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Patch Notes v0.15.4



Even more than 0.15.3, this patch is primarily focused on bug fixes.

Features & Bug Fixes
  • Prospective fix for occasional deck editor & collection crash / slow filter response 
  • Increased chance of getting wild cards in packs and single card rewards
  • Added feature to make it easier to open multiple packs in a row. Start by clicking the first pack, after which you can press or hold spacebar to continue opening packs
  • Fixed a crash that could sometimes occur while crafting
  • Fixed a bug where your turn timer could expire immediately after reconnecting
  • Throttle GPU usage when application is minimized or not focused (Windows only)
  • Adjusted idle emotes to occur less frequently (and not at all in bot games). Custom idle emotes added for most portraits
  • Fixed favorite card material/trim functionality
  • Fixed a bug where the card collection would start at the bottom instead of the top
  • Added a scroll bar to the card collection
  • Fixed a bug that prevented Xerxian Saboteur and Forgeling demise effects from working.
  • Reincarnation should now work properly
  • Fixed a bug reported as “suppressing Herald of Pestilence opposite a Serpent on a Serpent’s Den enchantment with Singing Stone in play kills the Serpent.”
  • Damage effects with a value of 0 (eg Extract Life cast with 0 mana or Herald of Death demise with 0 attack) no longer deal damage to minions with Fragile
  • Fixed a visual bug that could cause the mana bar to show incorrect mana/gem counts when casting certain cards quickly (reported as Blood Moon followed by Panic Raider in quick succession)
  • Added additional sound effects
Known Issues
  • The Block feature on the Social panel is NYI
  • Guilds are NYI
  • Holding down space to open packs sometimes glitches (visual only)
Cards/Tuning
Dashing Ringmaster
  • Rush
  • All your minions have Rush → Other friendly minions that are created with 4 or less strength get Rush
Putting some oft-requested restrictions on our notorious big-top-barker. Note that they’ll need to be in play already for this ability to trigger on subsequent summons.