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NavalArt Early Access Version 0.7

[h2]Summary[/h2]

This update brings the game a new building system, dual-purpose guns are now functional. Meanwhile several modern weapons have been added, a new turret spread sheet is now applied in the game, along with the first version of detection system. Mod tool has been updated, a lot of bugs have also been fixed in this update.


[h2]Main Topics[/h2]

Building system remastered
Dual-purpose guns
New weapon spread data
Range-finders are now functional
Mod tools updated(support for aa guns & dp guns)
Optimization ship loading speed in many scenes
happynewyear console command
Some mordern weapons
SBD-3 Flaps effect
Free camera remake in Dock scene


(type "/happynewyear" command will enable fireworks if you have dp guns installed)


[h2]New Parts[/h2]

MK-15 Phalanx Close-In Weapon System
Italian Otobreda 127/54 Compact
Hull 2*1*3
Large Hull
1/2 Hull 1*1*2
1/6 Hull 1*1*2
5/6 Hull 1*1*2
1/6 Hull 2*1*2
5/6 Hull 2*1*2
1/2 Hull 2*1*2
200t Generalduty ballast
100t Generalduty ballast
German 380mm/52 SK-C/34 twin turrets II
Russian AK-130 Automatic twin-barrel Naval Cannon
American 127mm/54 caliber Mark 45 lightweight gun



(Credit: 平子鱼)


[h2]Adjustment[/h2]

Adjusted volume level of shell hit sound effects
Adjusted Added anti-aircraft capability to Japanese 460mm turrets
Adjusted drop-down sensitivity of the resolution settings screen
Adjusted Enhanced anti-aircraft capability of French 57mm turret
Adjusted rudder effect at high speed
Adjusted ship horn sound range
Adjusted Optimized flag page loading speed
Adjusted Optimized armor view and module view
Adjusted Optimized ship loading speed in Gallery mode
Adjusted Add option to adjust dock camera sensitivity in setting interface
Adjusted Added grid switch to the construction interface
Adjusted Optimized the game running efficiency
Adjusted Dockyard ui interface effect
Adjusted Replace torpedo model
Adjusted Optimize the frame rate under trial sailing
Adjusted Aligning the center axis shortcut key to left shift
Adjusted build edit interface slide sensitivity
Adjusted underwater torpedo launcher size
Adjusted camera sensitivity
Adjusted buoyancy model
Adjusted Torpedo reload time from 2x to normal
Adjusted aircraft damage effect
Adjusted the size of the black cloud and the range of the explosion
Adjusted rotation adjustment tool rotation unit to 5 degrees in Gallery mode
Adjusted anti-aircraft gun shells and gunfire effects
Adjusted sea wave effect
Adjusted of density of artillery shells in dense array
Adjusts the brightness of the history filter screen
Adjusted Reset sea rendering
Adjusted shell splash size
Adjusted the rendering of ship highlights
Adjusted Optimized smoke effect
Adjusted Optimized ballistic calculation efficiency
Adjusted Optimized calculation efficiency when firing
Adjusted Added mirroring shortcut keys
AdjustedAdded several tips for loading interface
Adjusted Added key tips for switching to selection mode
Adjusted the button style of ship loading page
Adjusted Improved the generation of ship preview image


(Credit: nubby5)


[h2]Bug Fixing[/h2]

Fix Japanese 203mm three-year turret anti-air distance error
Fix the bug that the viewpoint stays in telescope mode after player's death
Repair the problem that the rts camera cannot move after time pause
Repair the problem of mission Fletcher not loading
Fix the problem that the mod tool deck gun switch cannot be used
Fix the problem that sometimes it is impossible to adjust the rotation and size of the object position (the object just put down)
Fix the problem of accuracy of high level gun
Fix the problem that the mod turret can't remove the ammunition magazine
Repair the problem that the loading page of dockyard ships stalls
Repair the problem that the trails do not disappear after the torpedoes disappear.
Repair the problem of torpedo drift
Repair the problem that torpedo trajectory is too high
Fix the bug that underwater torpedo tube explosion effect is wrong.
Fix the bug that the ship capsizes left and right due to volume modification.
Fix the bug that buoyancy calculation is wrong due to volume modification.
Fix the problem that the error is always reported when pressing add parts.
Fix the bug that the ship archive is read incorrectly due to no mods folder.
Repair the bug of coloring after mirroring the square.
Fix the bug that reports error after copying the mod cube.
Fix the bug of switching viewpoint by tab.
Fix the bug that the sea reflection effect is reported wrong
Repair the bug of ui level when the pilot interface is paused
Repair the bug that press f3 to hide ui while switching ships in the battle
Repair the problem of collision box of British 381 turrets
Repair the counterweight block normal problem.
Repair the problem of turret and anti-aircraft gun homing.
Fix the problem of radar reporting error under the dock.
Repair the problem of incorrect construction settings causing inability to test sail.
Repair the problem that the shortcut bar at the bottom of the construction system cannot be used.
Fix the problem that the size of the yellow box does not change when adjusting adjustable squares.
Fix the problem that the game crashes when the ship is too small.
Fix the problem that the camera view changes after the player is sunk.
Repair the problem of normal line of Soviet 406mm turret.
Repair the problem that mouse click on rudder and engine is invalid.
Repair the problem that the system ship Fletcher turret cannot rotate.
Repair the bug that the radar still rotates after the death of the player.
Fix the bug that the high level gun still works after the death of the player.
Fix the problem that the advance of high level gun is not enough at medium and long range.
Repair the problem that the aerial bomb does not do any damage.
Repair the problem that ai torpedoes are only cast in one place.
Repair the bug that the arrow for adjusting the position of parts cannot be used.
Fix the problem that the sound effects of anti-aircraft guns disappear due to aircraft crash sound effects
Repair the bug that the position and rotation adjustment tools cannot be used in Gallery mode.
Repair the bug that the physical switch cannot be used in Gallery mode.
Repair the misplaced model of American 127mm single gun.
Repair the problem that the anti-aircraft gun does not fire but also causes damage.
Fix the problem that anti-aircraft gun shells penetrate the mold.
Fix the problem that the ship stalls when it reaches the map boundary.
Repair the problem of misaligned muzzle flame of US 127 guns.
Repair the problem of invalid frame rate limitation.
Repair the problem of slow scroll wheel movement in the ship browsing interface in Gallery mode.
Repair the crash problem of loading ships in the menu
Repair the error of ship generation position in quick battle.
Repair the problem of custom sky box not loading.
Fix the bug that can delete the last part.
Fix the error in Chinese description of American 127 single-turret



(Credit: YggiE)


[h2]The Next[/h2]
The major content for the next udpate will be water planes and detection systems



0.6.1 Hotfix 1

ChangeLog


Fix: Error related to localization system which loads wrong data from weapon database

Change: Buoyancy system recovered to older version

Fix: Empty string from key: 'BuildTool'

Fix: Collider error of small 3 blade propeller

Fix: Default texture quality has been set to highest

Fix: The bug that player can not paint the same object twice

Fix: Player can't scroll down in flag selection panel

Fix: Big anchor chain causes information display error in menu

Adjust: the brightness of historical filter

Fix: Game crash related to the id 96 part

Fix: Default flag becomes white flag sometimes

NavalArt Early Access Version 0.6

[h2]Summary[/h2]

This update brings the game Anti-Air system, plenty of new parts and other new contents, main topics are listed below.


[h2]Main Topics[/h2]

Anti-Air system
Air Strike in test scene
Framerate optimization
Latest loading technology is introduced,which reduced about 50% of the loading time
HDR technology and new rendering pipeline has been added to the game. Game graphics is better than ever.
Trees in test scene.
A lot of new parts.
New inventory panel.
Weapon database remade based on history
New ballistic and spread system are implemented(Data is under adjusting)
Optimization for weight calculation.
Torpedo alarm added.



(Credit: Euvand)

[h2]New Part List[/h2]

Fence 5*1
Cable I
Paravane
3 blades small propeller
Destroyer rudder
Japanese 100mm/65 Type 98 twin turrets
German 37mm SK C/30 anti-air gun
British 40mm QF 2 pdr Mark VIII "pom-pom" anti-air gun
French 57mm/60 modèle 1951 dual-purpose gun
Soviet 100mm “Minizini” twin turrets (Austro-Hungarian Škoda K10)
German 105mm/65 SK C/31 twin turrets
German 105mm/65 SK C/33 twin turrets
Japanese 127mm Type89 dual-purpose turret
German 128mm(127mm) SK C/41 twin turrets
French 130mm/45 Modèle 1932 quadruple turrets
Soviet 130mm/50 B2U twin turrets
Soviet 130mm BL-109 twin turrets
Soviet 130mm BL-132 quadruple turrets
Soviet 130 mm/58 SM-2-1 twin turrets
German 150mm SK C/25 triple turrets
German 150mm SK C/36 twin turrets
Italian 152mm/53 triple turrets
French 152 mm Modèle 1930 triple turrets
British 152mm/50 Mk26 twin turrets
Italian 152mm/55 twin turrets
Soviet 180mm B-1-P triple turrets
British 203mm BL Mk VIII twin turrets
Italian 203mm/53 twin turrets
American 203mm/55 Mk9 twin turrets
German 203mm SK C/34 twin turrets I
German 203mm SK C/34 twin turrets II
German 203mm SK L/56 triple turrets I
German 203mm SK L/56 triple turrets II
Japanese 203mm 3rd Year Type twin turrets
Soviet 220mm SM-6 triple turrets
German 283mm SK C/34 triple turrets
American 305mm/50 Mk8 triple turrets
Soviet 305mm SM-31 triple turrets
Japanese 310mm Type 0 triple turrets
French 330mm/50 Modèle 1931 quadruple turrets
American 356mm Mk9 triple turrets
Japanese 356mm Type 41 twin turrets I
Japanese 356mm Type 41 twin turrets II
null
Italian 381/50 "Ansaldo" M1934 triple turrets
American 406mm/45 Mk5 twin turrets
British 406mm/45 Mk IV triple turrets
Soviet 406mm/50 B-37 triple turrets
American 406mm "Tillman" six-gun turrets
American 457mm MkA triple turrets
Japanese 510mm/45 Type98 twin turrets
Soviet 533mm triple torpedo tubes
Anchor Chain Small
British Mast I
British Mast II
Fire hydrant Small
Ship Helm
20mm "Oerlikon" anti-air gun
Cables II
Japanese 610mm Type93 rechargeable quadruple torpedo tubes
German rangefinder IV
Bollard II
Lift raft II
Bollard III
Bollard IV
Cables III
American 305mm/45 Mk5/6 triple turrets
Japanese 120mm/45 3rd year type single turret
Japanese 127mm Type89 single turret
Telescope II
null
Japanese 533mm Type92 triple torpedo tubes
Japanese 533mm Type92 twin torpedo tubes
Smoke vent
Telescope III
Small crane I
Small crane II
Small crane III
German Radar
Hemisphere
Anchor Chain Big

(Thanks for the support from Frolonov,Mig,Find真心)


(Credit: BlokBoy)

[h2]New content[/h2]

Added Tip text in Dock
Added New shell trail Effect
Added New ship sinking effects
Added Plane crash sound effects
Added Pressing F3 to Hide UI
Added Historical Filter(Mono and Color)
Added New rendering mechanism
Added HDR support
Added Maximum shoot range indicator
Added Maximum and minimum reload time indicator
Added Ship explosion sound effect
Added When pressing Shift part rotate 5 degrees rather than 90
Added Part auto snap to middle axis when snap mode is set to auto
Added Custom color palette
Added Custom hemi-sphere part
Added tips for shooting down planes



(Credit: Substep)

[h2]Adjustments[/h2]

更改 正交视角键位(冲突)
调整 夜晚亮度
调整 鱼雷航迹大小和位置
调整 削弱了单挑z17任务的难度
调整 云移动方式
调整 更自然的烟雾渲染效果
调整 夜晚的亮度
调整 优化了船只的浮力计算模型
调整 夜晚光线亮度
调整 试航地面贴图
调整 船只爆炸效果和音效
调整 火焰音效
调整 船只引擎音效
修改 望远镜刻度样式
修改 鱼雷尾迹效果
调整 快速战斗模式不同时间的视觉效果
修改 正价视角键位改为O键
调整 美系127mm炮塔模型
调整 系统默认船只的数据
调整 一些烟囱的烟雾浓度
调整 地形渲染速度
调整 望远镜内距离文字大小
调整 历史滤镜画面抖动
调整 上色模式启动时的音效
调整 船坞下ui格式
调整 为设置界面增加音效
调整 Gallery模式下行走音效和速度
调整 默认音量大小
调整 可调节船体的数据调整界面
调整 装甲视图颜色效果
调整 白天时间
修改 船坞下相机最大俯角修复
调整 舰桥装甲可以自定


(Credit: False Falsette)


[h2]Debug[/h2]

修复 炮塔有时候会卡住的问题
修复 引擎损毁后船只动力反而增大的问题
修复 鱼雷提示标ui错位的问题
修复 武器系统状态显示文本错误
修改 船坞默认对齐模式单位
修复 对齐单位为1格的时候基本方块无法对齐的问题
修复 某些船只浮力计算出现问题
修复 ai船只浮力表现和玩家不一致
修复 四叶螺旋桨碰撞体错误
修复 默认船只开镜视角穿透水面的问题
修复 防空炮归位时报错的问题
修复 鱼雷尾迹堆积不消失的问题
修复 游戏暂停时设置菜单无法加载的问题
修复 游戏暂停时相机无法缩放等问题
修复 打开望远镜瞄准点变化的问题
修复 螺旋桨传动轴不对称的问题
修复 特定时间水面过于明亮的问题
修复 大和烟囱以及mod零件卡顿的bug
修复 传动轴不对称的问题
修复 纹理质量总是重置为中的问题
修复 相机切换视角出现错误
修复 鱼雷命中后水花效果不消失
修复 日系127mmType3主炮装甲和重量
修复 光晕过于强烈的问题
修复 视角随船只摇晃的问题
修复 创建新船只报错问题
修复 有两个1/2方块的bug
修复 一些新零件的尺寸大小
修复 旗帜页面按确定按钮无效的问题
修复 鱼雷伤害计算错误的问题
修复 ai只打坐标原点船体的问题
修复 基本方块调节大小后重量不变的问题
修复 新零件炮塔装甲不对
修复 搜索能搜索出飞机
修复 厄利孔面缺失
修复id 46零件转轴不对
修复 英系406炮塔炮管换成圆面
修复 id180零件法线反了
修复 mod缺失导致的游戏崩溃问题
修复 切换旗帜导致游戏崩溃的问题
修复 切换相机时导致的画面产生变化的问题
修复 切换相机导致画面抖动的问题
修复 没有选择方块也有删除音效的问题
修复 苏系406炮塔测距仪面缺失的问题
修复 德国105装填时间不对
修复 船坞信息提示不刷新
修复 防空炮在水下开火
修复 装甲颜色区分不明显
修复 去除日系96炮的弹药库
修复 连射开关有时候不开启
修复 美系127炮塔转轴错误
修复 俾斯麦测距仪不显示为模块
修复 id93零件炮座太大
修复 英国双联8寸炮管空隙


(Credit: YggiE)


[h2]In The End[/h2]

The major content for upcoming version 0.7 will be detection system and waterplanes. The roadmap of the game after that would be like: Waterplanes – Aircraft Carriers- Modern Weapons- Historical Missions – Mission Editor & New Game Modes – Multiplayer. It should be noted that the roadmap may change with the developing process of the game.

2020 is a tough year for everyone, a lot of things changed during the past year. As the only dev of this game, I have resigned my job and focus on developing this game, consequently it is predictable that the game will be updated more frequently than before. Here I want to say thanks to the support from active players in our community, without you the developing process of NavalArt would be much more difficult than now. Besides, there are two messages to declare, the first is we will participate in Steam’s Lunar Year Sale, during which the game will get a 15% discount. Meanwhile, after the sale the price of the game will increase about 20%.

At last, wish you all stay safe and happy new year , thanks for reading.


0.5.1 Hotfix 3

ChangeLog


Change: Camera maximum angle in Dock scene

Change: Less fog in battle scene

Fix: A critical bug that sometimes turrets don't fire when aimed at an target

Fix: game stucks at loading screen when it has been paused

Fix: turret fires when it's not aimed at the target

Added: Reflection effects of flame and smoke

0.5.1 Hotfix 2

ChangeLog


Change: The default horse power of the iowa class engine

Change: a little tip added to paint panel

Change: maximum range of horn sound

Fix: Ai can't use 460mm turret

Fix: TAB key doesn't work in battle

Fix: ship load error when it contains part whose id is 96

Fix: some error with paint panel

Fix: you can not horn when ship sunk