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Strategy game from XCOM creator gets long-awaited campaign overhaul

XCOM style strategy game Phoenix Point is having its Long War moment. The turn-based tactics game from developer Snapshot Games, founded by original X-COM creator Julian Gollop, is getting a comprehensive fan-built overhaul with the 1.0 launch of Phoenix Point: Terror from the Void. A complete reworking of the core game's campaign with new characters and events, redesigned classes, and much more, Terror from the Void is hailed as "an amazing reimagining" by the game's developer, and it's out now.


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RELATED LINKS:

Phoenix Point mod evoking XCOM: Long War brings Lovecraft style horror

Phoenix Point Steam Workshop support allows custom campaigns

Phoenix Point will get official mod support this summer

Phoenix Point fan mod Terror from the Void 1.0 has been released!

We at Snapshot Games are honored that the PHOENIX RISING team has dedicated so much time and effort into customizing our game Phoenix Point. We believe that they have achieved an amazing re-imagining of our campaign, and we want the result of their hard work to be noticed and enjoyed by as many players as possible. Phoenix Point is also currently on sale to mark the release of the incredible mod - enjoy their great work! Now, let's give them some space to present their mod:



PHOENIX RISING team announces 1.0 release of Terror from the Void, a complete overhaul mod for Snapshot Games’ iconic Phoenix Point.

[previewyoutube][/previewyoutube]

[h2] Mod Features [/h2]

A complete reworking of the Phoenix Point campaign, with new characters, story, events and reports, and integrated and rationalised in-game lore, including a revamped Oneiric Delirium from the original release. Written by and for sci-fi horror fans!





Completely redesigned classes, focusing on sharply defined fighting roles and strong class identities, and on removing and rebalancing overpowered synergies from the vanilla classes.

Fight the nightmarish doubles and replicas of your deceased comrades! Revenants are special Pandoran combat forms invested with the mutilated consciousness of your fallen heroes – they will hunt you relentlessly over the course of your campaign!



Modular campaign settings, with both very easy and nightmarishly difficult settings, and more than 20 toggles that allow you to fine tune your playthrough to your liking.

Total rework of Legacy of the Ancients; redesigned missions, automata, and ancient weapons, with unique mechanics and reworked lore integration.

Total rework of Kaos Engines; massively expanded marketplace that will now sell you faction research, rebalanced Kaos weaponry, and mercenary soldiers with unique gear and abilities! Vehicles and modules have undergone an extensive redesign, with a focus on expanding and specialising their roles over the course of a campaign.

All other DLCs have been rebalanced or reintegrated

A series of UI changes and QOL improvements - loadable soldier loadouts, helmet visibility toggles, and more!



A reworked final mission, with new mechanics and access to unique support troops depending on your factional alliances.



Void Omens! Semi-randomised modifiers to your strategic campaign, that represent humanity’s slide into a waking nightmare.

AI fixes, a stealth overhaul, over 50 vanilla bug fixes, and many, many more features. Terror from the Void is a true reimagining of the vanilla experience from the ground up, made by fans who love Phoenix Point.



[h2] Mod Vision [/h2]

Phoenix Point was a visionary game from an acknowledged master in the genre. Terror from the Void takes that vision and runs with it, asking the question: what more could be done in terms of balancing and harmonizing the base game and the DLC content? How could the systems be adjusted with reference to experienced TBT players who value interesting tactical decision-making, while also making the game even more enjoyable for novice players? If the original horror setting was pushed into and explored more fully?

This is a total conversion, created by fans for fans, that seeks to realise the untapped potential in the original product, and elevate one of the hidden gems of the genre by polishing, streamlining, and, where necessary, re-imagining the original. The scope of the work cannot be overstated, and the points above are only a rough guide to the changes. Almost every system has been touched, chopped, and changed, with an insistence on maintaining the original feeling and identity of the product.



Terror from the Void has been built in the grand tradition of fan reworks in the TBT space. Our community response during the open beta has been overwhelmingly positive, and we are enormously proud of our product. We invite you to once again pick up your Ares AR-1, stare into the abyss, and embrace entropy and madness in Terror from the Void, available now on Steam workshop, and on GitHub for the Epic Games Store and GOG editions.

Soul-rending truths and black, indifferent cosmic vistas await you… Director.

[h2] Links [/h2]

Steam Workshop: Terror from the Void (TFTV)

GitHub: Terror from the Void mod for Phoenix Point

Terror from the Void - wiki.phoenixpoint.com

Terror from the Void Discord

Phoenix Point mod evoking XCOM: Long War brings Lovecraft style horror

A new Phoenix Point mod for the XCOM-style strategy game hopes to provide a full overhaul in the vein of XCOM: Long War that focuses on Lovecraft style horror themes. The Phoenix Point: Terror from the Void mod evokes the spirit of a 1995 standalone expansion to the classic game XCOM: UFO Defense called Terror from the Deep.


Read the rest of the story...


RELATED LINKS:

Phoenix Point Steam Workshop support allows custom campaigns

Phoenix Point will get official mod support this summer

XCOM successor Phoenix Point's next DLC will add a Mad Max-like faction

"Terror from the Void" Fan Mod Adds New Challenges, Enemies and More!

We at Snapshot Games have been impressed by the various mod creators developing content for Phoenix Point and wanted to shine a spotlight on an upcoming mod release from a dedicated team called Phoenix Rising. This is THEIR work, but we wanted you to be aware of it!

Welcome to Phoenix Rising’s Terror from the Void!

https://steamcommunity.com/sharedfiles/filedetails/?id=2872311902

[previewyoutube][/previewyoutube]

From the depths, a new danger has emerged to jeopardize Phoenix and the entire planet. This third wave of Pandoravirus threatens to plunge the world into madness if not confronted, but the road to recovery won’t be easy. 

Terror from the Void is a fan-created conversion mod that introduces new and changed game mechanics, enemies, and more for Phoenix Point and includes the team’s previous Better Classes changes, which tweak soldier classes and skills. If you’ve only played the standard Phoenix Point to date, expect a very different experience with this mod!

Terror from the Void is an open beta release that includes many new features, with the Phoenix Rising team focusing on a few key areas for their mod: More player choice and campaign progression, increased strategic options, and a high degree of game customization for players.

[h3]PLAYER CHOICE AND CAMPAIGN PROGRESSION[/h3]

Players can now begin their TFTV campaigns aligned even closer with one of the NPC factions through Origins, granting a starter faction soldier to help fight the Pandorans from Day One; for example, selecting a New Jericho origin will award players with a Technician ready to go. These soldiers can even arrive buffed with higher stats to help you face the horrors to come.



And horrors do await, as the Phoenix Rising team has re-introduced Oneiric Delirium, a game mechanic that takes its toll on your soldiers’ psyche as the campaign progresses. Players must manage their soldiers carefully to keep them operational, as Delirium saps their Willpower, but it can also be harnessed into unique perks or advantages. Be warned, though, as the Oneiric Delirium Index increases, more powerful and harsher effects will rear their head, but players can remove this threat as they progress through the story.

The reframing of Oneiric Delirium is just one piece of a story reinterpretation that the Phoenix Rising team has integrated into the Terror from the Void mod. Much of the existing in-game text has been tweaked, and new lore, characters, and more have been added as well as a reassessing of missions to reflect those changes. You can expect a very different campaign flow than in a standard Phoenix Point campaign!

[h3]INCREASED STRATEGIC OPTIONS[/h3]

Of course, the core of any mod is how it changes the gameplay, and Terror from the Void offers lots of new challenges and tweaks. Alongside tougher choices when diplomatically engaging with the various factions, TFTV also introduces Void Omens, temporary global effects that bestow bonuses and penalties linked to the addition of Oneiric Delirium. For example, players may find their skills cost more Will Points, but the Delirium has no effect on their soldiers - or for a period of time, havens in the Mist become Infested when destroyed.



New enemies also join the battlefield, including redesigned Umbras that focus on Delirium-tainted soldiers and grow more powerful over time, and Revenants, reanimated soldiers that now fight for the Pandorans that adapt to your tactics. Thankfully, defeating these threats will eventually open new research pathways that grant powerful rewards. 

Oh, and don’t think the human enemies are pushovers either. Now, humans deploy in unique groupings based on their faction, which includes different ranked soldiers: a boss, officers, and lower-ranked units. These squads introduce specific tactical modifiers that change how you engage them in combat.



These are just some of what you can expect in the open beta happening right now, with many other surprises and changes awaiting players. And best of all, the Phoenix Rising team has made it easy to toggle the different features on or off so you can tailor the game to your preferred playstyle!  

You can download Terror from the Void on Steam, and please be sure to visit the official Phoenix Rising Discord to chat with the team about their mod or share feedback. TFTV requires the base Phoenix Point game and all of its DLC to run.

We thank the Phoenix Rising team for their exciting work and look forward to jumping into the fray. We also wish you all good luck fighting back against the Madness!

Hastur Hotfix 1.20.1 Released; Fixes Resolution Setting bug and other issues

We’ve released a hotfix today that addresses the Resolution setting issue and some other elements that came up with the release of the Hastur update. Here’s the short-list:

Bug Fixes
  • Corrected an issue with autosaves.
  • Fixed the Change Resolution field not showing the setting correctly.
  • Fixed names on some cinematics in the cinematics library.
  • Fixed a texture on the new Pandoran Technician skin.