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1.0 test version is now avaliable for everyone

Summary


This version is 1.0 Public Beta version, some mechanics are still under development, to be on the safe side, we recommend that you manually back up your archives by clicking on the button at the bottom left of the main menu announcement to open the save folder.

The current version is a basic functionality test of the carrier system framework, you can use the two test carriers that are automatically distributed by the game at startup ,by entering the Dock scene or Quick Battle to explore the prototype of future carrier mechanics. Some features such as landing mechanics, seaplane catapults, and AI use of fighters are still under development, and will be added and refined in subsequent updates, including new aircrafts, missile reset in multiplayer, and air strike reset in the test scenarios, etc. Stay tuned!

Right click on NavalArt in the Steam Library and select this item in the Beta section to access the 1.0 Public Beta, look for the announcement in the main menu of the game!



This version has the Ray Tracing Gallery DLC entry, after purchasing the dlc click the button in the gallery scene to enter it!
Ray Tracing Gallery DLC is a tool which allows you generate stunning screenshots in the Gallery scene through ray tracing algorithm, check it out if you are interested: NavalArt - Ray Tracing Gallery

This version is still under development and the game experience may be unstable. Due to the complete reset of the aircraft system and air defense system, anti-aircraft missiles cannot be used in the game for the time being.

The main mechanics that are still under development are as follows:
  • Seaplane takeoff (currently seaplanes are taxiing to take off like normal airplanes for the time being)
  • Landing mechanics
  • AI using fighters
  • Missiles in multiplayer mode
  • Missiles in multiplayer mode
  • Anti-aircraft missiles remake
  • Hangar, takeoff mechanism improvement
  • Air raid in the test scene reset
  • Aircraft Carrier Tutorial

There are many more sub-systems that are relevant to this release, and at this point in time, we expect to be about two months away from the release of the 1.0 release.

For more information on this public beta see: Update Trailer: Carrier System and More