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Update Set 1.3

[i]Greetings Adventurers, here's some of what we've been working on in the last few months![/i] [h2]The Game is now Steam Deck Verified[/h2] [img]{STEAM_CLAN_IMAGE}/32575180/a27a9591b2f19ab008513036b6f50dc0ca51b3e3.png[/img] Note: The device photo was taken over a year ago. The game runs even better on the Steam Deck now, with much more content. [h2]New Runes[/h2] There are currently five new runes granting passive perks to the player: These are: Cucoon, Healing, Ice Armor, Stunning and Zapper! For instance, Zapper briefly electrocutes nearby enemies upon defeating an opponent. [img]{STEAM_CLAN_IMAGE}/32575180/d835925cfe9926a574bf31fc8e98c58630e244b8.png[/img] [h2]Combat Arenas ⚔️[/h2] Up for more challenges? Fight off waves of enemies for greater rewards! [img]{STEAM_CLAN_IMAGE}/32575180/4f1a7c11a85b63c4f699dc8c6ffeecf862f28d4f.png[/img] There are currently four distinct arena layouts across the first three worlds; each pitting your skills against semi-randomized waves. [h2]Moss[/h2] [img]{STEAM_CLAN_IMAGE}/32575180/c47e9aecfee7f52456c6728f86bff1165358dfd7.png[/img] Lush moss and border plants now grow in the Grotto of Guidance, making the world feel even more alive. [h2]Localization[/h2] We've been working on improving localization and interface across all languages. With Neon Noroshi's help, we now support Traditional Chinese, Korean, and Japanese languages. [h2]New Publisher on PC: Indie.IO[/h2] We've recently partnered with the experts at [b]Indie.IO[/b], after working on the game for many years solo. We look forward to polishing and sharing the game more while working alongside them. NOTE: We are currently working with our Switch publisher: Hidden Trap to get the update to Nintendo Switch as well. [h3]Other Changes Include:[/h3] [list] [img]{STEAM_CLAN_IMAGE}/32575180/a83edb150f8e14e297e1b176e07670936af4cdd5.png[/img] [*] If you're a returning player, you may find a gift for you at the top left of the hub. Additionally, your XP gain is boosted by 12% for the next 10 days. [*] New environmental interactions, such as bouncing/throwing around rocky beetle shells. [*] The tutorial is now much more forgiving [*] Added a sparkling guide and custom respawn animations to the tutorial [*] Numerous optimizations [*] Refinements to unlock menus across all languages. [*] Adjusted startup screen to avoid the illusion of the application loading hanging on Windows. [*] Fixed prerequisite text related bugs [*] Giant Slimes will now only drop their item if substantially stunned or slain. [*] Fixed bug with certain frozen enemies still being able to melee the player. [*] Increased melee combat with skeletal warriors, faster paced. [*] Added combo delay nerf to daggers [*] Localization adjustments. [*] Min text sizes increased for Steam Deck. [*] Improved cross-platform saving. [*] Much more.. [/list] As always, your feedback is most welcome! Have fun!