams and more than 12,000 participants. From the Great Wall of North China to the cathedrals of Europe, from the Rocky Mountains of North America to the golden deserts of the Middle East — our players have left their mark across the globe.
Battlefields may shift, but the blood that burns in every Warlord’s heart remains. The times change, but our belief in this journey must endure.
CBL steps into a new year, and so do the journeys of our Warlords. There are too many tales worth telling, too many spirits worth celebrating.
So today, we share this tribute—a small but sincere footnote to all the courage we’ve seen, heard, and felt. We call it — LEAD, UNITE, TRIUMPH
 
 
LEAD — It's not about command, it’s about leading from the front.
For anyone striving for victory, the worst fate is chaos — no clear orders, scattered teammates, an unresponsive rear guard. When every soldier fights alone, defeat is inevitable. No hand to lead, no path to follow.
And that’s the soul of Conqueror’s Blade. It’s never been about lone wolves charging blind. It’s about sharp calls, united will, and bold decisions that bring shared victory.
Take Legolas, a seasoned commander and CN streamer from team CNC. He made waves in CBL with his iconic tactic: opening the gates while defending and launching a surprise cavalry charge. The crowd was stunned — but behind the brilliance was endless study of unit tactics and constant coordination with his team.
Legolas met his teammates in 2019. Their synergy was forged in countless siege battles. When CBL came, he realized his squad excelled at cavalry. So he built a tactic around it, tailored precisely to their strengths.
Before every match, he assigned units and roles. Every teammate knew their mission. Once the battle started, they became his eyes—reporting enemy movements in real-time. At the perfect moment, they’d storm out together, galloping toward glory. Even when a rear guard sacrifice was needed, a single “Watch the flank!” was enough. No complaints. Only trust.
That’s what “LEAD” means in Conqueror’s Blade. And it’s not reserved for those in the spotlight.
Maybe in the real world, you’re a student, a factory worker, an office clerk just trying to make ends meet. But in Conqueror’s Blade, your troops await your command. Their steeds' hooves scrape the earth, breath steaming in the cold, yearning for your next charge.
Each time you dive into the enemy ranks, shoulder to shoulder, you are leading them forward — toward victory.
 
UNITE — Believe in the Power of “Us”
Teamwork. It’s the eternal secret to triumph in any multiplayer battlefield. In the chaos of a 15v15 battlefield, lone wolves fall fast.
But unity in Conqueror’s Blade goes beyond in-game tactics. It lives in the real bonds forged outside the screen.
We still remember the story from 2021. A 24-year-old Warlord had just graduated—only to be diagnosed with a glioma brain tumor. His friends turned to the community for help, posting on the forums. Hundreds of Warlords responded. One message read, “Helping him means more than winning any Territory War.”
Thanks to the generosity of the players, he was able to receive surgery.
Conqueror’s Blade is not just a battlefield. It’s a brotherhood. A home.
Another Warlord, [3000 songs], once wrote a long tribute to the Fire Lancers. He didn’t choose them because they were strong — he chose them because he loved them.
Even when Winged Hussars reigned supreme, he never gave up on his Lancers.
He wrote: “Do you have a Unit you truly love? One you refuse to abandon? If you always chase the meta, then it’s not you playing the Unit — it’s the Unit playing you.”
To him, the Fire Lancers weren’t just numbers—they were brothers-in-arms.
In this world without blood ties, we’ve proven what “brotherhood” really means:
Through thick and thin. Through storm and fire.
Even in hardship, we never back down —
Because we believe in the power of “Us”.
 
TRIUMPH — It’s not about victory. It’s about never backing down.
We’ve seen countless stories of winning in Conqueror’s Blade.
But true glory has never lived in the leaderboard. It lives in the moment you refuse to quit. In the back turned to retreat but never giving up.
In 2021, a team from Southeast Asia was struck by devastating floods.
They didn’t withdraw.
They paddled through submerged streets, crossing ruined districts in boats—just to find a functioning cybercafé.
They made it. They even posted a group photo: “Rowing to the tournament.”
Their faces were soaked, but their eyes were on fire.
And last year, during CBL, a Ukrainian team requested a schedule change. Based on the rules, the request was to be denied —
Until they revealed the truth: they were in a war zone. Their city suffered power outages, strict curfews, and only a narrow window during the day for stable electricity.
Every login was a race against reality.
The CBL team made an exception. The team played.
At that point, victory didn’t matter. We don’t remember if they won.We remember they showed up. That is TRIUMPH.
It belongs to those who refuse to run. To those who never log out, even when the odds are stacked.
Sometimes, glory isn’t winning.
It’s showing up when you know you might lose — and fighting anyway.
 
If these six years were a diary, it would be 2,190 pages long. It’d weigh 11 kilograms.
But even that wouldn’t hold all the stories our Warlords have lived.
So, let this serve as our humble tribute to each and every one of you: LEAD, UNITE, TRIUMPH.
 

CBL2025 Top 8 Knockout Stage is On!—Let the battle for glory begin!

Dear Warlords,
The CBL2025 regional clashes have ended, and the Knockout Stage rosters are now locked in.
 
From the Chinese Mainland region, eight teams rise: QIN, LB, TWT, YZY, ZT, ZTPQ, SDYL, KZ.
Eight blades drawn—only one will be crowned King!
 
 
From the APAC region: DOC, NBY, AMG, PAE, OSS, FGGG, BOD, VNH.
With blood-stained banners held high, they march forth—steel blades to shape destiny!
 

From the EU region: YB, WSS, UD, DOGS, DL, HF, RJ, LOS.
Persistent tempering forged this clash—now, who will stand at the peak?
 
 
From the AMS region: COPE, RAT, ZOD, APM.
No retreat. No surrender. This battle is do or die—only the victorious shall return!
 
 
The CBL2025 Knockout Stage kicks off on May 15, 2025! Tune in to the official Conqueror’s Blade livestream as the battle for glory resumes. Each team marches forward with the pride of their region and fire in their hearts—Rise to fame, or fall in blood!
 
Upcoming Matches
CN


APAC


EU

 
 
AMS

  Livestream:  https://www.twitch.tv/conquerorsbladedevs 
 

CBL Prediction Event Begins! Earn Frames, Treatises, and More Exclusive Gifts !

CBL Prediction Event Begins! Earn Frames, Treatises, and More Exclusive Gifts !
Event 1: CBL Prediction Event – Become the CBL2025 Prophet! Event Duration May 15, 2025 – May 25, 2025 (UTC+8)
 
How to Participate:
Press the CBL icon in the upper right corner in-game to enter the Event Page → Click on [Match Prediction] Predict match results / finish fun predictions → Earn points! Redeem your points for rewards: CBL Exclusive: CBL2025 Prophet Avatar (Permanent) CBL Exclusive: CBL2025 Commemorative Frame (30-day Limited)
Treatises, Unit XP Cards, Hero XP Cards, Rare Artillery Selection Boxes, and more!
Before each match, press the CBL icon to access the CBL homepage. After logging in, go to the [Match Prediction] section at the bottom right to select your favorite team or submit your prediction. Earn prediction points for correct answers and exchange them for amazing rewards—don’t miss out on the exclusive CBL2025 avatar and frame!
 
Event 2: Watch the CBL Livestream and Win Big! Event Date
CN  / APAC: May 25, 2025 UTC+8
EU / AMS: May 26, 2025 UTC+8
 
Region Final Prize Pool: Grand Prize: Treatise ×99
 
How to Participate: STEP 1: Follow @ConquerorsBladeDevs Official Account on Twitch
STEP 2: Send the designated message in the livestream chat
STEP 3: Wait for the lucky draw!
 
Tune in to the official Conqueror’s Blade channel during the finals, follow the channel, and send the specified message in chat to join the giveaway! You could win the grand prize—Treatise ×99!
 
Watch Here: English Livestream: EU/AMS (05/26,UTC+8) and APAC (05/25, UTC+8) https://www.twitch.tv/conquerorsbladedevs Chinese Livestream: CN/APAC (05/25) https://live.bilibili.com/674733?broadcast_type=0&is_room_feed=1&spm_id_from=333.1387.to_liveroom.0.click&live_from=86002
 
Stay locked on the official Conqueror’s Blade stream and feel the thrill of esports!
 

May 15 Update Log

Greetings, Warlords!
We will conduct maintenance updates during the following time: APAC: May 15, 14:00-17:00 (UTC+8). EU/AMS: May 15, 7:00-10:00 (UTC+1). The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *300, and Unit Medal *15 as compensation. Warlords, please arrange your playtime accordingly. The update will contain the following:
 
I. Events

[h3]1. The All or Nothing Event Series Returns with New Challenges and Free Appearance Rewards![/h3]
Not a fan of tough fights? Stick with the basic rewards. Feeling bold? Go for the big prizes! The greater the challenge, the greater the glory! Accept the Champion’s Challenge, complete All or Nothing quests to earn [Proof of Hope] and [Proof of Courage], and win limited-time titles, frames, epic equipment schematics, and more!
Details:
(1) Warlords can participate in the challenge via [O] - [Activities] page. Only one quest can be accepted and completed per day.
(2) The event offers two difficulty options: [Normal] and [Hard]. Accepting a quest consumes 10 or 20 [Proof of Hope] based on the difficulty. Completing the normal quest grants 30 [Proof of Hope], while the hard task grants 60 [Proof of Hope] and 1 [Proof of Courage].
(3) If a quest is not completed, the consumed [Proof of Hope] will not be refunded. Quests will be force-refreshed at 00:00 server time each day. Unclaimed rewards will not be retained.
(4) [Proof of Hope] and [Proof of Courage] can be exchanged for rich rewards in the [O] - [Champion Vault].
Sample Rewards:
Special Title: Legendary Warrior (90 days)
Frame: Champion Warrior (90 days)
Season Weapon Attire Selection Box
Epic Hero Schematic Selection Box
Treatise
Challenge Period:
May 15th (After maintenance) - May 29th (Before maintenance)
Exchange Period:
May 15th (After maintenance) - June 5th (Before maintenance)


 

[h3]2. New Log-in Event Begins![/h3]
Details:
Warlords can log in and complete cumulative check-ins during the event to receive: [Proof of Hope] ×65, [Lotus Water] ×50, and [Greater Scroll of Glory] ×5.
Duration:
May 15th (After maintenance) - May 29th (Before maintenance)
 
[h3]3. All or Nothing Returns for a Limited Time with Fully Upgraded Rewards![/h3]
Details:
In All or Nothing mode, consecutive victories will earn you stars. However, a single defeat will reset your current star count. Warlords can use Required stars to exchange different treasure troves:
(1) 1 Star: Iron Treasure Trove
(2) 2 Stars: Silver Treasure Trove
(3) 3 Stars: Gold Treasure Trove
Treasure Trove Rewards Update:
(1) The first time you open a [Gold Treasure Trove], you are guaranteed to receive a [Season Weapon Attire Selection Box].
(2) The weekly treasure trove limit has been adjusted to 20 times, resetting every Monday at 00:00 .
(3) All treasure troves now usually provide [Proof of Hope]: opening an [Iron Treasure Trove] grants 10 [Proof of Hope]; opening a [Silver Treasure Trove] grants 30 [Proof of Hope] while the [Gold Treasure Trove] grants 60 [Proof of Hope]. [Proof of Hope] can be exchanged for valuable rewards in [O] - [Champion Vault].
Rules:
(1) This All or Nothing mode follows the leadership return rule: defeated units will not return leadership, while retreating returns 50% of remaining unit leadership.
(2) All units are available except those from the Silla season, Chevaliers, and Falconetti Gunners.
  1. All equipments, units, and artilleries are provided by the system. Hero's equipments in this mode are reforged.
  2. All Warlords have 1800 leadership.
  3. Attackers can deploy 2 rare artilleries, and defenders can deploy 1 rare artillery.
  4. Season limits have no effect. Up to 5-star units may be deployed.
  5. Up to 3-player teams are allowed.
  6. Each player may deploy a maximum of 3 cavalry units.
  7. Flag capture can only be interrupted by heroes. Units will no longer interrupt captures.
  8. Every time a unit respawns or is switched at a supply point, it gains +30% movement speed for 8 seconds.
Special Restrictions:
(1)Quest progress gained from this mode will be halved.
(2)Only affects quests based on total accumulation, such as “Accumulate 2000 Troop Kill Score in any Field Battle or Siege Battle.” And Quests based on match count, such as “Participate in 5 PvP matches,” are not affected.
Duration:
May 15th (After maintenance) - May 29th (Before maintenance)
Warlords can check the exact event start time in-game via [J] - [Events].
 
[h3]4. Doctrine Pool Rotation[/h3]
  The limited-time doctrine pool [Hedge of Pikes] is now available in [War Scholar]. The drop rate of epic doctrines for Polearm Infantry units has increased.
Duration:
May 15th (After maintenance) - May 29th (Before maintenance)
 
[h3]5. Attire Chest Rotation[/h3]
Details:
[Gilded Scales Attire Chest], [Deadly Art Attire Chest], and [Silver Wing Attire Chest] are now available! And the legendary musket attire [Snake's Fortune] , legendary glaive attire [Yin Yang Ink] , and legendary hero attire [Spring Jade] embrace a limited-time return!
Duration:
May 15th (After maintenance) - May 29th (Before maintenance)




 

[h3]6. Attire Chest Exchange Store Update[/h3]
Item Introduction:
Legendary musket attire [Snake's Fortune]
Exchange Price:
300 Curio
Available Time:
May 15th (After maintenance) - May 29th (Before maintenance)
 
II. System Adjustments & Optimizations

[h3]1. Adjustment On Units[/h3]
  (1)Balance Adjustment
  Ironcap Swordsmen
    [Ironcap Charge] armour piercing coefficient: 100% → 150%
    Base block-breaking effect: 100 → 300
  Rattan Roundshields, Rattan Pikemen
    [Weapon Poisons] spread radius: 3m → 4m
    Spread effect's base bleed damage per second: 100 → 250
  Squires
    During [Shield Rush] and [Sprint Strike], armour piercing coefficient: 125% → 200%, Damage coefficient: 100% → 200%
    After [Shield Rush] and [Sprint Strike] end, armour piercing of the follow-up attack: 100% → 200%
  Javelin Militia
    [Charge] cooldown: 35s → 20s
    [Charge]'s javelin armour piercing coefficient: 200% → 250%, damage coefficient: 200% → 250%
  Prefecture Guards
    Base health: 5969 → 6202
    Base Slashing Armour Penetration: 1240 → 1352
    Base Slashing Damage: 1332 → 1485
  Prefecture Pikemen
    Base piercing damage: 1147 → 1264
    [Last Stand] piercing damage bonus: 300 → 500
    [No Way Out] piercing damage and all defense bonuses: 300 → 500
(2)Adjustment On Leadership
  Levy Bowmen 50→ 40
  Archer Militia 45→ 40
  Demesne Pikemen 55→ 50
  Sword Militia 65→ 55
  Ironcap Swordsmen 100→ 75
  Rattan Roundshields 115→ 100
  Spear Militia 80→ 65
  Demesne Spearmen 105→ 90
  Javelin Militia 105→ 85
  Demesne Javelineers 105→ 80
  Pike Militia 110→ 95
  Rattan Pikemen 95→ 85
  Ironcap Archers 110→ 90
  Demesne Archers 90→ 80
  Demesne Crossbowmen 110→ 90
  Ironcap Arquebusier 120→ 95
  Ironcap Scout Cavalry 120→ 110
  Coutiliers 115→ 110
  Ironcap Bowriders 90→ 80
  Naginata Monks 125→ 95
  Black Dragon Pikemen 80→ 60
  Black Dragon Spearmen 80→ 60
  Black Dragon Javelineers 80→ 60
  Sea Stag Deathdealers 80→ 60
  Black Dragon Archers 60→ 40
 
III. Other Bug Fixes and Optimizations

Fixed an occasional layering issue on the house invitation interface.
Fixed an occasional abnormal display issue with new player guide prompts.
Fixed an issue where the background image occasionally failed to load on the Battle Pass screen.
Fixed an issue where the background image occasionally failed to load on the [Leave Fief] screen.
Fixed an issue where weekly quests occasionally did not refresh after purchasing the Premium Account.
Fixed a data inconsistency issue between house report and personal report data in Territory War battle reports.
Optimized the trigger logic for prompts in the [Evolving Divine Attires] screen.
Optimized the pop-up message logic that appears when adjusting framerate settings in [Display Settings], which auto-disables [Vertical Sync].