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  3. patch notes for 1.0.6.2 beta

patch notes for 1.0.6.2 beta

Hello dear PGM users!

Thank you for your continued support of Pixel Game Maker MV!

We have made some fixes and adjustments in Beta ver.1.0.6.2 which is now available for download via the library. Some of the fixes in this patch should solve some reported issues that we could not fix in Stable-Version 1.0.5.11 and Beta Version 1.0.6.1 Including the jump height fluctuating bug.

[h2]Release Notes[/h2]

[h3]Editor[/h3]
  • Jump speed should be in sync with current game frame rate.
  • Fixed issue when an Object with "Field of Vision" defined exists, the "Addition" mode in Particles would not work properly.
  • Fixed issue that error can occur when player motion is changed via the database.
  • Fixed issue that when changing camera anchor point, the mouse cursor position may wander into unintended places.
  • Fixed issue that when changing tile images, some tile images would not be displayed properly.


Please update to 1.0.6-beta branch to apply the above fixes.

[How to Change Branch]
[h3]Caution: We strongly recommend backing up your project before attempting the following. [/h3]
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Click on the "Beta" tab, select correct version and close "Properties".

[Reverting Back to Default]
Follow the instructions below to switch from the Beta version back to the previous version.
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Select "None" and close "Properties".