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NavalArt News

Hotfix 1732

[p]\[In-Game Build Version 1732][/p][p][/p][p][/p][p]Fixes:[/p]
  • [p]Fixed a bug where aircraft sound effects disappeared after resupplying.[/p]
[p][/p][p]Adjusted:[/p]
  • [p]Adjusted the size of the copy and paste buttons in the shipyard.[/p][p][/p]
  • [p]Adjusted: Increased the Hangar Capacity of the Lexington (CV-16) preset.[/p][p][/p]
  • [p]Adjusted: Changed the 127mm/25mm naval gun on the Lexington (CV-16) preset to automatic fire.[/p][p][/p]
  • [p]Adjusted: Changed the 155mm/60mm naval gun on the Yamato '41 and Yamato '45 presets to automatic fire.[/p]

Hotfix 1731

[p]\[In-Game Build Version 1731][/p][p][/p][p][/p][p]Added:[/p]
  • [p]Player ship selection feedback in RTS mode[/p]
[p][/p][p]Remake:[/p]
  • [p]Remake the Anti-Air Basics Tutorial[/p]
[p][/p][p]Fixes:[/p]
  • [p]Fixed a bug where the collision box of mirrored custom part groups would shift after adjusting the X-axis offset in Mirror Mode.[/p]
  • [p]Fixed a bug where the aircraft runway warning could be overridden by other prompts.[/p]
  • [p]Fixed a bug where aircraft taking off from hangars or entering from off-map would have no engine sound.[/p]
  • [p]Fixed a bug where aircraft squadrons would not execute move commands upon takeoff.[/p]
  • [p]Fixed a bug where the aircraft squadron command queue would fail.[/p]
  • [p]Fixed the low texture resolution of part XF5U.[/p]
  • [p]Fixed the incorrect thumbnail color for parts n472 and n473 (Soviet 152mm/57 B-38 Triple Turret).[/p]
  • [p]Fixed issues with part n244 (Italian 320 mm/44 Model 1936 Twin Turret II) where the magazine height was too large and the hoist adjustable depth was too high.[/p]
  • [p]Fixed the incorrect thumbnail color for part n563 (Sailor).[/p]
  • [p]Fixed the bug where the preset ship Brooklyn had an excessively low speed.[/p]
  • [p]Fixed the bug where the preset ship Fuso '15 had midship turrets that could not rotate.[/p]
  • [p]Fixed incorrect armor and turret firing arcs for the preset ship Omaha.[/p]
  • [p]Fixed a bug where dive bomber accuracy did not improve with increased bombing altitude.[/p]
  • [p]Fixed incorrect priority for aircraft takeoff methods.[/p]
  • [p]Fixed the popup area of the squadron formation control panel blocking mouse clicks.[/p]
  • [p]Fixed the Safe Mode prompt for 16:10 aspect ratio.[/p]
  • [p]Fixed the issue where the DP Gun would ignore the elevation angle limit when firing in AA mode[/p]
  • [p]Fixed the bug that there is no enemy aircraft name when locking the enemy aircraft in the Airstrike level[/p]
[p][/p][p]Adjusted:[/p]
  • [p]Adjusted Arado Ar 196 Reconnaissance Seaplane: Hangar Capacity 6 → 9.[/p]
  • [p]Adjusted Douglas SBD-3 'Dauntless' Dive Bomber: Hangar Capacity 8 → 11.[/p]
  • [p]Adjusted Aichi E13A 'Zero' Reconnaissance Seaplane: Hangar Capacity 6 → 9.[/p]
  • [p]Adjusted Mitsubishi F1M2: Hangar Capacity 7 → 8.[/p]
  • [p]Adjusted Fairey 'Swordfish' MK.I Biplane Torpedo Bomber: Hangar Capacity 9 → 8.[/p]
  • [p]Adjusted Aichi E13A: Cruise Speed 211 → 202.[/p]
  • [p]Adjusted Mitsubishi F1M2: Cruise Speed 200 → 194.[/p]
  • [p]Adjusted Changed the text and color scheme of the Safe Mode entry prompt to make it more noticeable.[/p]
  • [p]Adjusted tutorial UI layout so its size better matches the text length.[/p]
  • [p]Adjusted the Torpedo Bomber specialization "Elite Crew": Attack Radius reduction changed from -20% to -10%; Torpedo Release Distance reduction changed from -20% to -10%.[/p]
  • [p]Adjusted Replaced the seaplane on the preset ship Louisiana with the Curtiss SC-1 "Seahawk".[/p]
  • [p]Adjusted optimized the airstrike mode selection button style[/p]

Hotfix 1728

[p]\[In-Game Build Version 1728][/p][p][/p][p][/p][p]Added: [/p]
  • [p]Added New Presets ships:Algérie [/p]
  • [p]Added Mikoyan-Gurevich MiG-17 Fighter [/p]
  • [p]Added Shenyang J-5 Fighter

    [/p]
[p]Fixes:[/p]
  • [p]Fixed some name and description adjustments that were not implemented[/p]
  • [p]Fixed the name and description verification for the N336 German 263mm RK L/35 C86 single-mount turret [/p]
  • [p]Fixed the landing gear cover facing the wrong direction for the N872 Vought XF5U "Flying Pancake" carrier-based fighter [/p]
  • [p]Fixed the new thumbnails for remade parts not taking effect [/p]
  • [p]Fixed the issue of text disappearing in the custom air strike mode nation selection UI [/p]
  • [p]Fixed the issue of Perk button title text disappearing [/p]
  • [p]Fixed the English translation of some old default ship descriptions to be standardized [/p]
  • [p]Fixed the bug that the secondary guns of Presets Richelieu were missing[/p]
  • [p][/p]
[p]Adjusted:[/p]
  • [p]Adjusted the air strike UI to retain the previous country selection when updating the selectable country [/p]
  • [p]Adjusted the asynchronous loading of the custom air strike UI to improve the opening speed of the custom air strike UI [/p]
  • [p]Adjusted Douglas XTB2D-1 “Skypirate” Torpedo Bomber Torpedo Release Interval [/p]
  • [p]Adjustment: Increased the X-axis dispersion of the Soviet 76mm/41.5 M1940 F-34 Tank Gun [/p]
  • [p]Adjustment: Renamed the Presets SMS Tirpitz to KMS Tirpitz [/p]
  • [p]Adjustment: Renamed the Presets USS BB67 Montana to USS Montana[/p]

NavalArt update V1.3 - Airstrikes Remake and Squadron Perks

[h2]Foreword[/h2][p][/p][p]Version 1.3 further expands the aircraft system and overhauls the airstrike system. You can now freely choose between level-based airstrikes and fully customized airstrike missions. A new squadron Perk system allows you to tailor your air forces to specialized missions. Key manipulation has also been implemented.[/p][p][/p][p][/p][p][/p][h2]Features[/h2][p]Added key manipulation.[/p][p]Added Airstrike Survival mode.[/p][p]Added Airstrike Customization mode.[/p][p]Added Squadron Perk System.[/p][p]Added manual AA priority target designation (X key for direct aim/left-click on mouse/right-click when selecting yourself in the RTS interface).[/p][p]Added instant in-game squadron formation changes.[/p][p]Added in-game squadron formation density switching.[/p][p]Added off-Map aircraft entry logic.[/p][p]Added pre-input for aircraft level changes.[/p][p]Added the ability to enable all mod buttons in the admin panel.[/p][p][/p][p](Credit: Timothy_)[/p][p][/p][p][/p][h2]Fixed[/h2][p]When adjusting part values ​​in the Shipyard, non-numeric inputs would automatically cause the value to be set to 0.[/p][p]Repeatedly switching module displays during the multiplayer countdown caused module textures to turn white.[/p][p][/p][p](Credit: Ansel CNK)[/p][p][/p][p][/p][h2]Adjustments[/h2][p]Relaxed the adjustment limits of most adjustment boxes.[/p][p]The default number of fighters per squadron has been reduced to 3.[/p][p]The default number of bombers per squadron has been reduced to 5.[/p][p]The Shift, Ctrl, and Alt keys are now triggered when they are raised to accommodate key combinations.[/p][p]Changed the default keybind for first-person mode in the Gallery to H.[/p][p]Disabled all friendly module damage.[/p][p]After adjusting the language, a prompt appears stating that the game needs to be restarted to apply the changes.[/p][p][/p][p][/p][h2]Level[/h2][p]Added Airstrike: United States - Early WWII[/p][p]Added Airstrike: United States - Mid-WWII[/p][p]Added Airstrike: United States - Late WWII[/p][p]Added Airstrike: United States - Hell Loop[/p][p]Added Airstrike: Japan - Early WWII[/p][p]Added Airstrike: Japan - Mid-WWII[/p][p]Added Airstrike: Japan - Late WWII[/p][p]Added Airstrike: Japan - Hell Loop[/p][p][/p][p]Adjustments: Hunting Flagship Sovetsky Soyuz: Implemented new off-map Airstrike mechanics[/p][p]Adjustments: Hunting Flagship Sovetsky Soyuz: Added fighters to the German forces[/p][p]Adjustments: Hunting Flagship Yamato: Implemented new off-map Airstrike mechanics[/p][p]Adjustments: Hunting Flagship Alsace: Updated Richelieu's weapons[/p][p]Adjustments: Hunting Flagship Alsace: Updated Algeria's weapons[/p][p][/p][p][/p][p][/p][h2]Ship[/h2][p]Added: New Presets ships: Spruance, Omaha, Laffey (DD-724),Richelieu[/p][p]Fixes: Fixed some verification bugs in the Presets ship North Carolina[/p][p]Fixes Fixed a bug that caused incorrect smoke effects on the Presets ship King George V.[/p][p]Fixed: Fixed some verification errors on the Presets ship King George V.[/p][p]Fixed: Fixed a bug where the Leniniskiy Komsomol funnel icon on the preset ship was incorrectly oriented.[/p][p]Fixed: Fixed several minor bugs on the preset ship Queen Elizabeth.[/p][p]Fixed: Fixed a 1.5m offset on the x-axis on the preset ship IJN-Mikasa.[/p][p]Fixed: Fixed model floating errors on some old preset ships.[/p][p]Adjustments: Replaced the 155mm turret on the Yamato '41 with a new part.[/p][p]Adjustments: Replaced the 155mm turret on the Yamato '45 with a new part.[/p][p]Adjustments: Added descriptions to old preset that did not have descriptions.[/p][p]Adjustments: Replaced the placeholder weapons on some old preset ships.[/p][p]Adjustments: Renamed CNS Nanchang to Nanchang.[/p][p](Credit: Reddit Elmny)[/p][p][/p][p][/p][h2]Parts[/h2][p]Added the following parts.[/p][p]Japanese 140mm/50 3rd Year Type (Casemate,Elevation increase)[/p][p]British 102mm/45 BL Mark.IX (T.I. Mark. I Three-gun Mount)[/p][p]French 139mm/50 Modèle 1934 (Saint-Chamond Modèle 1934 Two-gun Mount)[/p][p]British 76mm/70 N1 (Mark 6 Twin Mount)[/p][p]American 76mm/70 Mark 26 (Mark 37 Mod0 Twin Mount)[/p][p]American Mark 33 GFCS[/p][p]American Mark 33 GFCS(Open)[/p][p]Petlyakov Pe-8 Heavy Bomber[/p][p]Vought XF5U "Flying Pancake" Fighter[/p][p]Douglas XTB2D-1 “Skypirate” Torpedo Bomber[/p][p]Curtiss SC-1 “Seahawk” Seaplane[/p][p]Aérospatiale SA321 “Super Frelon” Helicopter[/p][p]Wright Flyer I[/p][p]Douglas A-4B “Skyhawk” Attack aircraft[/p][p]Mikoyan-Gurevich MiG-17 (carrier-based version) \[Enable after hot update][/p][p]Shenyang J-5 \[Enable after hot update][/p][p]Japanese 155mm/60 3rd Year Type (Three gun turret,Yamato,With Bracket)[/p][p]French 100mm/45 Modèle 1930 (Modèle 1931 Twin Mount)[/p][p]Soviet 76mm/41.5 M1940 F-34 Tank Gun (Model 1942 Turret)[/p][p]Soviet 76mm/41.5 M1940 F-34 Tank Gun (Model 1943 Turret)[/p][p]Bollard V[/p][p]British 343mm/45 Mark V (Mark II** Two-gun Turret)[/p][p][/p][p] [/p][p][/p][p]Reset the following parts[/p][p]n234 Japanese 140mm/50 3rd Year Type (Twin Mount) Description and Model[/p][p]n235 Japanese 140mm/50 3rd Year Type (Single Mount) Description and Model[/p][p]n236 Japanese 140mm/50 3rd Year Type (Casemate) Description and Model[/p][p][/p][p]Repaired the following parts[/p][p]n391 German 50mm Flak (Twin Turret) Name and Description Bug[/p][p]n663 British 152mm/50 BL Mark XXIII (Mark XXI Two-gun Turret) Turret Color Bug[/p][p]n852 Supermarine “Walrus” Seaplane Folding Wing Animation Bug[/p][p]n308 American 127mm/54 Mk 42 Dual-Purpose Turret barrel retraction Bug[/p][p]N787 24-Sided Hemi sphere (Smooth) and N788 Hemi sphere (Smooth) collision box Bug[/p][p][/p][p]Provide color separation for the following parts[/p][p]N24 American 152mm/47 Mark 16 Triple Turret[/p][p]N67 Japanese 127mm/50 3rd Year Type (Type C Two-Gun Mount)[/p][p]N238 Italian Oto Melara 76mm Naval Turret[/p][p]N240 Japanese 127mm/50 3rd Year Type (Type B Single Mount)[/p][p]N256 Soviet 100mm/70 SM-5 Twin Turret[/p][p]N308 American 127mm/54 Mk 42 Dual-Purpose Turret[/p][p]N407 Japanese 127mm/50 3rd Year Type (Type A Twin Mount)[/p][p]n408 Japanese 127mm/50 3rd Year Type (Type B Two-Gun Mount)[/p][p]n666 German 370mm Porthole[/p][p]n703 Porthole 5x1 (1.5m)[/p][p]n704 Porthole 5x1 (2m)[/p][p]n705 Porthole 10x1 (1.5m)[/p][p]n706 Porthole 10x1 (2m)[/p][p][/p][p]Apply smooth shading to the following models[/p][p]n221 German 88mm/45 SK L/45[/p][p]n233 French 100mm/45 Modèle 1933 (Modèle 1937 Twin Mount)[/p][p]n237 Italian 30 mm Breda-Mauser AA Turret[/p][p]n238 Italian Oto Melara 76mm Naval Turret[/p][p]n243 Italian 320 mm/44 Model 1936 Twin Turret I[/p][p]n244 Italian 320 mm/44 Model 1936 Twin Turret II[/p][p]n245 Italian 320 mm/44 Model 1936 Triple Turret[/p][p]n246 Swedish 120 mm/46 (4.7") TAK120 Gun[/p][p]n248 Britain 343mm/45 Mark V Twin Turret[/p][p]n252 German 55mm/77 Gerät 58 Automatic Gun (Single Mount)[/p][p]n253 German 55mm/77 Gerät 58 Automatic Gun (Twin Mount)[/p][p]n254 British 7.7mm Lewis Model 1916 Dual Machine Gun[/p][p]n255 American 203mm/55 Mark28 (Mark 71 Single Mount)[/p][p]n256 Soviet 100mm/70 SM-5 Twin Turret[/p][p]n257 Soviet 305mm Recoilless Gun[/p][p]n259 Japanese 152mm/50 41rd Year Type (Two gun Mount)[/p][p]n260 Japanese 152mm/50 41rd Year Type (Two gun Mount With Rangefinder) [/p][p]n262 Japanese Rangefinder 2m[/p][p][/p][p](Credit: Ansel CNK)[/p][p][/p][p]The above is the update log for this update. The aircraft-focused version update is roughly complete, and we will announce the update roadmap in the near future, so stay tuned![/p][p][/p]

Hotfix 1720

[p]\[In-Game Build Version 1720][/p][p][/p][p]Added:[/p][p]Added updated 2 tips.[/p][p][/p][p]Fixes:[/p]
  • [p]Fixed a issue with incorrect catapult angle indication in the module view.[/p]
  • [p]Fixed a issue with catapults not being displayed as blue in the module view.[/p]
  • [p]Fixed a issue with aircraft torpedo Deflection excessive.[/p]
  • [p]Fixed a issue with ship-borne torpedo Deflection excessive.[/p]
  • [p]Fixed a issue with the bomb aiming sound effect playing continuously.[/p]
  • [p]Fixed a issue with the squadron interrupting the return command after disengaging from air combat.[/p]
  • [p]Fixed a issue with incorrect smoke exhaust for the pre-built ship King George V.[/p]
  • [p]Fixed a issue with the pre-built ship King George V not having a Angle of Fire set.[/p]
  • [p]Fixed a issue with the Leniniskiy Komsomol funnel symbol on the default ship, causing it to be oriented incorrectly.[/p]
  • [p]Fixed a several minor issues with the default ship, the Queen Elizabeth.[/p]
[p][/p][p]Adjusted[/p]
  • [p]Adjusted a problem with ship-borne torpedoes not displaying the lead line when the lead cannot be calculated.[/p]
  • [p]Adjusted a problem with fighters no longer dropping their altitude after disengaging from interception.[/p]