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Release of Player Performance Preview Build

Greetings all!

As many you have been requesting for several months, we have been hard at work on a major performance enhancement for Pixel Game Maker MV games.

If you go to the new beta branch, Player Performance Preview, you can try an early test version of this new player component.

This new player should offer much improved performance over the existing player component, whether you are testing your game from the editor component or sharing a built game with a friend.

However, as it is still in a more experimental state, please understand that there could be more bugs in the standard release. We hope that anyone that gives this preview build a try will be sure to share your feedback with us!

■Updates


Bug Fixes

  • Fixed a bug that caused transparency settings to be applied twice to particles


Changes/Adjustments
  • Improved performance when no screen effects are in use
  • Added 2 new layer selections to the Scenes Effects selection menu
    Compared to other selections, these new selections should have higher performance
    To disable the new "Foremost Layer + Menu" selection, the same setting must be selected
    The new Foremost Layer setting can be disabled via disabling "Foremost Layer" or "All Layers in Scene"
  • Changed the name of the Screen Effect setting "All" to "All Layers in Scene". No function changes were made
  • Fixed performance when playing the game in an enlarged window
  • Revised collision detection to now be handled via multi-threaded processing


"How to switch to other versions"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select target Beta branch and close Properties.

"How to switch to Default"
Please execute the following process to revert from a Beta to the default version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.

https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/

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