Ver. 0.9.5.1 Update (Open Beta)
Hi All,
Thank you very much for using Pixel Game Maker MV.
We have just released the ver. 0.9.5.1 update to the Open Beta branch.
"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.
"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.
https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/
Thank you very much for using Pixel Game Maker MV.
We have just released the ver. 0.9.5.1 update to the Open Beta branch.
■Updates
Bug Fixes
- Fixed bug that could cause a program crash when using the "Show Particles" or "Object Appears" Gimmick tile settings
- Fixed bug affecting saving to and loading from files
- Fixed bug preventing the display of Tiles walls from not updating after changes when using the "Show Tile Wall" debug function
- Fixed bug that could result in Objects being pushed around even when "Not Pushed Back by Other Objects" is enabled
- Fixed bug that could result in Objects not following the assigned Course after the Object is resurrected as the result of a scene transition
Changes/Adjustments
- Increased performance of Tile processing in the following cases:
- When the same tile is frequently used in a single scene
- Tile is not using any Basic, Animation, or Gimmick settings
"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.
"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.
https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/
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