1. Phoenix Point
  2. News

Phoenix Point News

Phoenix Point mod evoking XCOM: Long War brings Lovecraft style horror

A new Phoenix Point mod for the XCOM-style strategy game hopes to provide a full overhaul in the vein of XCOM: Long War that focuses on Lovecraft style horror themes. The Phoenix Point: Terror from the Void mod evokes the spirit of a 1995 standalone expansion to the classic game XCOM: UFO Defense called Terror from the Deep.


Read the rest of the story...


RELATED LINKS:

Phoenix Point Steam Workshop support allows custom campaigns

Phoenix Point will get official mod support this summer

XCOM successor Phoenix Point's next DLC will add a Mad Max-like faction

"Terror from the Void" Fan Mod Adds New Challenges, Enemies and More!

We at Snapshot Games have been impressed by the various mod creators developing content for Phoenix Point and wanted to shine a spotlight on an upcoming mod release from a dedicated team called Phoenix Rising. This is THEIR work, but we wanted you to be aware of it!

Welcome to Phoenix Rising’s Terror from the Void!

https://steamcommunity.com/sharedfiles/filedetails/?id=2872311902

[previewyoutube][/previewyoutube]

From the depths, a new danger has emerged to jeopardize Phoenix and the entire planet. This third wave of Pandoravirus threatens to plunge the world into madness if not confronted, but the road to recovery won’t be easy. 

Terror from the Void is a fan-created conversion mod that introduces new and changed game mechanics, enemies, and more for Phoenix Point and includes the team’s previous Better Classes changes, which tweak soldier classes and skills. If you’ve only played the standard Phoenix Point to date, expect a very different experience with this mod!

Terror from the Void is an open beta release that includes many new features, with the Phoenix Rising team focusing on a few key areas for their mod: More player choice and campaign progression, increased strategic options, and a high degree of game customization for players.

[h3]PLAYER CHOICE AND CAMPAIGN PROGRESSION[/h3]

Players can now begin their TFTV campaigns aligned even closer with one of the NPC factions through Origins, granting a starter faction soldier to help fight the Pandorans from Day One; for example, selecting a New Jericho origin will award players with a Technician ready to go. These soldiers can even arrive buffed with higher stats to help you face the horrors to come.



And horrors do await, as the Phoenix Rising team has re-introduced Oneiric Delirium, a game mechanic that takes its toll on your soldiers’ psyche as the campaign progresses. Players must manage their soldiers carefully to keep them operational, as Delirium saps their Willpower, but it can also be harnessed into unique perks or advantages. Be warned, though, as the Oneiric Delirium Index increases, more powerful and harsher effects will rear their head, but players can remove this threat as they progress through the story.

The reframing of Oneiric Delirium is just one piece of a story reinterpretation that the Phoenix Rising team has integrated into the Terror from the Void mod. Much of the existing in-game text has been tweaked, and new lore, characters, and more have been added as well as a reassessing of missions to reflect those changes. You can expect a very different campaign flow than in a standard Phoenix Point campaign!

[h3]INCREASED STRATEGIC OPTIONS[/h3]

Of course, the core of any mod is how it changes the gameplay, and Terror from the Void offers lots of new challenges and tweaks. Alongside tougher choices when diplomatically engaging with the various factions, TFTV also introduces Void Omens, temporary global effects that bestow bonuses and penalties linked to the addition of Oneiric Delirium. For example, players may find their skills cost more Will Points, but the Delirium has no effect on their soldiers - or for a period of time, havens in the Mist become Infested when destroyed.



New enemies also join the battlefield, including redesigned Umbras that focus on Delirium-tainted soldiers and grow more powerful over time, and Revenants, reanimated soldiers that now fight for the Pandorans that adapt to your tactics. Thankfully, defeating these threats will eventually open new research pathways that grant powerful rewards. 

Oh, and don’t think the human enemies are pushovers either. Now, humans deploy in unique groupings based on their faction, which includes different ranked soldiers: a boss, officers, and lower-ranked units. These squads introduce specific tactical modifiers that change how you engage them in combat.



These are just some of what you can expect in the open beta happening right now, with many other surprises and changes awaiting players. And best of all, the Phoenix Rising team has made it easy to toggle the different features on or off so you can tailor the game to your preferred playstyle!  

You can download Terror from the Void on Steam, and please be sure to visit the official Phoenix Rising Discord to chat with the team about their mod or share feedback. TFTV requires the base Phoenix Point game and all of its DLC to run.

We thank the Phoenix Rising team for their exciting work and look forward to jumping into the fray. We also wish you all good luck fighting back against the Madness!

Hastur Hotfix 1.20.1 Released; Fixes Resolution Setting bug and other issues

We’ve released a hotfix today that addresses the Resolution setting issue and some other elements that came up with the release of the Hastur update. Here’s the short-list:

Bug Fixes
  • Corrected an issue with autosaves.
  • Fixed the Change Resolution field not showing the setting correctly.
  • Fixed names on some cinematics in the cinematics library.
  • Fixed a texture on the new Pandoran Technician skin.

Out Now: Phoenix Point: Complete Edition, Including Steam Workshop Mod Support

[previewyoutube][/previewyoutube]

Today is the release of our free Hastur update, which brings Steam Workshop support to Phoenix Point, as well as the release of the Phoenix Point: Complete Edition bundle, where you can own the game and all six DLC packs in one easy purchase or upgrade!

https://store.steampowered.com/bundle/27023/Phoenix_Point_Complete_Edition/



Hastur will be our final official update for Phoenix Point, and we thank our ONE MILLION PLAYERS for being on this journey with us, especially:
  • The early adopters that believed in the vision Julian and the team had for our game, your support meant everything!
  • Our Community Council members who helped guide and shape the various features and content!
  • The streamers and content creators across the globe that shared their campaigns through thick or thin!
  • And all of our players and fans or anyone that gave us a try and told a friend to play. We’re here because of you and hope to continue to delight you with new experiences in the future!

But even though official updates are ending, we hope to see Phoenix Point continue to rise thanks to mod support with our Steam Workshop integration, rolling out today as well. We can’t wait to see what the community will bring to enhance Phoenix Point for a long time.

If you’ve been following us and are STILL on the fence about buying the game or know someone who is, you can now officially try before you buy! Today, we’re also releasing a free demo version of Phoenix Point on Steam, which you can find on the game's store page.

And, as one last thank you, we’ve unlocked all cosmetic soldier skins automatically for everyone, regardless of where or when you purchased Phoenix Point, for use in your campaigns (no code inputs necessary). That includes our previous console-only “Neon” skins from PlayStation and Xbox, alongside two brand new skins, the Aztec Priest and the Pandoran Technician. Now, every class can sport a bit more flair on the battlefield… and yes, that Priest head mutation gives a bit of an advantage. 😉

For now, good luck with your upcoming campaigns, Operatives. We believe in you!

'Hastur' Update Introduces Steam Workshop Support on July 21st

It’s the final countdown, people: We’re headed towards our last update for Phoenix Point, “Hastur,” with our most requested community feature: Steam Workshop mod support.

With this final update, we’ll be opening up Steam Workshop for the community to share their creations and make it easy for any player to enable and subscribe to player-made mods. As an added feature that’s part of our mod integration, each mod can be tweaked by players to finely tune the right balance for their intended game.



To get things started on the right foot, we’re releasing an example mod alongside the Workshop launch that we’re currently calling “Custom Campaign.” This mod will demonstrate what creators can do with modding, while also allowing a greater degree of customization when it comes to kicking off your campaigns such as:
  • Tactical Difficulty: Players can now make the tactical game easier or harder, separate from the global Geoscape difficulty.
  • Mission Threat Level: Missions that leverage threat levels can be made more or less difficult
  • Human Population Census (HPC) AKA the Doomsday Clock: If the timer makes you nervous, you can set up the game so that the population drops slower or turn it off altogether, giving you more time to ready your assaults. Or, for an added challenge, you can speed it up!
  • Manufacture Speed: This allows the ability to produce items faster, slower, or instantly.
  • No Ammo: Choose to remove ammunition clips, effectively allowing all weapons to infinitely reload, which we expect may change the game pretty dramatically.

Our programming team has worked very hard to make modding work because we are excited to see what the community brings to the table for Phoenix Point - and for everybody to experience the existing mods that can now be brought over to Steam.

On a separate note: next Thursday, July 21st, we will combine all Phoenix Point content into one Complete Edition bundle on PC. If you already own Year One Edition and the Expansion Pass, don’t despair; you’re not missing out on any additional content, but for those looking to jump in for the first time or upgrade, this will be the definitive way to get all Phoenix Point content with a single purchase.

Finally, we have a few small surprises we’re saving til next Thursday’s release of Complete Edition and the free Hastur update, so still a bit more to come!