1. NavalArt
  2. News
  3. Hotfix 1575

Hotfix 1575

In-game version 1575


Added Five new skybox mod options in Developer Tools
Added a new animation for turret to precisely adjust the angle when they are about to be pointed at the target
Fixed the bug that the ejector position of the catapult is off.
Fix the bug that the info ui pops up repeatedly when hovering over the ship preview in the multiplayer page.
Fix a bug that turrets shake when the traverse speed value is too high.
Fix a bug that anti-aircraft guns shake when the traverse speed value is too high.
Fix a bug that torpedo launcher shakes when the traverse speed value is too high.
Fix the bug that the torpedo launcher does not return to its original position after pressing 0.
Fixed a bug that the turret set to auto shakes when it fires.
Fix a bug that the rotation of auto turret is not synchronized in multiplayer game.
Fix a bug that ray tracing rendering fails for id568 Sea Spitfire.
Fix a bug in multiplayer where the rotation of the auto turret is not synchronized.
Fix a bug that the auto turret cannot be used when using torpedo mode in multiplayer games
Fix a bug that the network stats tool does not show the network speed in some cases.
Fix a bug that parts lose color separation in the dock.
Repair the bug that the game crashes after switching armor and module viewpoints for a certain number of times in the dock.
Fix the bug that the shape of the smoke effect after a turret is destroyed sometimes appears oval.
Fix a bug that the smoke effect after a turret is destroyed sometimes does not destroy the turret, resulting in a lower frame rate.
Fix a bug that turret structures are generated incorrectly when placing turrets tilted in the dock.