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0.8.1 Hotfix (Including crash fixing solution )

ChangeLog[


Fix The British 533 torpedo tubes are too huge

Fix The spell error in the menu's version code

Fix Italy 30mm Breda Mauser is missing in the inventory

Fix The Twin and Triple 25 mm Type 96 have their descriptions swapped

Fix The name and description of the "Seagull" is null

Fix The name and description of the catapult is null

Fix The scale bug of the British 34.3 cm turret

Adjust The damage of the AA gun: Chicago piano

Fix The description problem related to Italy 320mm turrets

Added New mssion: Duel Yamato

Fix The Japanese Twin 140 mm and 140 mm Secondary have their descriptions swapped


Know issues


1. The game crashes at the start when an second monitor is connected with hdmi cable, this bug is a bug included by Unity game engine itself, which need to wait Unity team to fix it, the solution is to unplug the hdmi cable, for more details, please check the post below: https://issuetracker.unity3d.com/issues/build-crashes-when-launching-via-cmd-with-monitor-2-while-the-two-monitors-have-different-monitor-scale
1.

2.Helicopters landing on the ocean, including other problems related to seaplanes, which will be fixed later

NavalArt Early Access Version 0.8

[h2]Summary[/h2]

This update brings the game a new seaplane system, a weapon loadout system for aircrafts, a better in-game workshop subscription page, new turrets, rangefinders, aa guns and decorations, along with lots of improvements and plenty of bugs have been fixed.


[h2]Main Topics[/h2]

Main content: Seaplane
Main content: Mount system
Main content: New Workshop panel
Main content: Free camera(F4)

Added B-25 has been added to the test scene of the game.
Added New game Tips added
Added Option to adjust RTS camera screen scrolling speed in settings panel
Added New error text in the mod menu when reading mods occurs an error
Added New time control panel
Added Pause time has been changed from "Insert" key to "/" key, key "" to control the speed of time passing
Added New ship logos for RTS mode
Added SH-2 helicopters can now use Maverick air-to-ground missiles
Added TBD torpedo bomber in the test scene
Added Optimized overall calculation and improved frame rate
Added New console command /dejavu
Added The ability to select the starting distance for quick battles
Added An exception that the code "EXC" will be showed in the archive when the part's position coordinates exceed 1500
Added Optimized frame rate for anti-aircraft guns
Added Motion blur
Added The ability to add a "!" in the color hex code in the ship archive to make the parts glow
Added Hit sound volume adjustment function
Added A key-function helper in the dock
Added Optimization of frame rate for ships with more than 1k parts
Added Optimization of frame rate in fast battles
Added Press F4 to enter Free camera mode
Added New texture for shells
Added Automatic rudder return function
Added Custom telescope function (Need to modify the "Telescope" folder in game folder)
Added The function to adjust the value by holding shift on the scroll wheel in the modify panel
Added The function of adjusting the value by scrolling the wheel in the modify panel
Added The function of displaying the collision volume of parts in the builder
Added White box for part selection hint
Added New upload and update panel for Steam workshop
Added New Steam workshop subscrption panel.
Added Object information for the current camera focused object after TAB switch
Added The function of long press Tab key to return the view to player ship
Added The ability to reset the mount after recovering a seaplane
Added The ability to repair the seaplane after recycling.




(Credit: Bukit)



[h2]New Parts[/h2]

Aichi E13A
Vought OS2U Kingfisher
Arado Ar 196
Mitsubishi F1M2
Kaman SH-2 Seasprite
Helicopter Deck
8.8 cm/45 SK L/45
12.7mm M2 Browning
12.7mm M2 Browning(with water jacket)
Japanese rangefinder V
Destroyer Propeller
American rangefinder IV
Lifeboat
Battleship Anchor Chain
Italian rangefinder
Japanese rangefinder VI
Japanese rangefinder VII
Japanese rangefinder VIII
French 100 mm/55 (3.9"") Model 1945 twin turrets
Japanese 14 cm/50 (5.5") 3rd Year Type twin turrets
Japanese 14 cm/50 (5.5") 3rd Year Type single turret
Japanese 14 cm/50 (5.5") 3rd Year Type secondary turret
Italian 30 mm Breda-Mauser AA turret
Italian Oto Melara 76mm naval turret
Japanese 25mm/60 Type96 twin anti-air gun
Japanese 127mm/50 Type3 single turrets
Japanese 25mm/60 Type96 triple anti-air gun
British 533mm MarkIV quad torpedo tubes
Italian 320 mm/44 (12.6") Model 1934 triple turrets
Italian 320 mm/44 (12.6") Model 1934 twin turrets I
Italian 320 mm/44 (12.6") Model 1934 twin turrets II
120 mm/46 (4.7") TAK120 gun
American 1.1"/75 (28 mm) Mark 1 quad anti-air gun
Britain 13.5"/45 (34.3 cm) Mark VI twin turrets




(Credit: Hewdkochi)


[h2]Adjustment[/h2]

Adjusted Improved camera sensitivity in the dock screen
Adjusted Missing flags are no longer adjusted to white flags, but the game's default flag
Adjusted The smoke effect after a ship is on fire
Adjusted Language adjustment panel moved from menu to settings panel
Adjusted Default sky rendering effect in the test and battle scenes
Adjusted Optimized aircrafts' propeller rotation effect at different time elapsed speed
Adjusted /dejavu command will now clear ship tilt
Adjusted The overall game rendering light and shadow effects
Adjusted Reduced deck reflections
Adjusted Deepened the depth of the sea floor to 500 meters in battle
Adjusted Improved mouse sensitivity after default camera opening
Adjusted Optimized the AI algorithm for enemy detection and target selection, the AI will now prioritize the more threatening enemies
Adjusted Optimized the problem of aiming position shift after the shell tracking view cut back
Adjusted Enhanced the anti-aircraft capability of the French 57mm dual-purpose gun
Adjusted Sea lighting effects
Adjusted Added anti-aircraft range to the French 130mm/45 Modèle 1932 quad turret
Adjusted Ricochet effects added sparkles
Adjusted Quick battle ship distance
Adjusted Reduced accuracy of ai main gun
Adjusted Catapult reset to module
Adjusted Torpedo hit effect
Adjusted Water tank filling speed to 2 times
Adjusted Dock construction interface hint ui color shade
Adjusted Rotation tool size
Adjusted Improved accuracy of British 356mm turrets
Adjusted The baffle curvature of 40mm Bofors
Adjusted Collision damage is not calculated when relative speed is less than 5 knots
Adjusted History filter brightness
Adjusted The classification of rangefinder and radar parts to modules
Adjusted Small caliber anti-aircraft gun shell detonation distance
Adjusted Fire smoke concentration size
Adjusted Fire smoke dispersal level
Adjusted Default preview for mod parts without previews
Adjusted Speed of view movement in low fov free camera
Adjusted The anti-aircraft firepower of ai turned off by /load_shipName_0 command
Adjusted Overall game brightness and white balance
Adjusted Aircraft smoke pull parameters can now be changed in the archive
Adjusted Removed mouse hovering on the build screen button alert
Adjusted Increase the area of white wave foam in stormy weather
Adjusted The way glowing parts are rendered
Adjusted The damage of the Type 96 anti-aircraft gun series weapons

(Translated by translator, manually edited)


(Credit: Hyperschnizel)


[h2]Bug Fixing[/h2]
Repair the problem of misalignment of some turret ammunition magazine generation
Fix the problem that the aircraft is still on fire and smoking after recovery and repair.
Fix the problem that there are two Japanese rangefinder III parts.
Fix the bug that the flight direction of B25 bombs is opposite to the actual one.
Fix the bug that the beta B25 is in the parts list.
Fix the bug that many buttons are invalid when copying seaplanes for the second time
Fix the bug that the resolution is reset after game update
Fix the bug that the player's ship is tilted when the fast battle starts
Fix the problem that the plane can still take off after the catapult is damaged
Fix the problem that the console can't scroll
Repair the bug that the rts operation bar can't turn back to the first page
Fix the bug that the rts operation bar can't take off the second column of planes.
Fix the bug that sometimes it is impossible to select and place the square after auto-save.
Repair several problems of missing English translation
Fix the bug that rts prompts attack even when mouse is placed on friendly forces
Fix the bug that the airplane can attack the air even though there is no air-to-air machine gun.
Fix the bug that adjusting camera sensitivity is invalid
Fix the bug that the player can still take off the plane after the ship is sunk.
Repair the bug that the aircraft indication line is above the ui in RTS operation mode
Fix the bug that the blood bar of aircraft ui is invalid
Repair the problem that the ai keeps attacking even after the player dies.
Fix the problem that the ui does not disappear after the plane is shot down
Fix the bug that the new square added to the adjustable hull turns red when clicked in delete mode.
Fix the bug that the color of the new square added to the adjustable hull is different from the original square.
Fix the bug of ship sound adjustment button panel.
Fix the problem that the enemy information bar blocks the RTS click operation.
Fix the bug that the mapping of aircraft is lost when pressing O key during ejection.
Fix the bug that the nationality of American seagull reconnaissance aircraft is wrong.
Repair the problem of aircraft classification button description in aircraft panel.
Fix the bug that the description text disappears in some cases of the adjustment panel.
Fix the bug of left-right asymmetry in some cases of adjustable squares.
Fix the bug of transcoding the opening video to solve the problem of not being able to enter the game on Win7 system.
Fix the bug of not being able to color the new square white.
Fix the bug that can't copy the color of the white square.
Fix the bug that the initial rotation and position of the computer player's plane are incorrect.
Fix the bug that the part classification of German radar id: 189 is switched from weapon to module.
Repair the problem that the copied plane cannot copy the mount.
Fix the problem that the mirror plane has opposite mounting points.
Fix the bug that creative workshop can't upload design
Fix the bug that the test version of aircraft target prompt line is wrong.
Repair the bug that aircraft cannot be colored.
Repair the bug of ship length, width and height calculation
Fix the bug that the damage hint in the center of the screen blocks the operation of rts.
Fix the bug that the planes are not allowed to drop bombs when the ships are placed horizontally.
Fix the bug that the propeller stops rotating after leaving the water
Fix the lag caused by the same ships firing at the same time during the battle.
Fix the problem of slow loading speed due to a large number of logs generated when loading ships.
Fix the bug of misalignment of radar compass rotation.
Fix the bug of misplaced hydrofoil after a period of play.
Repair the bug of credit text display in 2k resolution.
Fix the bug that the caliber of Russian AK130 gun is shown as 127mm.
Fix the bug that the center of gravity of some ships is too high.
Fix the bug that the hydrofoils placed symmetrically in the test version have opposite lift
Repair some command errors in console/help
Fix the bug that sometimes the text in the adjustment panel of the dockyard interface is not displayed
Fix the bug that the pilot air attack cannot attack the target ship
Repair the problem of ship capsizing in menu and Gallery interface.
Repair the bug of flying hydrofoil when reversing the ship
Fix the bug of dive bomber entering the water in the trial flight
Fix the bug that some planes do not have sound in the trial flight
Repair the bug of sbd dive bomber throwing torpedoes in the trial flight
Repair the bug of displaying friendly troops at the bottom of the screen of switching ships in the battle interface
Repair the bug that the default ship loading order in the main menu is wrong
Repair the bug of the effect of turret martyrdom explosion
Repair the bug that there is white smoke in the air in the battle scene
Repair the problem of shaking of ships during driving
Repair the problem of blue reflection of aircraft at night
Repair the problem that the color difference of thin armor is not obvious
Fix the problem that the color attribute cannot be copied by copying cubes.
Fix the bug that the game crashes when pressing T when the view angle is underwater.
Repair the bug of unidentified objects in the test flight
Repair the bug that the wire frame does not disappear after mirroring the object
Repair the bug of decimal point when adjusting the value in construction interface
Fix the bug that the construction interface modifies the panel scroll wheel adjustment prompt to block the adjustment function
Repair the problem that tree rendering cannot be closed
Fix the problem that the water machine duplicated by the middle key turns blue when the M mirror water machine appears.
Repair the horizon line display through the lighted parts
Repair the bug of white frame in construction interface
Repair the problem that some players cannot enter the game with Win7 (error code is WindowsVideoMedia error 0xc00d36b4)
Repair the problem that the game is stuck in a dead loop due to entering the test flight
Fix the bug of mapping error caused by aircraft mounting
Fix the bug of delayed torpedo indication mark.
Repair the bug that the ui is wrong in the battle interface.
Repair the bug that the catapult rotation axis model is wrong.
Repair the bug that two selection boxes appear when moving rotating parts.
Fix the bug that the buoyancy of ships in the main menu is shown as life value3
Fix the bug that the game crashes due to blank ship archive
Fix the problem that the menu and gallery report error when loading ships with planes
Fix the problem of telescope scale being pulled up under different resolutions
Repair the adaptation of pilot and battle interface to the resolution of fish screen.
Repair the dockyard interface to fit the resolution of fish screen.
Fix the bug that the flagpole collision body is shifted.
Fix the bug that when repositioning a block, another block will be selected.
Fix the bug that the radar of American system does not work.
Fix the problem of slow loading of Soviet 533 torpedoes.
Fix the color error of the mirror finished object using delete function.
Repair the error in the calculation of turret range of test version ships.
Fix the problem of jittering of high level shells.
Fix the bug of reverse flight of shells
Repair the problem that the module viewpoint turns purple after returning
Fix the problem of Japanese 410 elevation angle piercing the module.
Repair the problem of deleting button description in Chinese translation
Repair the bug that the viewpoint height cannot be adjusted after time pause
Repair the incorrect position of 96 anti-aircraft guns
Fix the bug that the ship is stuck when moving
Repair the problem that the volume and weight of many turrets exceed reasonable values.
Fix the problem of incorrect weight of counterweight block.
Repair the bug of British silhouette cannon barrel pointing.
Repair the problem of incorrect calculation of ship data in basic block.
Fix a bug in the description of the add mode button.
Fix the game crashing problem caused by damaged ship archives.
Fix the problem that the resolution needs to be readjusted after updating.
Fix the bug that the damage of American 1.1"/75 (28 mm) Mark 1 quad anti-aircraft gun damage is too high.
(Translated by translator, manually edited)



(Credit: jackzzy)

[h2]The Next[/h2]
There might exists some bug after a major version update, they will be fixed in the next couple of days by several patches. The next version will be Early Access Version 0.9, the major topics are aircraft carrier systems, fog of war systems. The contents which shall be added to the game after the next version are : Mission editor, multi-player, Steam workshop support for mods, and some other fun stuffs. If you like my game and are willing to support the development of the game, welcome to my patreon: https://www.patreon.com/navalart, the member awards are well listed, thank you!


Upcoming - Seaplanes & New Aircrafts

8 New Aircrafts


[h3]Guess their types?[/h3]

And More













Aircraft is a pretty new system to the game , a lot of new content has been added, along with plenty of bugs , the next version will be released when it's ready


Roadmap & Patreon

Preface


To begin with, thank you all for playing and supporting this game! As you may have noticed, the game got frequent updates recently, and has improved a lot in terms of quality. It’s because the dev has decided to resign his job and now is focusing on developing NavalArt. The game is predicted to be finished in about one year, and I will keep the promise, no in-App purchase or extra payment will be added to the game.

It is not easy for one person to work fully on developing an indie game, if you like the game, meanwhile are willing to support me to improve economic situations and sponsor the development, please consider visit my Patreon: https://www.patreon.com/navalart . Any amount of help is appreciated!




Currently I am working on update 0.8, which will bring water planes and a more interesting detection system to the game. Meanwhile a major update usually comes along with a lot of small improvements. For example, a huge frame rate improvement has been done in the Quick Battle mode after the last update, also, a free camera has been added in the battle scene.

In the early stage of the development, the game got a lot of “Not Recommended” comments, but I believe you know, the completion of the game is made from huge amount of time, meanwhile I also have listened and followed the community’s suggestions and feedbacks to a certain extent. After carefully considered, a lot of requirements and advice from our player have already becomes functional features which exist in the game now. Hence, I believe after one year, NavalArt could become the best game in the area of Naval Sandbox!




Roadmap


Below are the two major udpates which will come soon:

Version 0.8 : Water planes

version 0.9: Aircraft Carriers

After above content has done, I will start working on Single-player campaigns, Multi-player (based on Steam friends, and PVE focused), and Morden weapons, the order of them has not been decided yet, each udpate will take around 2 months. After then, the game has been basically finished. Maybe a few more dlc about Sailboat, ironclads, or space ships.

That's all, thank you for reading!

0.7.1 Hotfix 1

ChangeLog


Fix : Add mode button description error

Added : Added key hints to the dock scene

Fix : The game may crash due to corrupted ship archive

Fix : The problem that the resolution needs to be re-adjusted after update

Change : Rotate tool size