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Desert Child News

Game Runs Very Fast on High Refresh Monitor - Bug (and Fix!)

Hello! We're currently experiencing an issue where users with high refresh monitors will run some races insanely fast, 2-4 times the intended speed. This results in the racer crossing the finish line very quickly, and ends with a glitchy graphics, upside down world that lasts ~10 seconds or so.

Essentially the game is running at very high FPS, instead of the intended 60 FPS.

We hope to address this properly, but in the meantime, here are a few ways you can fix it, if experiencing this issue:
1) Run the game in Windowed mode.
or
2) Drop your monitor's refresh rate to 60Hz before starting the game.

Apologies for this issue, and we'll add patch notes at the point it is fixed in entirety.

Desert Child Released



Rev your hoverbikes! The highly anticipated hoverbike racing shooter, Desert Child, by Australian indie developer Oscar Brittain and publisher Akupara Games is now available!

https://youtu.be/h_g2ikGNTjM

In Desert Child you are broke, but talented, hoverbike racer who needs to find a way off Earth to get to Mars to compete in the Grand Prix, the greatest race in the universe. Explore a vibrant pixel-art solar system in this stylized racing adventure flavored with colorful sidequests, fierce hoverbike competitions, and a chill, lo-fi hip-hop soundtrack.

Nothing’s free in Desert Child.

Game Features
  • Hunt bounties, do odd jobs, throw races - do anything you can to earn cash.
  • Explore a pixel-art solar system inspired by Cowboy Bebop, Akira and Redline.
  • Customize your vintage bike with various modifications.
  • Dine on a range of interplanetary cuisine with sweet buffs to help you win.
  • Master deep combat and racing mechanics and define your own style.
  • Race, shoot, and get better! Designed for replayability, with secrets that will keep you coming back.
  • Chill to an original lo-fi/hip-hop soundtrack.

Desert Child - Coming Soon

We are excited to announce the launch date of the hoverbike racing adventure, Desert Child, coming on December 11, 2018 for $11.99.

https://youtu.be/nyFZAD4Ek2o

In Desert Child you are broke, but talented, hoverbike racer who needs to find a way off Earth to get to Mars to compete in the Grand Prix, the greatest race in the universe. Explore a vibrant pixel-art solar system in this stylized racing adventure flavored with colorful sidequests, fierce hoverbike competitions, and a chill, lo-fi hip-hop soundtrack, all developed by solo developer, Oscar Brittain.


Game Features
  • Hunt bounties, deliver pizzas, throw races - do anything you can to earn cash.
  • Explore a pixel-art solar system inspired by Cowboy Bebop, Akira and Redline.
  • Customize your vintage bike with various modifications.
  • Dine on a range of interplanetary cuisine with sweet buffs to help you win.
  • Master deep combat and racing mechanics and define your own style.
  • Race, shoot, and get better! Designed for replayability, with secrets that will keep you coming back.
  • Chill to an original lo-fi/hip-hop soundtrack.

Desert Child Arcade Cabinet

We had been keeping this a secret for a while and E3 was our debut party! Some of you may have already seen it at E3, but if you missed it, here’s more information about all the love that went into creating a custom arcade cabinet for Desert Child.



With the help of our good friend, Quan Nguyen from Arcadeworks, we took an existing Virtua Tennis arcade cabinet that we purchased at an auction, stripped it down (don’t worry, we saved the all the original parts for Virtua Tennis) and customized it to give it a Akupara Games x Desert Child look.



The cabinet is outfitted with 2 sets of Logitech G560 speakers and subwoofers, Sanwa joystick and buttons, a custom control panel, 2 LCD Monitors and 2 mid-level PCs. An added bonus was that the speakers had LED lights, which looked really cool when we mounted them inside of the marquee. The cabinet art overlays were done by artist Mike Shanks, who did an excellent job in creating the the overall aesthetic.



The reception we received at E3 was overwhelming, as we consistently had crowds at our booth. Thanks to everyone who was able to make it out to our booth at IndieCade to hang out with us, give us high fives! We really appreciate the continued support of Akupara Games and Desert Child.



For more updates, don’t forget to follow us on Steam and wishlist Desert Child!

https://store.steampowered.com/app/844050/Desert_Child/