1. NavalArt
  2. News

NavalArt News

Hotfix 1740

[p]\[In-Game Build Version 1740][/p][p][/p][p][/p][p]Fixes:[/p]
  • [p]Fixed an issue where part mods could not be loaded in the shipyard due to missing AssetBundle packages.[/p]
  • [p]Fixed an issue with incorrect material loading for the n907 Japanese 140mm/50 3rd Year Type (Without Shielded).[/p]
  • [p]Fixed an issue where continuously renaming save folders did not take effect.[/p]
  • [p]Fixed an issue where the Presets Realistic-Richelieu was missing its 100mm secondary guns.[/p]
[p][/p][p]Adjusted:[/p]
  • [p]Set the secondary guns to automatic fire for the Presets Realistic- Indomitable and Advanced-G3.[/p]
  • [p]Added artillery firing arcs for the Presets Advanced-G3.[/p]
  • [p]Added line breaks to the descriptions of ship save files.[/p]
  • [p]Adjusted the direction of the torpedo bomber attack circle's entry arrow to match the torpedo release direction.[/p]
  • [p]Replaced the secondary guns with the correct 155mm guns for the Presets Realistic-Béarn.[/p]
  • [p]Adjusted the description prefixes for some preset ships under the Basic and Advanced categories.[/p]

NavalArt update V1.31 - Save Management and Armed Seaplane

[h2]Foreword[/h2][p]
Version 1.31 focuses on optimizing some underlying content. We have completely revamped the local save mechanism to facilitate easier management of numerous save files for both players and the development team. With continuous updates, our official parts have now surpassed the 900 mark. To better organize the various components, the dock scene's warehouse has introduced a new Parts Catalog Collapse System. Meanwhile, seaplane equipped with anti-ship weapons have also made their return to the game.[/p][p][/p][p][/p][h2]Dock[/h2][p]Added: Parts Catalog Collapse System[/p][p]Added: Shipsave Management System[/p][p]Added: Part category: Newly Added Parts[/p][p]Adjusted: Search tool in the Tab menu now only return results within the currently selected category.[/p][p][/p][p][/p][p][/p][h2]Air Combat[/h2][p]Added: Lvl II Squadron perk upgrade[/p][p]New Aircraft squadron perks:[/p][p]F-Two Aircraft Team[/p][p]F-Quick Maintenance I[/p][p]DB-Raiders[/p][p]DB-Quick Maintenance I[/p][p]DB-Bombing Training II[/p][p]TB-Raiders[/p][p]TB-Quick Maintenance I[/p][p]TB-Large Formation II[/p][p]TB-Bombing Training II[/p][p]B-Large Formation II[/p][p]R-Remove Armor[/p][p]R-Extra Armor[/p][p][/p][p]Fixed: issue where Squadron Torpedo Release Distance and Torpedo Gap were not affected by Perks.[/p][p]Fixed: issue where Perks for squadrons generated by Custom Airstrike were not taking effect.[/p][p]Fixed: issue where enemy aircraft from Custom Airstrike were unable to land at the airfield, preventing the Airstrike from concluding.[/p][p]Adjusted: Renamed in-game descriptions for squadron perk "Focused Armor Plating" and "Extended Armor Coverage" to "Critical Area Protection " and "Structural Reinforcement"[/p][p]Adjusted: Increased all air-launched torpedoes’ operational depth from -1m to -2m.[/p][p][/p][p]Adjusted RTS interface operation logic[/p][p]Fixed anomalies in fighter dogfight synchronization[/p][p]Fixed anomalies in fighter strafing damage determination[/p][p]Fixed a bug in the replenishment system that prevented squadrons from landing and a bug in the model after takeoff.[/p][p](Credit: Discord MOLLU)[/p][p][/p][p][/p][h2]Anti-Aircraft Gun[/h2][p]Adjustment: Relaxed restrictions of anti-air firing angle to resolve abnormal behavior where AA guns (including both DP guns and small caliber AA guns) hesitated to fire at hostile squadrons.[/p][p]Adjustment: Completely overhauled the stats (dps, range, damage pattern) of small caliber AA guns based on historical performance, in order to distinguish mid-range AA guns and close-range AA guns. The overall anti-air efficiency slightly increased.[/p][p][/p][p]Standardized AA Gun Armor Thickness:[/p][p]Light AA without shield:14mm[/p][p]Light AA with shield : 16mm[/p][p]Medium AA without shield: 20mm[/p][p]Medium AA with shield/ Enclosed AA turrets: 23mm[/p][p]Enclosed, armored AA turrets: 28mm
(Credit: Discord SirPerson)[/p][p][/p][p][/p][h2]Fixes[/h2][p]Fixed: issue where aircraft UI could not be hidden in RTS mode.[/p][p]Fixed: the wrongly displayed keybinding of ballast tank control.[/p][p]Fixed: issue where custom parts appeared duplicated and could not be selected.[/p][p]Fixed: rare issue causing ships with a high number of parts (8000+) to capsize when spawning near the edge of map.[/p][p]Fixed: loading failures caused by conflicting mod part ID.[/p][p]Fixed: issue where Airstrike-related achievements failed to trigger correctly.[/p][p][/p][p](Credit: Discord Worldoz)[/p][p][/p][p][/p][h2]Settings[/h2][p]Added: Ability to customize shortcut keys for the Keybinding Panel.[/p][p]Fixed: An issue where modifying Keyboard Binding would accidentally trigger specific bound functions.[/p][h2][/h2][h2]Gallery[/h2][p]Adjusted: Added key prompts for the walking mode button in the Gallery.[/p][p][/p][h2]Tutorial[/h2][p]Adjusted: Tutorial Level \[6] "Keyboard Shortcuts" now includes guidance on customizing shortcut keys.[/p][p]Fixed: An issue causing players to get stuck in Tutorial Level \[2] "The First Craft."[/p][p]Fixed: An issue causing players to get stuck in Tutorial Level \[5] "Advanced Building Techniques."[/p][p][/p][p][/p][h2]Parts[/h2][p][/p][h3]Adjusted[/h3][p]Renamed n70 Cabin Door I to Watertight Door I, same for n544,n545, n550.[/p][p]Renamed n314-316 Cabin Door II (Variants) to Deck hatch I (Variants)[/p][p]Removed the Germany nation tag for n666 370mm Porthole.[/p][p]Reclassified several Soviet and Russian weapons into their historical-accurate national categories[/p][p]Removed the Britain nation tag for n248 343mm/45 Two-gun turret due to significant modelling error.[/p][p]Renamed aircraft. Now the name directly display ordnance carried.[/p][p]Modified the Japanese 140mm/50 3rd Year Type (Casemate) model, increasing the maximum single-side rotation angle supported by the casemate from 120° to 135°.[/p][p]Slightly increased the accuracy of n525 Swedish 57mm/60 SAK 1950 Bofors Automatic AA Gun (Model 1950 Twin Mount)[/p][p]Fixed an issue where the size of the n637 French 155mm/50 Modèle 1920 (Casemate) was too small.[/p][p]When the aircraft is folded, bombs mounted under the folded wings of the aircraft are hidden.[/p][p][/p][h3]New Parts[/h3][p]French 305mm/45 Modèle 1906 (Modèle 1906 Two-gun Turret)[/p][p]French 240mm/50 Modèle 1902 (Modèle 1902 Two-gun Turret)[/p][p]French 75mm/63 Modèle 1908 (Single Mount)[/p][p]German 420mm/45 SK L/45 (Two-gun Turret)[/p][p]German 128mm/54 Doppelflak (Three-axis Stabilized Twin Turret)[/p][p]Japanese 460mm/50 5th Year Type (Two-gun Turret)[/p][p]Italian 203mm/50 Model 1924 (Model 1924 Twin Turret)[/p][p]Sweden 533mm Modell 1930 Quadruple Torpedo Launcher (Torped 141)[/p][p]Sweden 533mm Modell 1930 Quadruple Torpedo Launcher (Torped 141,Without Bridge)[/p][p]Sweden 533mm Modell 1930 Quintuplet Torpedo Launcher (Torped 141)[/p][p]Sweden 533mm Modell 1930 Quintuplet Torpedo Launcher (Torped 141,Without Bridge)[/p][p]Anchor I (Shank)[/p][p]Anchor I (Tripping palm)[/p][p]Anchor III[/p][p][/p][h3]New Part variants[/h3][p]Ladder (single)[/p][p]Japanese 140mm/50 3rd Year Type (Without Shielded)[/p][p]British 40mm/39 Mark VIII "Pom-Pom" Gun(Mark VI Octuple Mount)[/p][p]British 40mm/39 Mark VIII "Pom-Pom" Gun(RP 10 Mark VIA* Octuple Mount)[/p][p]Douglas SBD-3 'Dauntless' Dive Bomber (Scout)[/p][p]Vought SB2U 'Vindicator' Dive Bomber (Scout)[/p][p]Curtiss SB2C 'Helldiver' Dive Bomber (Scout)[/p][p]Grumman TBF 'Avenger' Torpedo Bomber (Scout)[/p][p]Curtiss SOC 'Seagull' Reconnaissance Seaplane (100lb AN/M30 HE *2)[/p][p]Aichi E13A 'Zero' Reconnaissance Seaplane (250kg Type.99 No.25 HE *1)[/p][p]Vought OS2U-1 'Kingfisher' Reconnaissance Seaplane (100lb AN/M30 HE *2)[/p][p]Arado Ar 196 Reconnaissance Seaplane (50kg SC50JA HE *2)[/p][p]Mitsubishi F1M2 'Zero' Observation Plane (50kg Type.94 HE *2)[/p][p]Consolidated PBY 'Catalina' Large Seaplane (1000lb AN-M65A1 HE *4)[/p][p]Consolidated PBY 'Catalina' Large Seaplane (MK 13-6 *2)[/p][p]Beriev Be-6 Large Seaplane (500kg FAB-500sv HE *6)[/p][p]Beriev Be-6 Large Seaplane (45-36MAN *2)[/p][p]Beriev Be-4 (KOR-2) Reconnaissance Seaplane (100kg FAB-100 HE *2)[/p][p]Kawanishi H6K Type.97 Large Seaplane (800kg No.80 Model 1 HE *2)[/p][p]Kawanishi H6K Type.97 Large Seaplane (Type 91 Model 3 *2)[/p][p]Kawanishi H8K Type.2 Large Seaplane (250kgType.99 No.25 HE *8)[/p][p]Kawanishi H8K Type.2 Large Seaplane (800kg Type.99 No.80 *2)[/p][p]Kawanishi H8K Type.2 Large Seaplane (Type 91 Model 3 *2)[/p][p]Supermarine “Walrus” Seaplane (250lb GP Mark.III HE *2)[/p][p]Curtiss SC-1 “Seahawk” Seaplane (250lb AN-M57 HE *2)[/p][p][/p][p][/p][h3]Reworked model[/h3][p]n84 Anchor I[/p][p]n149 Japanese 310mm/50 Three-gun Turret[/p][p]n651 Soviet 152mm/57 B-38 Pattern 1938 (MK-17 Twin Turret)[/p][p][/p][h3]Colored parts[/h3][p]n152 Japanese 356mm/45 41rd Year Type (two-gun Turret)[/p][p]n153 Japanese 356mm/45 41rd Year Type (two-gun Turret with Rangefinder)[/p][p]n293 American \[RIM-116 "Rolling Airframe"] Anti-Aircraft Missile Launcher[/p][p]n472 Soviet 152mm/57 B-38 Triple Turret(Radar)[/p][p]n473 Soviet 152mm/57 B-38 Triple Turret[/p][p]n544 Watertight Door II[/p][p][/p][h3]Historically corrected name and description[/h3][p]n119 French 57mm/60 Modèle 1951 Automatic AA Gun (ACAD Modèle 1948 Twin Mount)[/p][p]n133 French 152mm/55 Modèle 1930 (Modèle 1936 DP Triple Turret)[/p][p]n149 Japanese 310mm/50 Three-gun Turret[/p][p]n152 Japanese 356mm/45 41rd Year Type (two-gun Turret)[/p][p]n153 Japanese 356mm/45 41rd Year Type (two-gun Turret with Rangefinder)[/p][p]n177 American 254mm/40 Mark 3 (Mark 6 Two-gun Turret)[/p][p]n287 Soviet 30mm/54 AO-18 (AK-630 Single Mount)[/p][p]n288 Russian 30mm/54 AO-18KD (AK-630M2 Twin Mount)[/p][p]n525 Swedish 57mm/60 SAK 1950 Bofors Automatic AA Gun (Model 1950 Twin Mount)[/p][p][/p][p](Credit: Discord 天さん)[/p][h3][/h3][p][/p][h2]Ships&Ship Saves[/h2][p]Added new Presets: Baltimore, Chosin, Kirov, Béarn, Mogador[/p][p]Removed USS Alaska from Presets[/p][p]Reworked the Preset North Carolina[/p][p]Moved all presets into the Presets folder.[/p][p]Fixed an issue where the secondary guns on Presets Yamato '41" and Yamato '45 lacked a matte finish[/p][p]Fixed an issue where the Preset Renown had an excessively high speed[/p][p][/p][p](Credit: Ansel CNK)[/p]

Hotfix 1732

[p]\[In-Game Build Version 1732][/p][p][/p][p][/p][p]Fixes:[/p]
  • [p]Fixed a bug where aircraft sound effects disappeared after resupplying.[/p]
[p][/p][p]Adjusted:[/p]
  • [p]Adjusted the size of the copy and paste buttons in the shipyard.[/p][p][/p]
  • [p]Adjusted: Increased the Hangar Capacity of the Lexington (CV-16) preset.[/p][p][/p]
  • [p]Adjusted: Changed the 127mm/25mm naval gun on the Lexington (CV-16) preset to automatic fire.[/p][p][/p]
  • [p]Adjusted: Changed the 155mm/60mm naval gun on the Yamato '41 and Yamato '45 presets to automatic fire.[/p]

Hotfix 1731

[p]\[In-Game Build Version 1731][/p][p][/p][p][/p][p]Added:[/p]
  • [p]Player ship selection feedback in RTS mode[/p]
[p][/p][p]Remake:[/p]
  • [p]Remake the Anti-Air Basics Tutorial[/p]
[p][/p][p]Fixes:[/p]
  • [p]Fixed a bug where the collision box of mirrored custom part groups would shift after adjusting the X-axis offset in Mirror Mode.[/p]
  • [p]Fixed a bug where the aircraft runway warning could be overridden by other prompts.[/p]
  • [p]Fixed a bug where aircraft taking off from hangars or entering from off-map would have no engine sound.[/p]
  • [p]Fixed a bug where aircraft squadrons would not execute move commands upon takeoff.[/p]
  • [p]Fixed a bug where the aircraft squadron command queue would fail.[/p]
  • [p]Fixed the low texture resolution of part XF5U.[/p]
  • [p]Fixed the incorrect thumbnail color for parts n472 and n473 (Soviet 152mm/57 B-38 Triple Turret).[/p]
  • [p]Fixed issues with part n244 (Italian 320 mm/44 Model 1936 Twin Turret II) where the magazine height was too large and the hoist adjustable depth was too high.[/p]
  • [p]Fixed the incorrect thumbnail color for part n563 (Sailor).[/p]
  • [p]Fixed the bug where the preset ship Brooklyn had an excessively low speed.[/p]
  • [p]Fixed the bug where the preset ship Fuso '15 had midship turrets that could not rotate.[/p]
  • [p]Fixed incorrect armor and turret firing arcs for the preset ship Omaha.[/p]
  • [p]Fixed a bug where dive bomber accuracy did not improve with increased bombing altitude.[/p]
  • [p]Fixed incorrect priority for aircraft takeoff methods.[/p]
  • [p]Fixed the popup area of the squadron formation control panel blocking mouse clicks.[/p]
  • [p]Fixed the Safe Mode prompt for 16:10 aspect ratio.[/p]
  • [p]Fixed the issue where the DP Gun would ignore the elevation angle limit when firing in AA mode[/p]
  • [p]Fixed the bug that there is no enemy aircraft name when locking the enemy aircraft in the Airstrike level[/p]
[p][/p][p]Adjusted:[/p]
  • [p]Adjusted Arado Ar 196 Reconnaissance Seaplane: Hangar Capacity 6 → 9.[/p]
  • [p]Adjusted Douglas SBD-3 'Dauntless' Dive Bomber: Hangar Capacity 8 → 11.[/p]
  • [p]Adjusted Aichi E13A 'Zero' Reconnaissance Seaplane: Hangar Capacity 6 → 9.[/p]
  • [p]Adjusted Mitsubishi F1M2: Hangar Capacity 7 → 8.[/p]
  • [p]Adjusted Fairey 'Swordfish' MK.I Biplane Torpedo Bomber: Hangar Capacity 9 → 8.[/p]
  • [p]Adjusted Aichi E13A: Cruise Speed 211 → 202.[/p]
  • [p]Adjusted Mitsubishi F1M2: Cruise Speed 200 → 194.[/p]
  • [p]Adjusted Changed the text and color scheme of the Safe Mode entry prompt to make it more noticeable.[/p]
  • [p]Adjusted tutorial UI layout so its size better matches the text length.[/p]
  • [p]Adjusted the Torpedo Bomber specialization "Elite Crew": Attack Radius reduction changed from -20% to -10%; Torpedo Release Distance reduction changed from -20% to -10%.[/p]
  • [p]Adjusted Replaced the seaplane on the preset ship Louisiana with the Curtiss SC-1 "Seahawk".[/p]
  • [p]Adjusted optimized the airstrike mode selection button style[/p]

Hotfix 1728

[p]\[In-Game Build Version 1728][/p][p][/p][p][/p][p]Added: [/p]
  • [p]Added New Presets ships:Algérie [/p]
  • [p]Added Mikoyan-Gurevich MiG-17 Fighter [/p]
  • [p]Added Shenyang J-5 Fighter

    [/p]
[p]Fixes:[/p]
  • [p]Fixed some name and description adjustments that were not implemented[/p]
  • [p]Fixed the name and description verification for the N336 German 263mm RK L/35 C86 single-mount turret [/p]
  • [p]Fixed the landing gear cover facing the wrong direction for the N872 Vought XF5U "Flying Pancake" carrier-based fighter [/p]
  • [p]Fixed the new thumbnails for remade parts not taking effect [/p]
  • [p]Fixed the issue of text disappearing in the custom air strike mode nation selection UI [/p]
  • [p]Fixed the issue of Perk button title text disappearing [/p]
  • [p]Fixed the English translation of some old default ship descriptions to be standardized [/p]
  • [p]Fixed the bug that the secondary guns of Presets Richelieu were missing[/p]
  • [p][/p]
[p]Adjusted:[/p]
  • [p]Adjusted the air strike UI to retain the previous country selection when updating the selectable country [/p]
  • [p]Adjusted the asynchronous loading of the custom air strike UI to improve the opening speed of the custom air strike UI [/p]
  • [p]Adjusted Douglas XTB2D-1 “Skypirate” Torpedo Bomber Torpedo Release Interval [/p]
  • [p]Adjustment: Increased the X-axis dispersion of the Soviet 76mm/41.5 M1940 F-34 Tank Gun [/p]
  • [p]Adjustment: Renamed the Presets SMS Tirpitz to KMS Tirpitz [/p]
  • [p]Adjustment: Renamed the Presets USS BB67 Montana to USS Montana[/p]