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Vertigo 2 News

4/2 patch

- Made F1 key open dev console in addition to the tilde key
- Fixed bug where you would not respawn on boat in Great Sea
- Fixed bug where final boss could end up outside arena, softlocking the fight
- Fixed assembly door UI being unreliable
- Fixed player grenades not splashing in water
- Fixed hearttree leaf doors not opening if you return to them a second time
- Slightly lowered difficulty of igneosaur on easy mode
- Slightly lowered health of Saplord
- Adjust crane controls, may be less likely to lock up
- Fixed NaniRun minigame highscore not working

EDIT - additional changes

- Fixed game timer not working
- Fixed objects held in hands not consistently making it through level loads
- Fixed thermal vault door being closed if you load a checkpoint after opening it

3/31 hotfix

- Fixed warehouse elevator UI interaction being unreliable
- Fixed revolver hand pose being flipped when in left handed mode
- Fixed teleporting on escalators sending you out of bounds
- Fixed Visual C++ Redistributable not being included in the game, causing issues for people that didn't have it installed
- Fixed teleport and switch weapon being bound to same button when in left handed mode with flipped input
- Made captions follow view up and down

3/30 hotfix

- Added a failsafe for when brian gets stuck on the elevator
- Fixed a rare bug where Therus would stop progressing in Bon Voyage
- Fixed a bug when you pick up the Quad Bow while holding another weapon

Vertigo 2 is out now!

Thanks for you patience everyone, enjoy this new trailer and enjoy the game!

[previewyoutube][/previewyoutube]

Gameplay Preview - Centaur

One week remains until release, so here's a little teaser showing an early-game boss, the Centaur!

[previewyoutube][/previewyoutube]