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Jan. 20 | Hangzhou | Snow

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January 15 Online Update Log

[p]Greetings, Warlords![/p][p]This week's maintenance will be conducted online, with no server downtime. We wish all warlords an enjoyable gaming experience![/p][p]The update will contain the following:[/p]
1. Bug Fixes & Optimizations
  • [p]Fixed an issue where the Unit Training node \[Iron Will] for Lancastrian Billmen could fail to take effect.[/p]
  • [p]Fixed an issue where the Unit Training node \[Climbing Stem] for Lancastrian Billmen caused the \[Brace] attack to fail.[/p]
  • [p]Added the \[Combat Penalty vs Heroes] tag to Order of the Dragon: All attacks by this unit deal 15% less damage to Heroes.[/p]
  • [p]Added the \[Combat Penalty vs Heroes] tag to Yorkist Household Knights: All attacks by this unit deal 30% less damage to Heroes.[/p]
  • [p]Optimized the formation logic when triggering the skill \[Knight's Resolve] for Yorkist Household Knights and improved the skill description for \[Knight's Resolve].[/p]
  • [p]Reduced the block duration determination for the Bastard Sword skill \[Moulinet Advance]; the block effect now ends immediately when the action concludes.[/p]
  • [p]Fixed an anomaly in the Roses Season where, in rare cases, newly created characters reaching Level 200 could not use Commission Unit to recruit the Reserve Guard.[/p]
  • [p]Fixed an issue where a Knight could not claim graduation gifts after their Squire had successfully graduated.[/p]
  • [p]Fixed an issue on the Reginopolis map where attackers could not respawn properly at one of the respawn points.[/p]
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[Historical Archives] Royal Longbowmen: Judges Forged by Law

[p]To all Lords and Knights:[/p][p]In England, the longbow is not a sport; it is a mandatory survival obligation enforced by the Crown. We banned idle entertainment to forge every able-bodied commoner into a lethal hunter. Against the French heavy cavalry, this national weapon is our only path to victory.[/p][p][/p][p]Tactical Core: Devastation through Volume[/p][p]A single Longbowman looses six heavy arrows per inch of time. When three thousand volley together, eighteen thousand shafts blot out the sun instantly. It is not rain; it is a steel curtain.[/p][p]The Verdict of Agincourt:[/p][p]We proved the power of "asymmetrical slaughter" in the mud of Agincourt. Arrogant knights charged, only to be met by a shadowing eclipse. Our shafts acted as merciless chisels, piercing plate armor and pinning the nobility to the earth. The Royal Longbowmen are no longer mere soldiers; they are the sharpest fangs of Britannia.[/p][p][/p][previewyoutube][/previewyoutube][p]\[Tactical Assessment Report][/p][p]Positioning Analysis:[/p][p]Derived from Tudor pragmatism: if your range covers the sky, the enemy shield wall is obsolete. These men are masters capable of pushing 80-pound strongbows to their physical limit.[/p][p]Units Configuration:[/p]
  • [p]Weapon: Royal Armory Certified, 80-pound yew longbow.[/p]
  • [p]Personnel: Elite veterans. Nerves of steel needed to calculate the parabola of death amidst chaos.[/p]
[p]Tactical System: "Three Ranges: Total Suppression." The Royal Longbowmen are the ultimate solution, switching ammunition to suit the battlefield:[/p]
  • [p]Close Range: Equip Bodkin Arrows. Armor-piercing tips to tear through heavy defense.[/p]
  • [p]Mid Range: Use Precision Arrows. Maximum accuracy to inflict fatal damage on light units.[/p]
  • [p]Long Range: Switch to Flight Arrows. Lightweight materials allow extreme range to continuously harass enemies from safety.[/p]
[p]\[Council Orders][/p][p]Blades are for the brave, but range is the art of the Commander.[/p][p]This ace force, capable of ignoring terrain, awaits your command.[/p][p]Go, Warlord. Teach them the harsh truth of the North:[/p][p]Death does not just strike from the front—it rains from above.[/p][p]— The High Council[/p]

January 8 Update and Maintenance Log

[h2]Greetings, Warlords![/h2][p]We will conduct maintenance updates during the following time:[/p][p]APAC: January 8, 14:00-17:00 (UTC+8). EU/AMS: January 8, 7:00-10:00(UTC+1). The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *400, and Unit Medal *20 as compensation. Warlords, please arrange your playtime accordingly.[/p][p]The update will contain the following:[/p][h2]I. Event[/h2][h3]1. Alnwick Castle Theme Event “Northern Bulwark” – Build the Fortress Together and Earn Rewards![/h3][p]Event Introduction:[/p][p]After the season map \[Alnwick Castle] opens, participating in \[Alnwick Castle] battles will grant drops of \[Alnwick Limestone]. By donating \[Alnwick Limestone], you can obtain generous rewards in the “Northern Bulwark” event.[/p][p]Event Details:[/p][p]Warlords can obtain \[Alnwick Limestone] by participating in the season map \[Alnwick Castle], Siege Battles, Field Battles, and Free Battles.[/p][p]You will receive 20 \[Alnwick Limestone] per battle on the season map, and 10 per battle in the other modes (with a daily drop limit of 20. The drop limit resets every day at 00:00).[/p][p]By donating \[Alnwick Limestone], you can increase the server-wide progress and receive corresponding Personal Contribution and random reward packs.[/p][p]By accumulating Personal Contribution, you can unlock personal rewards step by step. Warlords can view the rewards for each stage via the progress bar at the top of the donation panel. Even after the server-wide progress bar is full, you can still obtain rewards through personal donations.[/p][p]After the event ends, any undonated items will be automatically reclaimed by the system and converted into Bronze Coins.[/p][p]Event rewards include: Treatise ×10, Epic Divine Crow (bound), and other valuable items.[/p][p]Event Duration:[/p][p]Drop period: From the end of maintenance on January 8 until 00:00 on January 22 (for the Elysium Peak server, drops end at 18:00 on January 21)[/p][p]Reward claim period: From the end of maintenance on January 8 until 00:00 on January 29[/p][h3]2. Roses Season “Doctrine Dash” Event Is Live! Unlock Powerful Unit Doctrines for Free![/h3][p]Event Introduction:[/p][p]  You can access the \[Doctrine Dash] event via \[F5].[/p][p]  Complete \[Doctrine Dash] missions to obtain new season Doctrines and \[Seasonal Doctrine Selection Box].[/p][p]Rewards:[/p]
  • [p]Phase 1 Reward – Lancastrian Billmen - Full Bloom: \[Thorns] restores 20% of Max Health when dealing damage to a bleeding Unit.[/p]
  • [p]Phase 2 Reward – Yorkist Household Knights - Sunmirage: Movement Speed is increased by 20% during \[Knight's Resolve].[/p]
  • [p]Phase 3 Reward – Royal Longbowmen - Routing Rain: Increases Firing Speed by 12%. \[Rain of Agincourt] reduces damage dealt by enemy cavalry by 15%.[/p]
  • [p]Phase 4 Reward: Seasonal Doctrine Selection Box ×1[/p]
  • [p]Phase 5 Reward: Seasonal Doctrine Selection Box ×1[/p]
  • [p]Phase 6 Reward: Seasonal Doctrine Selection Box ×1[/p]
[p]Rules:[/p][p]  You can complete up to 30 challenge missions in total.[/p][p]  For every 5 challenge missions completed, 1 reward phase will be unlocked.[/p][p]  Special Notes:[/p]
  1. [p]Doctrine Dash contains 20 challenge missions by default.[/p]
  2. [p]Warlords with an active \[Premium Account] can unlock 10 additional challenge missions.[/p]
  3. [p]Doctrine Dash missions cannot be completed by spending Sovereigns.[/p]
[p]Event Duration:[/p][p]  Mission completion period: From the end of maintenance on January 8 until the start of maintenance on January 22.[/p][p]  Reward claim period: From the end of maintenance on January 8 until 23:59 on January 25.[/p][p]New Doctrines Added to the Seasonal Doctrine Selection Box:[/p]
  • [p]Doppelsoldner - Cleaver Vanguard: The allied buff effect of \[Strong Resolve] is increased by 5%.[/p]
  • [p]Zealot - Divine Armor: Max Block is increased by 320. The damage reduction effect of \[Milanese Armor] is increased by 5%.[/p]
  • [p]Order of the Dragon - Gilded Edge: While the Unit’s Health is above 40%, its Armour Penetration is increased by 15%.[/p]
[h3]3. Merchant's Trove – Seasonal Attire Special Event[/h3][p]Event Introduction:[/p]
  1. [p]The first draw is free. Subsequent entries into Merchant's Trove require the seasonal event item \[Sealed Vault Key], and the number of keys consumed will increase with each draw. (Keys can be purchased directly on the event page.)[/p]
  2. [p]After opening \[Merchant's Trove] 10 times, you are guaranteed to obtain all rewards, including the \[Seasonal Handpicked Sealed Attire Selection Chest] and \[Seasonal Handpicked Emote Selection Chest].[/p]
  3. [p]For detailed rewards and drop rates, please go to \[O] – \[Activities] in-game.[/p]
  4. [p]The event will be available in two phases. Each phase will feature a different pool of Sealed Attire to choose from, as follows:[/p]
    1. [p]  Phase I: \[Seasonal Handpicked Sealed Attire Selection Chest I] – choose one of the following Attire (Sealed):[/p]
    2. [p]Shaman's Ceremonial Attire (Sealed)[/p]
    3. [p]Archon Plate (Sealed)[/p]
    4. [p]All-Father's Armor (Sealed)[/p]
    5. [p]Lord of Wrath Regalia (Sealed)[/p]
    6. [p]Ordre de la Pucelle Attire Set (Sealed)[/p]
    7. [p]  Phase II: \[Seasonal Handpicked Sealed Attire Selection Chest II] – choose one of the following Attire (Sealed):[/p]
    8. [p]Bringer of Thunder (Sealed)[/p]
    9. [p]Centurion (Sealed)[/p]
    10. [p]Hundred Victories (Sealed)[/p]
    11. [p]Snow Stag Samurai (Sealed)[/p]
    12. [p]Order Grandmaster Attire Set (Sealed)[/p]
[p]Event Duration:[/p][p]  Phase I: 00:00 January 15 – before maintenance on January 22.[/p][p]  Phase II: After maintenance on January 22 – 23:59 January 28.[/p][h2]II. System Adjustments and Optimizations[/h2][h3]1. Basic System Optimizations[/h3][p](1) If the currently deployed mount dies on the battlefield, the next interaction with a Supply Point will automatically switch to another mount.[/p][p](2) Added a button on the Campaigns screen that opens the Imperial Store exchange screen.[/p][p](3) Adjusted the new-player main questline: the quest that unlocked Prefecture Pikemen has been replaced with a quest that unlocks Imperial Pike Guards.[/p][p](4) Optimized the ambience music in the new-player matchmaking lobby, as well as the interactive music used in the Augolia battle stages of the new-player flow.[/p][h3]2. Balance Adjustments[/h3][p]Hero Weapons[/p][p]Bastard Sword[/p][p](1) Whenever Bastard Sword receives healing from its own skills or Specialty nodes, it gains 1 stack of \[Stagnation]. The more stacks of \[Stagnation] are active, the more all healing received by Bastard Sword is reduced. Stacks last 10 seconds and can build up to 4.[/p][p] \[Stagnation] stack count and corresponding healing reduction:[/p][p] - 2 stacks: healing reduced by 40%[/p][p] - 3 stacks: healing reduced by 60%[/p][p] - 4 stacks: healing reduced by 80%[/p][p](2) Core node \[Impregnable Wall] shield duration: 7 s → 3.5 s.[/p][p](3) Core node \[Eclipse Twin-Slash] – \[Hollow Veil] effect adjusted to: damage dealt is increased against targets whose base Defence value is higher than that of Bastard Sword; +4% damage for every 100 points, up to a maximum of +40%.[/p][p](4) \[Riposte I] used after \[Roll] or a dash now also inherits the basic node \[Swift Razor-Wind] effect, releasing a wave of sword energy that deals 100% Slashing Damage.[/p][p](5) Improved Bastard Sword character animations when guard is broken.[/p][p](6) Updated the skill description for \[Mounted Cross Execution] to include its damage type. Actual effect is unchanged.[/p][p]Short Bow[/p][p](1) Improved the roll animation for female characters using \[Short Bow], making it consistent with the male Short Bow animation.[/p][p]Spear[/p][p](1) Fixed an issue where the second hit of \[Overhead Strike] for weapon \[Spear] could not be used.[/p][p]Chain Dart & Scimitar[/p][p](1) Fixed an issue where damage from \[Stinging Strike] triggered with right-click by female characters using \[Chain Dart & Scimitar] could be applied with a delay.[/p][p]Units[/p][p]Lancastrian Billmen[/p][p](1) Base stat adjustments:[/p]
  • [p]Base Health: 4880 → 5880[/p]
  • [p]Base Health Growth: 147 → 168[/p]
  • [p]Blunt Defence: 338 → 388[/p]
[p](2) While in \[Brace] or \[Thornwall], attack cooldown is reduced by 32%.[/p][p](3) \[Thorns] now immediately applies the \[Iron Thorns] Bleed effect to enemy Units within 10 m on use, and the skill description has been updated.[/p][p]Yorkist Household Knights[/p][p](1) Base unit size: 17 → 20.[/p][p](2) Improved presentation when using \[Grand Descent] with Unit Attire equipped; Attire is now retained while in on-foot combat.[/p][p](3) The Unit trait tag \[King's Guard] now gains: damage taken reduced by 15%, plus an additional 25% reduction to ranged damage taken.[/p][p](4) Base stat adjustments:[/p]
  • [p]Piercing Defence: 470 → 505[/p]
  • [p]Slashing Defence: 530 → 562[/p]
  • [p]Blunt Defence: 440 → 474[/p]
[p](5) Normal attack damage in both mounted and on-foot states increased by 10%.[/p][p](6) Speed-based bonus damage while mounted increased by 19%.[/p][p](7) During \[Knight's Resolve], cavalry charge damage increased by 18%.[/p][p](8) During \[Knight's Resolve], the Unit now stays closer to the Hero while following, improving the efficiency of coordinated attacks.[/p][p](9) Adjusted the control lockout duration of \[Grand Descent] and \[Call to Saddle] to better match mount and dismount animations.[/p][p](10) Optimized on-foot attack logic so the Unit can naturally maintain its attack cadence and is less likely to idle while reacquiring targets.[/p][p](11) Fixed an issue where Yorkist Household Knights could not equip \[Flatland Doctrine] and \[Epic Lifesever Doctrine].[/p][p]Artillery Adjustments[/p][p]Ballista[/p]
  • [p]Ballista (Epic): Piercing Damage: 18000 → 25000[/p]
  • [p]Ballista (Rare): Piercing Damage: 15000 → 20000[/p]
[p]Cannon[/p]
  • [p]Cannon (Epic):[/p]
    • [p]Core explosion radius: 0.8 m → 1 m[/p]
    • [p]Splash Damage: 3600 → 4600[/p]
    • [p]Reload time: 10 s → 8 s[/p]
[p]Scorpio[/p]
  • [p]Scorpio (Epic): Burn value buildup: 50 → 80[/p]
  • [p]Scorpio (Uncommon, Rare, Epic):[/p]
    • [p]Burning can now damage Units with the \[Fire-Resistant] tag, but requires Burn value to build up over time before ignition.[/p]
    • [p]Fixed an issue where actual Burning damage was significantly higher than described.[/p]
[p]Hwacha Launcher[/p]
  • [p]Hwacha Launcher (Uncommon, Rare, Epic):[/p]
    • [p]Adjusted firing trajectory so that shots travel flatter against nearby targets, making them easier to hit.[/p]
    • [p]Adjusted arrow falloff parameters: higher damage and hit rate against targets within 40 m; limited effectiveness against heavily armored targets beyond 40 m.[/p]
  • [p]Hwacha Launcher (Rare, Epic): Firing interval: 8 s → 6 s[/p]
  • [p]Hwacha Launcher (Epic): Piercing Damage: 3000 → 4800[/p]
    • [p][/p]
[h2]III. Bug Fixes[/h2][p](1) Fixed an issue where some limited-time Units were incorrectly displayed as Sealed after their duration ended.[/p][p](2) Adjusted the early-unlock handling for the \[Reserve Guard] Unit: except for a small number of event reward Unit items, if the \[Reserve Guard] Unit is unlocked early through other means, it will no longer be automatically disbanded and will instead be converted into a normal Unit.[/p][p](3) Fixed an issue where the skill description text for Mastery node 8 of Sipahis was incorrect. This did not affect the actual skill effect.[/p][p](4) Fixed an issue where the healing effect of Mastery node 5 for Imperial Spear Guards was not working.[/p][p](5) Fixed an issue where Azaps could still have their guard broken while using the \[Counterstrike] skill.[/p][p](6) Fixed an issue where the \[On Watch] skill of Azaps could end its attack sequence prematurely due to an insufficient duration.[/p][p](7) Fixed an issue where the unit designation of Tseregs was displayed incorrectly after learning the final top and middle Veterancy nodes.[/p][p](8) Fixed an issue where the effects of \[Linebreaker Doctrine] and \[Vanguard Doctrine] were mutually exclusive.[/p]

Seizing the Northern Stronghold: Final Tactical Guide Before the New Map Launch

[p]Lords and Knights: Though the northern winds bite to the bone, the slaughter between the Red and White Roses has reached a fever pitch. Alnwick Castle is no school for wizards; it is a grinder of steel built to bury the reckless. The High Council has compiled historical archives and a siege speed-run guide to help you establish dominance in these chaotic times.[/p][h3]I. Historical Archives of Alnwick Castle: A Steel Fortress Born for War[/h3][p]The High Council presents the historical reality of Alnwick Castle:[/p][p]Origins of War: The Norman Conquest and First Defenses[/p]
  • [p]Strategic Deployment in 1096: A Norman nobleman constructed the initial parts of the castle around 1096. Its core mission was to control the ancient crossing of the River Aln and repel Scottish invasions from the north.[/p]
  • [p]The Rise of the Percys: In 1309, Henry Percy officially took control of Alnwick, beginning a seven-century reign for the Percy family. He is the castle's most famous spirit. Known as "Hotspur," this lord was renowned for his rapid assaults and fiery temper—even Shakespeare marveled at his military genius.[/p]
  • [p]14th Century Reinforcements: Facing Scottish raids, the Lord spared no expense to convert wooden structures into solid sandstone, establishing the survival rule of "defense over comfort."[/p]
[p]The Wars of the Roses: Bloody Glory and Scars on the Wall[/p][p]In the 15th century, Alnwick Castle became a pivotal landmark in the history of the English Civil War.[/p]
  • [p]Changing Hands: The House of Lancaster and the House of York seized and lost Alnwick Castle multiple times. In this most brutal power struggle in English history, the castle walls still bear the marks of arrows and cannonballs.[/p]
  • [p]Winter believes in no tears: This castle chronicles the changing of power; only those with iron wills survive this baptism of blood.[/p]
[p][/p][h3]II. Alnwick Castle Tactical Guide[/h3][h3]Breaching Point A: The Surgical Flank[/h3][p]The Barbican at Alnwick Castle is a death trap prepared for fools who only know war on paper; the defenders' blades wait there in readiness.[/p]
  • [p]Combat Taboo: Do not charge frontally with your troops.[/p]
  • [p]Tactical Key: Mass artillery to bombard and collapse the dilapidated wall section on the flank.[/p]
  • [p]Core Objective: Bypass the Barbican death zone, thrust directly into the residential area, and rapidly capture Point A.[/p]
[p][/p][h3]Contesting Point B: Choking the Supply Line[/h3][p]In the battle for the Point B walls, survival depends on the supply line behind the wall, not the wall itself.[/p]
  • [p]Attacker's Edge: Use siege towers to deliver elite troops while sending a surprise force to strike the defenders' rear supply point.[/p]
  • [p]Defender's Vital Point: You must guard the supply passage connecting to Point B as you would your own heart.[/p]
  • [p]Battlefield Consequence: Once the supply point is lost, the entire defense line will be paralyzed by "blood loss."[/p]
[p][/p][h3]The Courtyard Gambit: Spatial Tactics at Point C[/h3][p]The courtyard beyond the gate is open and dangerous—a zone that tests a commander's decisiveness.[/p]
  • [p]Defender's Experience: The strategic value of Point C lies in wearing down the opponent, not fighting to the death.[/p]
  • [p]Tactical Execution: Practice orderly retreats, trading every inch of ground for time to fall back to the inner keep.[/p]
  • [p]Attacker's Tactics: Flood the area like a rising tide and maintain rapid pressure on the inner keep.[/p]
[p][/p][h3]The Final Showdown: The Times Have Changed![/h3][p]When the war enters its final phase, only the roar of steel can pierce the winter cold. Do not fixate solely on the base gate; go and capture the critical \[Outpost].[/p]
  • [p]Trigger Support: Upon capturing the outpost, the High Council will deploy off-map heavy artillery for you.[/p]
  • [p]Overwhelming Strike: The artillery will directly bombard and collapse the front wall of the base.[/p]
  • [p]Checkmate: The moment the wall crumbles is the moment to launch the general assault.[/p]
[p]Conclusion:[/p][p]The Wars of the Roses are poised to erupt, and ancient Alnwick Castle awaits its new master. May your blade be invincible, and may your house's banner fly high atop the peaks of the North![/p]