Patch Notes v0.14.2

Patch 0.14.2 is primarily a balance tuning patch.
Features & Bug Fixes
- Resizable window on standalone PC clients.
- Music and ambient sounds are now muted when the game client loses focus.
- Replay speed controls are now functional. Added controls to jump forward and back 15s.
- Change replay / spectator point of view.
- Spectate live ranked games is now accessible from ranked action menu.
- Removed unintended solutions to puzzles “Needlepoint”, “Hell Hounds”, and “The Wall” ...Let’s see if you can solve them now!
- ‘Highest Rank’ in player profile is now functional.
- Fixed an issue where some missions would not remove themselves from the mission list.
- Fixed a bug where level rewards would sometimes not get credited to your account.
- Fixed an issue where the AI makes poor choices when killing itself is an option
- Ongoing updates of various card text.
- Fixed a bug that would leave a card “stuck” in the air when summoning a minion while an impending divination is being queued.
- Fixed Yahui and Chort Stag from blocking all overrun damage.
- Fixed an issue with the Fragile from Turn of Seasons winter not updating when minions changed controllers.
- Fixed an issue where Root of the World would not draw a minion when returning the last minion back to your deck.
- Fixed an issue where you couldn’t attack with Panic Raider when on Stairway to Hades if doing so would cause its Breach effect to kill it.
- Vengeful Heirloom now returns to your hand regardless of who is controlling the target minion.
- Added a tension music clip when a turn timer has nearly expired. This is still a work in progress.
- Mythril packages in the store have all been rounded up to multiples of 150.
- Fixed handling of credit card chargebacks on Steam. If your account has chargebacks, those purchases will now be canceled and the mythril deducted from your account. Accounts with a negative mythril will not be able to earn coin rewards. You can rebuy mythril to bring your account back into good standing. Tsk tsk.
Known Issues
- The block feature on the Social panel doesn’t work yet
Cards/Tuning
Bald Mountain
- Occupying minion gets ‘1@: Return a spell…’ → ‘2@: Return a spell…’
- 2/2 → 2/3
- 3: Get a free move action → 2: Get a free move action
- Give your minions 'Demise: Draw a card' until your next turn → Your minions have Life Tap and ‘Demise: Draw a card’ until your next turn
- Cost: 2{B}B → 2{B}
- → Durability: 17
- Give a minion +0/+1 and Armor 1 → ... +0/+2 and Armor 1
- Lurker
- Give a minion -2/-0 and Immobile → … -2/-0 and Immobile until the beginning of your next turn
- → Lurker
- @: Look at the top card of a player’s deck → … 3 cards of a player’s deck
- → Durability: 15
- 1/3 → 1/5
- 1/6 → 2/6
- 1/1 → 1/2
- Cost: 2{B} → 1{B}
- Destroy one of your minions to gain 4 life and 2 temporary mana → … 3 temporary mana
- Cost: 2[O]O → 2[O]
- Enemy minions in 3 adjacent lanes get -1/-0 and are suppressed until your next turn → ... -2/-0 and are suppressed until your next turn
- Give a minion Stunned until your next turn and deal 1 damage to it → … 2 damage to it
- 2/1 → 2/2
- Can be cast to replace a Desert enchantment. If so, when enemy minions attack this lane, your opponent takes 1 damage → 2 damage
- 2/3 → 2/4
- 2/2 → 2/3
- 1/1 → 2/1
- 2/1 → 2/2
- Awaken: Divination 2 → Awaken: Divination 3
- Occupying minion has +1/+0 and Agile → ... has Agile
- Demise: Give all your other minions ... until the end of the turn → … until the end of the next turn
- 2/2 → 3/2
- 1/2 → 2/1
- Regen 2 → Regen 3
- 0/2 → 0/3
- Give a friendly minion +2/+1 and '[Demise]: At the end of your turn, return Vengeful Heirloom to your hand from the boneyard'. → … Return Vengeful Heirloom from the boneyard to its owner's hand’.
- 3/3 → 3/4
- Give a minion Piercing and ‘Demise: Deal 2 damage...’ → ... ‘Demise: Deal 3 damage...’
- 4/4 → 4/5
Forge Elemental
- → Armor 1
- Pursuit: Starts with 1 soul → Starts with 2 souls
- +3 starting life → +7 starting life
- +2 starting life → +4 starting life
- Spring: Gain 2 life → Gain 1 life
- Pursuit: → +2 additional starting life
Foresight
- Once per turn, look at the top 3 cards of a player’s deck → ... another player’s deck or pay 1 life and Divination 2
- Once per turn, give an allied minion a free move action → and Swift until the end of your next turn
- Once per turn, heal all your minions for 1 → and gain 1 life
- Once per turn, banish the bottom two cards of your boneyard to create... → ... card of your boneyard and pay 1 life to create...
- Once per turn, deal 1 damage ... → Deal 2 damage to opposing player if they have more life than you, or 1 otherwise