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Rising Lords News

Core Infrastructure Maintenance

Start: 2025-04-30 13:00 UTC
End: 2025-04-30 21:00 UTC

Hello,

During the above window, the server provider's Engineering team will be performing maintenance on core infrastructure.
During the maintenance window, users may experience increased latency in Multiplayer.

Best regards,
Chris

Announcing our DLC "Rising Lords - The Pilgrim War" ⚔️

Lords and Ladies!


We have an important announcement to make: While we are still working on free Updates for Rising Lords, later this year a new adventure awaits!

Rising Lords - The Pilgrim War has just been announced 🎉
The official DLC will be coming to PC, Xbox and Switch later this year, introducing tons of new content for experienced players (and newcomers as well, obviously).



[h3]Welcome to the Kingdoms of Atra[/h3]
Traverse into the immersive medieval Kingdoms of Atra where your tactical skills will be put to the test.
The southern Kingdoms of Atra are well known for their terrifying armies. The magnificent cities with their golden roofs, their expansive gardens and their massive stone walls are witnesses of their craft and hunger for wisdom.

[h3]In the desert, an old acquaintance appears[/h3]
Since forever there has been a dispute among the Knights of the North with the South over religion.
And yet, a fragile peace allowed pilgrims from both sides to visit the holy city. When a massive invasion fleet arrives ashore, young prince Matek and his small principality have to defend themselves at all costs. The threat becomes unbearable, but help comes from an unexpected side.



[h3]Fresh DLC content for experienced players[/h3]
Time has come for war again and to create massive armies!
The nation of Atra awaits, with new units you can discover. For the first time, science expands the tactical and strategic options, not only for Atra's fighters but also for your well known Knights. Implement and unlock new advantages to redefine your own playstyles.

All this exciting and game expanding new content is available for Multiplayer Sessions with your friends. And yes, of course you can also create your own Adventures for the South with the Editor!

https://store.steampowered.com/app/3503840

1.1.9 (December 31)

1.1.9 (December 31)

Fixes:
- fixed map texture bleed on Switch
- fixed mission tasks balooning in size on Switch
- fixed editor 'test map' difficulty menu
- fixed 'wastelands' rendering small in LQmode
- fixed able to start building next to region center across border
- fixed fire causing a crash sometimes when going back to Campaign
- fixed crash due to waypoint placement in some custom maps
- fixed bridges not tiling correctly when mirrored
- fixed neutrals incorrectly calculating unit types resulting in unbalanced armies
- fixed fires in battle no longer causing damage when walking through
- fixed potential screen shake during battle end screen
- fixed a potential savegame loading issue
- fixed adding animal to tile w/o proper owner causing a crash
- fixed joystick snap bug on Steamdeck
- fixed 'build here' highlight rendering on top of army token
- fixed deconstructing tile not working correctly in some cases

Changes:
- added a message to tell users to change server if slow server is detected
- camera now simply pans to defender when archery is used

Winter Winds Bring Forth a Special Surprise 🎁

Dear Lords and Ladies!


As 2024 comes to a close, we're celebrating with a special 40% off during the Steam Winter Sale! 🎉
And as a token of our gratitude for your unwavering support since release, a special holiday surprise awaits you...

[h3]Gather Cards, Forge Your Legacy[/h3]
We've been working on this for a little while: Trading Cards!
Collect them as you play and discover these little treasures throughout your journey. Each card and background marks a significant moment in Tankred's story, while the emotes add a touch of medieval charm. Turn a complete set of cards into badges and you'll rise through the ranks, from humble peasant to great general, proudly displaying your achievements!



As we look back on the incredible journey since the game's launch earlier this year, we would like to thank you all for your amazing support. Your passion and feedback has helped us grow so much and we couldn't have come this far without you. We have some really exciting things in store for next year and we can't wait to share them with you!

We wish you all a wonderful holiday season filled with love, laughter and good times with your favourite people 💕

~ Team Argonwood

1.1.8 hotfix (December 3)

1.1.8 hotfix (December 3)

Fixes:
- fixed all kinds of issues that happened on december 1-2 due to a version revert, e.g. tutorial issues
- fixed a common crash in scenarios with medium or high prosperity settings
- fixed an issue with framebuffer size in Fullscreen and other issues with resolutions
- fixed ability to place units on mountains
- fixed potential crash in tutorial due to invalid joystick snap data
- fixed rare NaN crash with army movement
- fixed tile hover card covering part of marketplace menu
- fixed ability to use markets of enemy Players
- fixed battle speed (and possibly other slider options) not applying in 'gameplay' menu

Changes:
- pop-out info cards when hovering user-built tiles
- card stacks not visible until hovered
- slide-out cards dismiss w/ end-turn fade