patch notes for 1.0.5.11 beta
Dear Users,
Thank you for your continued support for Pixel Game Maker MV.
ver.1.0.5.11 has been updated as a beta version with various fixes and adjustments.
[h2]Release Notes[/h2]
[h3]Editor[/h3]
[h3]Other[/h3]
Please update to 1.0.5-switch-beta when you use it.
[How to Switch Branches]
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Click on the "Beta" tab, select the correct version and close "Properties".
[Switching Back to Default]
Follow the instructions below to switch from the Beta version back to the previous version.
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Select "None" and close "Properties".
Thank you for your continued support for Pixel Game Maker MV.
ver.1.0.5.11 has been updated as a beta version with various fixes and adjustments.
[h2]Release Notes[/h2]
[h3]Editor[/h3]
- Fixed sound issue that sound effect would not play during animation playback right after using "Change Animation Set".
- Fixed attack detection issue that only one enemy could be hit at a time despite the attack hitting multiple enemies.
- Jump speed now adjusted to syncs with current overall game FPS.
- Added "solo grip" setting for Nintendo Switch Joy-Con.
[h3]Other[/h3]
- Updated help file to reflect new User Support info following publisher change.
Please update to 1.0.5-switch-beta when you use it.
[How to Switch Branches]
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Click on the "Beta" tab, select the correct version and close "Properties".
[Switching Back to Default]
Follow the instructions below to switch from the Beta version back to the previous version.
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Select "None" and close "Properties".