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Conqueror's Blade News

New Mechanics in Seasonal Map Snowland — Frostborn Horse Herd

Greetings, Warlord!
A new snowy battlefield has arrived: Snowland of Silla, featuring brand-new mechanics!
 
On Silla's frozen border, endless blizzards veil a land once known for peace. Villages now lie in ruins, their stories etched into icy rubble. Warhorses carve paths through crimson snow, their riders locked in unending battle.
 
Snowland Features



 


Point Layout

 



New Mechanics

[h2]Snowland Guards[/h2]
Snowland Guards and warhorses will spawn at random locations as the match progresses. Defeating Snowland Guards allows you to interact with a nearby warhorse and summon a warhorse herd to fight alongside you.
 


[h2]Warhorse Herd[/h2]
Once summoned, the warhorse herd will follow your hero. You can activate a charge command (hotkey) for an unstoppable assault and lose control on them post-charge.
 


[h2]Speed Bonfires[/h2]
Bonfires placed near both ridgelines grant a movement speed boost to any hero entering the area. The buff lasts for several seconds even after leaving the bonfire’s circle.


 
Pro Tips
Secure B-Point First – Central control boosts map dominance.
Flank via Forests – Use terrain for ambushes/rotations.
Bonfire Sprint – Boost ridge allies for rapid camp pushes.
Herd Raid – Trigger charges to disrupt enemy formations.
Steal Warhorses – Ambush foes attacking Snowland Guards for free warhorses.
 
The snow demands conquest. Will you answer the call, Warlord?
 

[Conqueror's Blade] March. 31 Notice on Hacks

Greetings Warlords!
 
Recently, we have noticed a few violations of the game's rules. Some players have used hacks on the battlefield, others have employed farm bots to level up quickly, and some have spread inappropriate words within the game. All of these actions affect the environment of our entire Conqueror's Blade community.
 
We hope that all warlords can enjoy the pure joy of combat and have the best gaming experience without being disturbed by any violations.
 
Therefore, we'd like to take this chance to remind all warlords that we have recently noticed a significant increase in accounts being flagged for using hacks, as well as websites selling accounts and phishing software. Please do not attempt to use any of these out of curiosity, as doing so may lead to financial loss and is highly likely to compromise your account's security. Any usage of cheating software will result in your account being banned.
 
The following is the latest list of violators and their punishments:
 
 

We will continue to monitor the gaming status of the above players, and if the same violations occur again, they will be subject to more severe penalties.
 
In order to create a healthy environment for the community, and better everyone's gaming experience, the Conqueror's Blade Operations Team will be unwavering in our fight against hack or farm bot. We won't let slide any uncivilized language in any channel. Warlords are welcome to report any of the above game violations to us. As long as we work together, we can surely create a friendly and stable gaming environment. Thanks for your support of the Conqueror's Blade.
 
Meanwhile, some issues or exceptions in game might be caused by bugs or an unstable network. If you are uncertain if someone is cheating, you can send us a message to our report e-mail. Once we've verified the situation, we'll deal with them appropriately, and punish them severely should they be using hacks.
 
Support (https://www.conquerorsblade.com/en/)
 
If you have any questions about the results of our process or need to make a complaint, please also contact us at the above email address.
 
Conqueror's Blade Operations Team
 
 
 

March 27 Update Log

Greetings, Warlords!
We will conduct maintenance updates during the following time: APAC: March 27, 14:00 - 17:00 (UTC+8). EU/AMS: March 27, 7:00 - 10:00 (UTC+1). The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *300, and Unit Medal *15 as compensation. Warlords, please arrange your playtime accordingly. The update will contain the following:
 
I. Event Announcements

[h3]1. Limited-time Selected Doctrine Pool Rotation[/h3]
Event Details:
The [Flying Meteor Ancient Battlefield] is now open. During this event, the drop rate of Epic-quality Doctrines for Firearm Infantry will be increased. You can participate via [X] → [War Scholar].
Event Duration:
March 27 (after maintenance) – April 10 (before maintenance).
 
II. System Adjustments & Optimizations

[h3]1. Server Transfer Related[/h3]
To make it easier for warlords to transfer between servers in the new season, the quota of [Real-time Transfer] in the servers that open it has been increased after this maintenance. For detailed transfer information, please go to [ESC] → [Real-time Transfer].
[h3]2. Base System[/h3]
The sorting method for [Doctrines] in the [Inventory] has been optimized. Locked Doctrines will now be placed after unlocked Doctrines.
[h3]3. Campaigns Phase Rewards Adjustments[/h3]
New quests have been added to the Campaigns' phase: [Eve of the Storm], [All is Chaos], [Usurp the Thrones], and [Imperial Dawn]. Each phase counts independently and resets each season:
(1) Accumulate 500 battle report points in Territory War. Reward: Triumph x15. (2) Accumulate 1200 battle report points in Territory War. Reward: Triumph x15.
 
III. Other Bug Fixes & Optimizations

Fixed the issue where the Doctrine [Artemis] didn’t take effect in [Ironcap Archers] after learning the [Flaming Arrow] node .
Fixed the issue with the model of [Snow Mortar] not displaying correctly.
Fixed the issue where clicking the "Registered Transfer" button in the system list interface caused incorrect world map responses.
Fixed the issue where the [Silla Guards] would have abnormal shield status in following order when the [Specter Shield]'s durability reached zero.
 

[Conqueror's Blade] March. 25 Notice on Hacks

Greetings Warlords!
 
Recently, we have noticed a few violations of the game's rules. Some players have used hacks on the battlefield, others have employed farm bots to level up quickly, and some have spread inappropriate words within the game. All of these actions affect the environment of our entire Conqueror's Blade community.
 
We hope that all warlords can enjoy the pure joy of combat and have the best gaming experience without being disturbed by any violations.
 
Therefore, we'd like to take this chance to remind all warlords that we have recently noticed a significant increase in accounts being flagged for using hacks, as well as websites selling accounts and phishing software. Please do not attempt to use any of these out of curiosity, as doing so may lead to financial loss and is highly likely to compromise your account's security. Any usage of cheating software will result in your account being banned.
 
The following is the latest list of violators and their punishments:
 
 

We will continue to monitor the gaming status of the above players, and if the same violations occur again, they will be subject to more severe penalties.
 
In order to create a healthy environment for the community, and better everyone's gaming experience, the Conqueror's Blade Operations Team will be unwavering in our fight against hack or farm bot. We won't let slide any uncivilized language in any channel. Warlords are welcome to report any of the above game violations to us. As long as we work together, we can surely create a friendly and stable gaming environment. Thanks for your support of the Conqueror's Blade.
 
Meanwhile, some issues or exceptions in game might be caused by bugs or an unstable network. If you are uncertain if someone is cheating, you can send us a message to our report e-mail. Once we've verified the situation, we'll deal with them appropriately, and punish them severely should they be using hacks.
 
Support (https://www.conquerorsblade.com/en/)
 
If you have any questions about the results of our process or need to make a complaint, please also contact us at the above email address.
 
Conqueror's Blade Operations Team
 
 
 

Territory War Rules Adjustment Notice


Dear Warlords,

In Season XXII, we will be making adjustments to the territory war rules to create a fairer and more dynamic world ecosystem.
 
[h3]Rules of War Declaration: Giving the Right to the Houses Who Need It[/h3]
We have received feedback about "slotblocking": "Some houses declare war on fiefs but never actually fight. They don’t participate in territory war yet block our fronts."
Our observations show that some of the most impactful "slotblocking" behaviors come from houses and alliances that have little prestige but have accumulated large amounts of reputation. In the mid-to-late stages of the season, they utilize the reputation system at a low cost, significantly disrupting normal territory war participation. To address this, we are adjusting the war declaration requirements to filter out passive competitors who misuse the reputation system while ensuring other houses/alliances can still engage in diplomacy and strategic planning.
 
Starting from Season XXII, the new war declaration requirements will be:
  Declaring war on a city requires house prestige ≥ 150
  Declaring war on a fort requires house prestige ≥ 200
(Declaring war on villages is not subject to these restrictions.)
Expected Implementation: March 27 (After maintenance)
 
In the near future, prestige will become more deeply integrated with reputation, war declarations, and other mechanics. Warlords, expand your territories and prepare for the battles ahead!
 
[h3]Level 1 Villages: A Growth Buffer[/h3]
Newly established houses have raised concerns about attacking level 1 villages: Fighting territory war for a level 1 village is just a slow battle of attrition—there’s no room for surprise tactics! This makes it frustrating!
After careful consideration, we believe that new houses need a phase for training and adaptation—using level 1 villages to establish a foundation and gain combat experience. To support this, we will slightly reduce the initial difficulty to better align with the needs of houses at different stages.
 
For level 1 villages, the number of default defence garrisons will be reduced. Expected Implementation: March 20 (After maintenance)
 
In the future, optimizing the fief defence system will be a key focus. Garrisons will become smarter and more flexible, while higher-tier fiefs will introduce more diverse defence mechanics.
 
[h3]Elite Showdown: A Testing Ground for Tactical Diversity[/h3]
We've received positive feedback from small and mid-sized houses regarding Warrior Showdown: "The rules of Warrior Showdown give smaller houses a real sense of presence." We will continue refining Warrior Showdown mechanics to provide small and mid-sized houses with more opportunities to showcase their elite combat capabilities.
This Season, the Warrior Showdown system will remain in place for battles at Forts.
We aim to gather more data and feedback over a full cycle to determine whether this system should be expanded to other types of fief battles in the future.
Our vision is to make the activation of Warrior Showdown a strategic alliance right, allowing one of the warring sides to decide whether to enable the system.
 
[h3]Encyclopedia: Your Trusted Guide[/h3]
New warlords often ask fundamental questions such as:"Why is my Food gone?", "Why can’t I move?" and "How do I resupply Food?"; Some warlords also struggle with territory war mechanics, causing them to withdraw from battles, while misunderstandings of attack and defense rules sometimes lead to disputes over fief ownership. To address these issues, we are introducing the Encyclopedia, a system designed to help all warlords better understand the world and territory war mechanics.
 
The Encyclopedia will cover basic rules and advanced strategies for territory war. Expected Implementation: Mid-to-late Season XXII
 
This system aims to help new warlords get up to speed quickly, learn world mechanics, and engage more effectively in territory war. In the future, the Encyclopedia will expand to include topics such as weapon combos and advanced units tactics.
[h3]Marching Optimization: Less Frustration, More Strategy[/h3]
Many warlords have voiced concerns about navigation: "Crossing the sea feels like navigating a maze—I don’t know where to go!"
 
We found that some warlords struggle with territory war because of difficulties understanding navigation, while naval routes add extra complexity for newcomers. Our goal is to improve auto-pathing so that warlords can focus on strategic battles instead of getting lost.
 
We are currently optimizing the auto-pathing system for seamless navigation between city interiors and exteriors.
Expected Implementation: Mid Season XXII
[h3]Final Thoughts[/h3]
We remain committed to improving territory war declaration rules and refining the world experience to make game mechanics clearer and combat smoother. Our goal is to ensure that veterans have room for mastery while newcomers can quickly adapt—so that all warlords can enjoy an exciting and rewarding territory war experience!
We look forward to meeting you on the battlefield!
   Conqueror’s Blade Develop Team