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Patch note 23/07/2019


Hi, Warlords. We will be preforming a maintenance at 6:am – 8:am, 23rd, July (UTC+8), and here is the patch note.

- Adjusted the rules of territory war that the battleline will not be closed when Territory war ends.
- Fixed the attribution errors of certain resource points near Trade Colonies.

Territory war clarification


Dear Warlords, for the Territory war last night, you must have been observed that the unfinished battle was still going on after territory war ends.
And we have known the problem that players were unable to join in battleline at that time. It is a design philosophy that we wish not to end the instance battle all of sudden but still wish to avoid further chaos after the event is finished.
However, we found that some player exploited this mechanism and started the fief attack at the last minute and defending houses were unable to react in time and defend their fiefs, which is not what we wish to see.
Based on this, we will adjust the mechanism in the next territory war. And we would like to clarify the rules here.
- After the end of the territory war, players will not be allowed to open a new battleline. The ongoing battle will not end immediately, and both offensive and defensive sides can continue to enter the fight.

更新日志 21/07/2019


亲爱的将军,我们将在7月21日上午06:00-08:00(UTC+8)进行停服维护。
预计维护时间为2小时,以下是本次维护更新内容:

BUG修复:
- 修复了补充兵装时战火币不足没有提示消耗银币的问题
- 修复了服务器状态检查而导致的错误提示的问题
- 修复了切换分辨率会导致显卡内存占用率逐渐增加的问题
- 修复了日烨城攻城战部分士兵卡在城墙内的问题
- 修复了据点分红仓库没有物品的问题

Patch note 21/07/2019


Good day, Warlords! We will perform a maintenance at 6:00 am – 8:00 am, 21st, July (UTC+8). Here is the patch note.

BUG fixes:
- Fixed the tips of fill in the deficiency amount with silver at unit resupply.
- Fixed a bug that caused false “server in maintenance”.
- Fixed a bug that changing the resolution would result in graphic card memory usage increasing gradually.
- Fixed a bug that units might get stuck in the wall at siege map – Sun city.
- Fixed a bug that there was no item rewards stack in the fief attributes.

Patch note 19/07/2019


Hi, Warlords! We are going to perform a maintenance at 6:00 am - 8:00 am, 19th, July (UTC+8). Here is the patch note.

Monetization:
- 25% increase in bronze gains from filed battle and siege battle in match making
- 50% decrease in durability loss of hero equipment

Hero balance:
- Shortsword&Blade: Throw shield will not be interrupted by normal attack anymore
- Spear: Increased the cool down of Overhead Strike I from 9s to 10s

Open world:
- Decreased the total waiting time of resource collecting from 30s to 20s
- In the Territory war drill mode, the capture log won't be recorded into fief chronicles anymore
- Increased the marching speed of wagons, siege machines and some certain units in open world

BUG fixes:
- Fixed a bug that the game client was unable to find Graphic card in some circumstances
- Fixed a bug that powder keg was counted as siege machine
- Fixed a bug that the battering ram was still able to move forward after the gate was destroyed
- Fixed a bug that the buff of Bloodthirsty I was not taking effect correctly
- Fixed a bug that the resource spot was floating in air near Wildenhag

Others:
- Optimized the 8v8 fieldbattle at fist versus bot match in tutorial