NavalArt Early Access Version 0.7
[h2]Summary[/h2]
This update brings the game a new building system, dual-purpose guns are now functional. Meanwhile several modern weapons have been added, a new turret spread sheet is now applied in the game, along with the first version of detection system. Mod tool has been updated, a lot of bugs have also been fixed in this update.
[h2]Main Topics[/h2]
Building system remastered
Dual-purpose guns
New weapon spread data
Range-finders are now functional
Mod tools updated(support for aa guns & dp guns)
Optimization ship loading speed in many scenes
happynewyear console command
Some mordern weapons
SBD-3 Flaps effect
Free camera remake in Dock scene

(type "/happynewyear" command will enable fireworks if you have dp guns installed)
[h2]New Parts[/h2]
MK-15 Phalanx Close-In Weapon System
Italian Otobreda 127/54 Compact
Hull 2*1*3
Large Hull
1/2 Hull 1*1*2
1/6 Hull 1*1*2
5/6 Hull 1*1*2
1/6 Hull 2*1*2
5/6 Hull 2*1*2
1/2 Hull 2*1*2
200t Generalduty ballast
100t Generalduty ballast
German 380mm/52 SK-C/34 twin turrets II
Russian AK-130 Automatic twin-barrel Naval Cannon
American 127mm/54 caliber Mark 45 lightweight gun

(Credit: 平子鱼)
[h2]Adjustment[/h2]
Adjusted volume level of shell hit sound effects
Adjusted Added anti-aircraft capability to Japanese 460mm turrets
Adjusted drop-down sensitivity of the resolution settings screen
Adjusted Enhanced anti-aircraft capability of French 57mm turret
Adjusted rudder effect at high speed
Adjusted ship horn sound range
Adjusted Optimized flag page loading speed
Adjusted Optimized armor view and module view
Adjusted Optimized ship loading speed in Gallery mode
Adjusted Add option to adjust dock camera sensitivity in setting interface
Adjusted Added grid switch to the construction interface
Adjusted Optimized the game running efficiency
Adjusted Dockyard ui interface effect
Adjusted Replace torpedo model
Adjusted Optimize the frame rate under trial sailing
Adjusted Aligning the center axis shortcut key to left shift
Adjusted build edit interface slide sensitivity
Adjusted underwater torpedo launcher size
Adjusted camera sensitivity
Adjusted buoyancy model
Adjusted Torpedo reload time from 2x to normal
Adjusted aircraft damage effect
Adjusted the size of the black cloud and the range of the explosion
Adjusted rotation adjustment tool rotation unit to 5 degrees in Gallery mode
Adjusted anti-aircraft gun shells and gunfire effects
Adjusted sea wave effect
Adjusted of density of artillery shells in dense array
Adjusts the brightness of the history filter screen
Adjusted Reset sea rendering
Adjusted shell splash size
Adjusted the rendering of ship highlights
Adjusted Optimized smoke effect
Adjusted Optimized ballistic calculation efficiency
Adjusted Optimized calculation efficiency when firing
Adjusted Added mirroring shortcut keys
AdjustedAdded several tips for loading interface
Adjusted Added key tips for switching to selection mode
Adjusted the button style of ship loading page
Adjusted Improved the generation of ship preview image

(Credit: nubby5)
[h2]Bug Fixing[/h2]
Fix Japanese 203mm three-year turret anti-air distance error
Fix the bug that the viewpoint stays in telescope mode after player's death
Repair the problem that the rts camera cannot move after time pause
Repair the problem of mission Fletcher not loading
Fix the problem that the mod tool deck gun switch cannot be used
Fix the problem that sometimes it is impossible to adjust the rotation and size of the object position (the object just put down)
Fix the problem of accuracy of high level gun
Fix the problem that the mod turret can't remove the ammunition magazine
Repair the problem that the loading page of dockyard ships stalls
Repair the problem that the trails do not disappear after the torpedoes disappear.
Repair the problem of torpedo drift
Repair the problem that torpedo trajectory is too high
Fix the bug that underwater torpedo tube explosion effect is wrong.
Fix the bug that the ship capsizes left and right due to volume modification.
Fix the bug that buoyancy calculation is wrong due to volume modification.
Fix the problem that the error is always reported when pressing add parts.
Fix the bug that the ship archive is read incorrectly due to no mods folder.
Repair the bug of coloring after mirroring the square.
Fix the bug that reports error after copying the mod cube.
Fix the bug of switching viewpoint by tab.
Fix the bug that the sea reflection effect is reported wrong
Repair the bug of ui level when the pilot interface is paused
Repair the bug that press f3 to hide ui while switching ships in the battle
Repair the problem of collision box of British 381 turrets
Repair the counterweight block normal problem.
Repair the problem of turret and anti-aircraft gun homing.
Fix the problem of radar reporting error under the dock.
Repair the problem of incorrect construction settings causing inability to test sail.
Repair the problem that the shortcut bar at the bottom of the construction system cannot be used.
Fix the problem that the size of the yellow box does not change when adjusting adjustable squares.
Fix the problem that the game crashes when the ship is too small.
Fix the problem that the camera view changes after the player is sunk.
Repair the problem of normal line of Soviet 406mm turret.
Repair the problem that mouse click on rudder and engine is invalid.
Repair the problem that the system ship Fletcher turret cannot rotate.
Repair the bug that the radar still rotates after the death of the player.
Fix the bug that the high level gun still works after the death of the player.
Fix the problem that the advance of high level gun is not enough at medium and long range.
Repair the problem that the aerial bomb does not do any damage.
Repair the problem that ai torpedoes are only cast in one place.
Repair the bug that the arrow for adjusting the position of parts cannot be used.
Fix the problem that the sound effects of anti-aircraft guns disappear due to aircraft crash sound effects
Repair the bug that the position and rotation adjustment tools cannot be used in Gallery mode.
Repair the bug that the physical switch cannot be used in Gallery mode.
Repair the misplaced model of American 127mm single gun.
Repair the problem that the anti-aircraft gun does not fire but also causes damage.
Fix the problem that anti-aircraft gun shells penetrate the mold.
Fix the problem that the ship stalls when it reaches the map boundary.
Repair the problem of misaligned muzzle flame of US 127 guns.
Repair the problem of invalid frame rate limitation.
Repair the problem of slow scroll wheel movement in the ship browsing interface in Gallery mode.
Repair the crash problem of loading ships in the menu
Repair the error of ship generation position in quick battle.
Repair the problem of custom sky box not loading.
Fix the bug that can delete the last part.
Fix the error in Chinese description of American 127 single-turret

(Credit: YggiE)
[h2]The Next[/h2]
The major content for the next udpate will be water planes and detection systems
This update brings the game a new building system, dual-purpose guns are now functional. Meanwhile several modern weapons have been added, a new turret spread sheet is now applied in the game, along with the first version of detection system. Mod tool has been updated, a lot of bugs have also been fixed in this update.
[h2]Main Topics[/h2]
Building system remastered
Dual-purpose guns
New weapon spread data
Range-finders are now functional
Mod tools updated(support for aa guns & dp guns)
Optimization ship loading speed in many scenes
happynewyear console command
Some mordern weapons
SBD-3 Flaps effect
Free camera remake in Dock scene

(type "/happynewyear" command will enable fireworks if you have dp guns installed)
[h2]New Parts[/h2]
MK-15 Phalanx Close-In Weapon System
Italian Otobreda 127/54 Compact
Hull 2*1*3
Large Hull
1/2 Hull 1*1*2
1/6 Hull 1*1*2
5/6 Hull 1*1*2
1/6 Hull 2*1*2
5/6 Hull 2*1*2
1/2 Hull 2*1*2
200t Generalduty ballast
100t Generalduty ballast
German 380mm/52 SK-C/34 twin turrets II
Russian AK-130 Automatic twin-barrel Naval Cannon
American 127mm/54 caliber Mark 45 lightweight gun

(Credit: 平子鱼)
[h2]Adjustment[/h2]
Adjusted volume level of shell hit sound effects
Adjusted Added anti-aircraft capability to Japanese 460mm turrets
Adjusted drop-down sensitivity of the resolution settings screen
Adjusted Enhanced anti-aircraft capability of French 57mm turret
Adjusted rudder effect at high speed
Adjusted ship horn sound range
Adjusted Optimized flag page loading speed
Adjusted Optimized armor view and module view
Adjusted Optimized ship loading speed in Gallery mode
Adjusted Add option to adjust dock camera sensitivity in setting interface
Adjusted Added grid switch to the construction interface
Adjusted Optimized the game running efficiency
Adjusted Dockyard ui interface effect
Adjusted Replace torpedo model
Adjusted Optimize the frame rate under trial sailing
Adjusted Aligning the center axis shortcut key to left shift
Adjusted build edit interface slide sensitivity
Adjusted underwater torpedo launcher size
Adjusted camera sensitivity
Adjusted buoyancy model
Adjusted Torpedo reload time from 2x to normal
Adjusted aircraft damage effect
Adjusted the size of the black cloud and the range of the explosion
Adjusted rotation adjustment tool rotation unit to 5 degrees in Gallery mode
Adjusted anti-aircraft gun shells and gunfire effects
Adjusted sea wave effect
Adjusted of density of artillery shells in dense array
Adjusts the brightness of the history filter screen
Adjusted Reset sea rendering
Adjusted shell splash size
Adjusted the rendering of ship highlights
Adjusted Optimized smoke effect
Adjusted Optimized ballistic calculation efficiency
Adjusted Optimized calculation efficiency when firing
Adjusted Added mirroring shortcut keys
AdjustedAdded several tips for loading interface
Adjusted Added key tips for switching to selection mode
Adjusted the button style of ship loading page
Adjusted Improved the generation of ship preview image

(Credit: nubby5)
[h2]Bug Fixing[/h2]
Fix Japanese 203mm three-year turret anti-air distance error
Fix the bug that the viewpoint stays in telescope mode after player's death
Repair the problem that the rts camera cannot move after time pause
Repair the problem of mission Fletcher not loading
Fix the problem that the mod tool deck gun switch cannot be used
Fix the problem that sometimes it is impossible to adjust the rotation and size of the object position (the object just put down)
Fix the problem of accuracy of high level gun
Fix the problem that the mod turret can't remove the ammunition magazine
Repair the problem that the loading page of dockyard ships stalls
Repair the problem that the trails do not disappear after the torpedoes disappear.
Repair the problem of torpedo drift
Repair the problem that torpedo trajectory is too high
Fix the bug that underwater torpedo tube explosion effect is wrong.
Fix the bug that the ship capsizes left and right due to volume modification.
Fix the bug that buoyancy calculation is wrong due to volume modification.
Fix the problem that the error is always reported when pressing add parts.
Fix the bug that the ship archive is read incorrectly due to no mods folder.
Repair the bug of coloring after mirroring the square.
Fix the bug that reports error after copying the mod cube.
Fix the bug of switching viewpoint by tab.
Fix the bug that the sea reflection effect is reported wrong
Repair the bug of ui level when the pilot interface is paused
Repair the bug that press f3 to hide ui while switching ships in the battle
Repair the problem of collision box of British 381 turrets
Repair the counterweight block normal problem.
Repair the problem of turret and anti-aircraft gun homing.
Fix the problem of radar reporting error under the dock.
Repair the problem of incorrect construction settings causing inability to test sail.
Repair the problem that the shortcut bar at the bottom of the construction system cannot be used.
Fix the problem that the size of the yellow box does not change when adjusting adjustable squares.
Fix the problem that the game crashes when the ship is too small.
Fix the problem that the camera view changes after the player is sunk.
Repair the problem of normal line of Soviet 406mm turret.
Repair the problem that mouse click on rudder and engine is invalid.
Repair the problem that the system ship Fletcher turret cannot rotate.
Repair the bug that the radar still rotates after the death of the player.
Fix the bug that the high level gun still works after the death of the player.
Fix the problem that the advance of high level gun is not enough at medium and long range.
Repair the problem that the aerial bomb does not do any damage.
Repair the problem that ai torpedoes are only cast in one place.
Repair the bug that the arrow for adjusting the position of parts cannot be used.
Fix the problem that the sound effects of anti-aircraft guns disappear due to aircraft crash sound effects
Repair the bug that the position and rotation adjustment tools cannot be used in Gallery mode.
Repair the bug that the physical switch cannot be used in Gallery mode.
Repair the misplaced model of American 127mm single gun.
Repair the problem that the anti-aircraft gun does not fire but also causes damage.
Fix the problem that anti-aircraft gun shells penetrate the mold.
Fix the problem that the ship stalls when it reaches the map boundary.
Repair the problem of misaligned muzzle flame of US 127 guns.
Repair the problem of invalid frame rate limitation.
Repair the problem of slow scroll wheel movement in the ship browsing interface in Gallery mode.
Repair the crash problem of loading ships in the menu
Repair the error of ship generation position in quick battle.
Repair the problem of custom sky box not loading.
Fix the bug that can delete the last part.
Fix the error in Chinese description of American 127 single-turret

(Credit: YggiE)
[h2]The Next[/h2]
The major content for the next udpate will be water planes and detection systems