Patch Notes v0.18.0.27
This intermediate patch is focused on fixing bugs -- including a small number of game play bugs introduced in the previous patch, but mostly bugs and usability issues for the Tournaments Alpha.
[h2]Features & Bug Fixes[/h2]
[h2]Features & Bug Fixes[/h2]
- Fixed a bug where some abilities would show up on tooltips of stealthed minions
- Fixed a bug where players could attempt to enter the wrong game due to lag
- Fixed a desync issue involving Aimless Vessel
- Fixed a desync issue involving Re:Spawn and Serapis, False Apostle
- Muting a player in game now persists for the length of the application session
- Tournaments
- Fixed a bug where withdrawing from a tournament could lock up the matchmaking service
- Fixed a bug where players who hit both “next match” and “main menu” at the end of the game could bork their tourney state
- Fixed a bug preventing a tourney game from starting if one of the players is logged out when it gets kicked off and then logs back in later
- Fixed an object leak in the drafting/pods panels
- Fixed a bug where byes were not being award 3 match points
- Fixed a bug causing final placement to not be correctly assigned
- Fixed a bug pertaining to some time zones being unable to create tournaments at certain times
- Fix a bug where prize tables would revert to default
- Fixed a bug where context menus/tooltips were not visible when viewing the tourney panel from within a game
- Fixed a bug where information from a different concurrent tournament could pollute the display of another
- Fixed a bug where erroneous banlist entries could appear in both the overview and management tabs
- Fixed a bug where tiebreaker stats would not be displayed in some circumstances
- Fixed a bug where some tournament notifications were not being routed to the tourney dialog when appropriate
- Fixed a bug where the overview tab was showing the wrong signup time
- Fixed a bug preventing prize support from being updated correctly
- Fixed a bug causing some lines in the player panel to be positioned out of scroll range
- Reduce “draft in progress” notification spam
- Players can now decline tournament invites
- Tournament invites now respect the block list
- Players should no longer get tourney notifications after withdrawing
- Added a few more messages communicating tournament status (more needed)
- Added a tooltip for match nodes in brackets to show game status and results (see known issues)
- Improved error messages when trying to register invalid decks
- 2v2 partners should now be able to view each other’s decks
- Fixed a bug where withdrawing from a tournament could lock up the matchmaking service
- “Invalid state” dialog after spectating a live game or watching a replay (safe to ignore, but annoying)
- Deck Editor
- Deck fails to save if only trim is changed
- Deck fails to save if only trim is changed
- Tournaments
- Melee / Communal draft modes not enabled
- Deck styles not enabled
- Cannot change tournament settings once created
- Prize table display screwed up
- Keeper draft doesn’t notify you that your cards are added to your collection
- Refund not given for being dropped from 2v2
- Deck display doesn’t work on mobile
- Can get more than intended number of byes in double-elimination
- Bracket display for double-elimination not fully working
- Bracket nodes don't display correctly for ties
- Match tooltip in 2v2 shows missing string instead of player names
- Match tooltip doesn’t work until the match is over (iOS)
- Player tooltip in 2v2 only shows name & deck of one player
- Numerous other bugs
- Melee / Communal draft modes not enabled
- Guilds are NYI