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  3. 1.4Beta Update 1780

1.4Beta Update 1780

[p]\[In-Game Build Version 1780][/p][p][/p][p][/p]
General
[h3]Sky Improvements[/h3]
  • [p]Improved atmospheric rendering, eliminating visible seams between the horizon and the sky[/p]
  • [p]Enhanced atmospheric algorithms for more realistic color representation[/p]
  • [p]Adjusted overall sky art direction[/p]
[p][/p][h3]Cloud Improvements[/h3]
  • [p]Clouds are now divided into three layers: high-level, mid-level, and low-level clouds, dynamically adjusted based on weather conditions to better match reality[/p]
  • [p]Low-level clouds now use a ray-marching algorithm, featuring more realistic shapes and motion[/p]
  • [p]Improved light transmittance for low-level clouds; during sunrise and sunset, with clear atmosphere and suitable cloud coverage, you can now witness spectacular “burning clouds”[/p]
  • [p]Improved cloud shading to prevent excessively dark shadowed areas[/p]
  • [p]Numerous additional cloud visual adjustments[/p]
[p][/p][h3]Ocean Improvements[/h3]
  • [p]Reduced surface jitter under heavy wave conditions[/p]
  • [p]Improved sky reflection on the sea surface[/p]
  • [p]Enhanced light transmittance when facing the sun, allowing the sea to appear sapphire-clear during sunsets[/p]
  • [p]Numerous additional ocean optimizations and visual improvements[/p]
[h3]Physically Based Bow Waves[/h3]
  • [p]Fully GPU-computed bow-wave effects, producing approximately correct wave behavior for small craft, destroyers, battleships, submarines, trimarans, and hydrofoils[/p]
  • [p]Works with all waterline shapes: moving forward generates bow waves, moving backward generates stern waves; due to its physical basis, even collisions with wrecks will generate waves[/p]
  • [p]Excellent performance; enabled by default going forward, with minimal frame-rate impact even in multi-ship combat scenarios[/p]
  • [p]Bow waves conform perfectly to the sea surface at all wave heights; in stormy weather, you can even see spray generated as every part of your hull interacts with the water[/p]
[p][/p][hr][/hr][h2]Dockyard[/h2]
  • [p]Fixed an issue where incorrect initial part colors in the dockyard caused cascading color errors[/p]
  • [p]Fixed an issue in mirror mode where adjusting the position/rotation of asymmetrical parts caused mirrored parts to lose their mirrored shape[/p]
  • [p]Fixed an issue where the right-click menu in the save-folder view could sometimes be obscured by other UI elements[/p]
[hr][/hr][h2]Parts[/h2]
  • [p]Fixed missing collision boxes when folding the dive-bomber variants of n998 and n999 F7F[/p]
  • [p]Fixed an issue where changes to the Sea Hurricane takeoff method did not take effect[/p]
  • [p]Fixed an issue where n1001 Nakajima B6N2 "Tenzan" Mod.12 Attacker (800kg Type.99 No.80 AP
  • 1)incorrectly carried a high-explosive bomb[/p]
  • [p]Fixed incorrect face normals on the turret base of n1017 German 283mm/50 SK L/50 (Drh LC/10 Two-gun Turret)[/p]
  • [p]Fixed inconsistent rotation axes between the n1069 Anchor V (shank) and other anchor shank parts[/p]
[hr][/hr][h2]Miscellaneous[/h2]
  • [p]Fixed seaplane catapults not functioning correctly in mirror mode[/p]
  • [p]Fixed an issue where resetting camera FOV in the gallery did not also reset the ship selection box size[/p]
  • [p]Input rollback behavior: keyboard shortcuts are now ignored while using text input fields[/p]
[hr][/hr][h2]Ships[/h2][h3]Added[/h3]
  • [p]New restoration-class preset ships: Kenya, Waverley, Strasbourg, Casar, Zheleznyakov, Mackensen, Seydlitz, ZF-2, Kongō, Maya, Myōkō, Aoba, Chester, Aviation Detachment[/p]
  • [p]New advanced-class preset ships: Dunkerque, Akagi, Wichita, MLK-16-130 Project, Huaxing (fictional)[/p]
[h3]Reset[/h3]
  • [p]Reset preset ship Alsace[/p]
  • [p]Reset preset ship Baltimore[/p]
  • [p]Reset preset ship Sigbee[/p]
  • [p]Reset preview images for all preset ships[/p]
[h3]Fixed[/h3]
  • [p]Fixed incorrect ballast values on preset ships Yamato and Musashi[/p]
  • [p]Fixed incorrect physical settings on parts of Musashi’s armor belt hull[/p]
  • [p]Fixed misaligned 46 cm main guns on Yamato and Musashi caused by part model updates[/p]
  • [p]Fixed a missing secondary gun on preset ship Kirov[/p]
  • [p]Fixed missing fire-control equipment on preset ship Chapayev[/p]
  • [p]Fixed incorrect naming of the Leninsky Komsomol class cargo ship[/p]
  • [p]Fixed incorrect waterline position on preset ship Kirishima[/p]
  • [p]Fixed several issues on preset ship North Carolina[/p]
[h3]Adjusted[/h3]
  • [p]The former restoration-class preset ship Chapayev has been moved to the advanced class[/p]
  • [p]Replaced the armament on preset ship Nanchang with the newly added HHQ-10 missile launcher part[/p]
[p][/p][hr][/hr][h2]Career Mode[/h2][p]Career Mode is now available in the version 1.4 public beta branch.[/p][p]The first chapter of the fictional campaign “Rapid Strike” is now open, featuring a total of 5 missions. At present, the campaign uses temporary English localization; existing text will be revised and replaced in future updates.[/p][p]Note: As this mode is still under development, its mechanics and gameplay may undergo significant changes in later updates. Career save files may also be wiped.[/p][h2][/h2]