1. Tabletop Playground
  2. News
  3. Custom Card Backs

Custom Card Backs



Our latest update brings new options for card backs and the package directory, as well as a number of convenience improvements for the editor and scripting.

General Updates

• Cards can now use a custom image to indicate that they are hidden (for example when in another player's hand), instead of the default grey blur. In the editor, you can set part of the front image or a separate texture to be the hidden image
• The "Size" text fields in the editor are no longer read-only. You can set the size of any object directly now, with toggleable uniform scaling.
• A new "Flip" checkbox in the card editor allows you to show card stacks with the front facing upwards
• Thumbnails for flipped cards are now cached, removing loading stutters in the object library when showing flipped cards. For existing packages, flipped thumbnails can be cached by opening the package in the editor and clicking the "Card Fronts" checkbox.
• The directory where created and downloaded packages are stored can now be configured in the settings
• Added knowledge base link buttons in a few placed in the editor
• TTS importer: Fix snap point positions on regular objects
• TTS importer: Sort save file names starting with a number numerically



Scripting

• Added SnapPoint.getSnappedObject to find the object snapped to a snap point
• Text boxes have two new properties: maximum length and input type (either any strings, or only real/whole numbers)
• Added GameObject.toJSONString method, deprecate GameObject.toJsonString

---

These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.

Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!