NavalArt update V1.2 - Multiplayer PVE
[h2]Foreword[/h2][p]
Version 1.2 adds a new multiplayer PVE feature, expanding the multiplayer size to 20 players, adding a new favorite parts feature, the ability to individually adjust the pitch angle of each barrel of a ship's turret in the Gallery scene , as well as many new features and gameplay experience adjustments and improvements.[/p][p][/p][p][/p][p]
(Credit: Reddit Anozumi)
[/p][p][/p][h2]Main features[/h2][p]
Added the ability to add AI to multiplayer rooms. [/p][p] Added countdown to start multiplayer games [/p][p] Added AI difficulty information display text for AI in multiplayer room. [/p][p]Added Maximum number of players in a multiplayer room has been increased to 20. [/p][p] Added the function of displaying the number of AIs in the multiplayer room in the main menu. [/p][p] Added the function of adding favorite parts to the parts warehouse [/p][p] Added the function of adjusting the pitch angle of each barrel of the ship's turret individually in the gallery scene.[/p][p][/p][p]
[/p][p](Credit: C.N.K)[/p][p][/p][p][/p][h3]Adjustment[/h3][p][/p][p] Adjusted Decreased the power of the boat in reverse gear[/p][p] Adjusted Optimized delay display[/p][p] Adjusted Replaced in-game bot random names with famous admirals in history.
(Credit: Reddit Anozumi)[/p][p][/p][h3]Fix[/h3][p]
Fix the bug that the muzzle initial velocity of id341 is wrong[/p][p]Fix a bug that the collision box is not in the right position after id762 collapsed[/p][p]Repair the bug of incorrect ship information displayed by bot in multiplayer room.[/p][p]Fix the bug that bot's name in multiplayer room is homeowner[/p][p]Fix the bug that the ai in the multiplayer room displays the ship info of the homeowner.[/p][p]Fix bug where ai displays homeowner's name in multiplayer rooms.[/p][p]Fix bug where ai in multiplayer room shows homeowner's praise value and fleet.[/p][p]Fix ai weapon synchronization bug in multiplayer games.[/p][p]Repair the bug that the position of the cannonballs deviates from the muzzle position after firing in multiplayer game for ships with higher speed.[/p][p]Repair a bug where creating custom hulls with symmetrical parts causes the collision box to appear off in the x-axis[/p][p]Fix a bug that the AI does not use missiles in multiplayer games.[/p][p]Fix the bug that in multiplayer rooms, the AI will show the number of ships with airplanes and missiles even if the owner uses them.[/p][p]Fix the bug that AI always attack first in multiplayer games.[/p][p]Fix a bug where the color of the ship changes in a way that is not expected after editing the hull by crossing the split vertices in delete mode[/p][p]Fix a bug in beta where AI doesn't use torpedoes.[/p][p]Fix: Delete mode changes the color of removed custom parts after coloring.[/p][p]Fix the bug that the serial number of the player is not changed after the player exits the room.[/p][p]Fix bug that AI in the room shows player's fleet flag and info.[/p][p]Fix a bug that the AI in the room shows the number of players' appreciation.[/p][p]Repair the bug that the clone mode has copied the information of the house owner's fleet.[/p][p]Repair the bug of moving target into infinite shooting animation when BZ shooting is performed by Fighter Squadron.[/p][p]Repair the bug that the statistics of the number of people kicked out of the AI room do not change.[/p][p]Repair the bug that the flag changes to purple after coloring the flagpole with wood decking.[/p][p]Repair the bug that the material of the reference drawing is lost after selecting the reference drawing by using the Create Custom Parts Select All function.[/p][p]Repair the bug that airplanes in hangars are also involved in the calculation of ship size data. [/p][p][/p][p]
[/p][p](Credit: 华阳灵氛)[/p][p][/p][p][/p][h3]The Next[/h3][p] The next NavalArt update may include one of the following: adding new aircraft and parts, updating the mod tool, new features such as submarines, anti-submarine warfare, reconnaissance systems, a campaign editor, or new maps. Stay tuned![/p][p][/p][p][/p][p]
(Credit: Reddit haha69420lol)[/p]
Version 1.2 adds a new multiplayer PVE feature, expanding the multiplayer size to 20 players, adding a new favorite parts feature, the ability to individually adjust the pitch angle of each barrel of a ship's turret in the Gallery scene , as well as many new features and gameplay experience adjustments and improvements.[/p][p][/p][p][/p][p]
[/p][p][/p][h2]Main features[/h2][p]
Added the ability to add AI to multiplayer rooms. [/p][p] Added countdown to start multiplayer games [/p][p] Added AI difficulty information display text for AI in multiplayer room. [/p][p]Added Maximum number of players in a multiplayer room has been increased to 20. [/p][p] Added the function of displaying the number of AIs in the multiplayer room in the main menu. [/p][p] Added the function of adding favorite parts to the parts warehouse [/p][p] Added the function of adjusting the pitch angle of each barrel of the ship's turret individually in the gallery scene.[/p][p][/p][p]
Fix the bug that the muzzle initial velocity of id341 is wrong[/p][p]Fix a bug that the collision box is not in the right position after id762 collapsed[/p][p]Repair the bug of incorrect ship information displayed by bot in multiplayer room.[/p][p]Fix the bug that bot's name in multiplayer room is homeowner[/p][p]Fix the bug that the ai in the multiplayer room displays the ship info of the homeowner.[/p][p]Fix bug where ai displays homeowner's name in multiplayer rooms.[/p][p]Fix bug where ai in multiplayer room shows homeowner's praise value and fleet.[/p][p]Fix ai weapon synchronization bug in multiplayer games.[/p][p]Repair the bug that the position of the cannonballs deviates from the muzzle position after firing in multiplayer game for ships with higher speed.[/p][p]Repair a bug where creating custom hulls with symmetrical parts causes the collision box to appear off in the x-axis[/p][p]Fix a bug that the AI does not use missiles in multiplayer games.[/p][p]Fix the bug that in multiplayer rooms, the AI will show the number of ships with airplanes and missiles even if the owner uses them.[/p][p]Fix the bug that AI always attack first in multiplayer games.[/p][p]Fix a bug where the color of the ship changes in a way that is not expected after editing the hull by crossing the split vertices in delete mode[/p][p]Fix a bug in beta where AI doesn't use torpedoes.[/p][p]Fix: Delete mode changes the color of removed custom parts after coloring.[/p][p]Fix the bug that the serial number of the player is not changed after the player exits the room.[/p][p]Fix bug that AI in the room shows player's fleet flag and info.[/p][p]Fix a bug that the AI in the room shows the number of players' appreciation.[/p][p]Repair the bug that the clone mode has copied the information of the house owner's fleet.[/p][p]Repair the bug of moving target into infinite shooting animation when BZ shooting is performed by Fighter Squadron.[/p][p]Repair the bug that the statistics of the number of people kicked out of the AI room do not change.[/p][p]Repair the bug that the flag changes to purple after coloring the flagpole with wood decking.[/p][p]Repair the bug that the material of the reference drawing is lost after selecting the reference drawing by using the Create Custom Parts Select All function.[/p][p]Repair the bug that airplanes in hangars are also involved in the calculation of ship size data. [/p][p][/p][p]