May 13th 2020 Weekly Maintenance Schedule Patch Notes
Attention, Chasers!
Please check the weekly maintenance schedule below.
The following patch note pertains to contents that will be updated during the (UTC+0) May 13th,2020 Weekly Maintenance.
Maintenance will happen during the following times:

(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)
[h3]New Karma Released[/h3]
Name: Soul of Magus
Weapon: Orb
Type: Long-Range, Slayer
Soul of Magus is a long-range magic slayer that uses an orb as a weapon.
The orb has a power and movement of its own that is separate from the wielder and is very versatile.
Your combat style will change depending on how you want to utilize the orb.

[h3]PVP Season 4[/h3]
Your Season 4 Rank will be soft reset depending on your rank from Season 3.
All ranks will be decreased by 3.
The highest rank you can acquire after the reset is B1 and the lowest is D1.
For E ranks, you will automatically be set to E1 regardless of which stage you were at.

Also, starting with Season 4, there will no longer be challenges that requires a Chaser to reach a certain interrupt or damage. In order to implement these, all the daily and weekly challenges that were in progress will be reset.
Consecutive Win Rating Bonus Limit
When calculating the player's rating, you will no longer receive rating bonus for more than 10 consecutive wins. Originally, our plan for the consecutive win bonus was for the good player to advance their rating fast to fight other players at their skill level but there were cases where the bonus rating was getting out of hand.
Party Rating Calculation Revamp
Party Rating calculation will no longer take the individual ranking of the party member. Instead, the rating will solely be calculated by the individual member's rating. We decided to change it this way because starting with Season 3, players were able to reach a certain rank by playing a lot and we didn't want to calculate the wrong skill rating depending on their rank.
Fixed Maximum Match Rating
When a party or an individual player hits a certain rating, their matchmaking rating will be set to a fixed amount.
This is in order to reduce the matchmaking time for players with too high of a rating.
This maximum rating might change in the future depending on how it works out.
[h3]Revamp[/h3]
• Tutorial Revamp
- A new tutorial has been added to help new players navigate the UI and controls using a Great Sword and Longbow.
- The tutorial can be repeated at any time in the Mission Map window even after you complete it.

• Beginner Mission Revamp
- You will now be able to go through a set of beginner missions in each mode against an AI in order to learn the game. Players who did not complete the initial 3 beginner missions will be able to play it again.

• Mission Revamp
- PVP
- You can now select a PVP mode of your choice. However, you will not be able to choose the map.
- There will be 3 Official Modes and only those 3 official modes will impact your rank and rating.

- PVE
- Previous Scout and Annihilation modes will be combined in to one as [Scout] missions. You will now play 1 random mission from the previous 9 missions.
- [Raid] missions will stay the same and rotate each day.

- Beta
- In order to polish the two modes, Capture the Crystal and Survival: Kardia Island, they will be entering a beta phase. These two maps in beta phase will not affect your rank or rating and they can be matched separately. These two modes will rotate every 30 min and the rewards for winning will remain the same.


- Mission Rewards Revamp
- The mission rewards were changed to the following.

• Command Display Revamp
- The way Karma's command info and the way they show up in the Training Ground has been revamped.
- Categorize commands that can only be executed in certain situations
- Display Chase / Grab Status Separately
- Show previously unavailable commands
Before:

After:

[h3]Improvement[/h3]
• Camera Zoom distance improved when entering Eltheca
- When you first login to the game and enter Eltheca, your camera will be zoomed out to max as default.
Before:

After:

• Capture the Flag's flag icon and effect will be improved
- In order to visually assist players, we have added new icons and effects.

• Combine Character & Karma UI
- Character Window and Karma Window will be combined in to one in order to make it easier for players to navigate.

• Switch Channel Window has been moved to System Menu
- We removed the hot key for the Switch Channel function and added it to the System Menu.

[h3]Event[/h3]
• Soul of Magus Burning Event (UTC+0 2020-05-13 07:00 - 2020-05-27 05:00)
- When playing with Soul of Magus Karma during the event, you will receive 30% Boost to AP, CP, and DP.
Please check the weekly maintenance schedule below.
The following patch note pertains to contents that will be updated during the (UTC+0) May 13th,2020 Weekly Maintenance.
Maintenance will happen during the following times:

(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)
[h3]New Karma Released[/h3]
Name: Soul of Magus
Weapon: Orb
Type: Long-Range, Slayer
Soul of Magus is a long-range magic slayer that uses an orb as a weapon.
The orb has a power and movement of its own that is separate from the wielder and is very versatile.
Your combat style will change depending on how you want to utilize the orb.

[h3]PVP Season 4[/h3]
Your Season 4 Rank will be soft reset depending on your rank from Season 3.
All ranks will be decreased by 3.
The highest rank you can acquire after the reset is B1 and the lowest is D1.
For E ranks, you will automatically be set to E1 regardless of which stage you were at.

Also, starting with Season 4, there will no longer be challenges that requires a Chaser to reach a certain interrupt or damage. In order to implement these, all the daily and weekly challenges that were in progress will be reset.
Consecutive Win Rating Bonus Limit
When calculating the player's rating, you will no longer receive rating bonus for more than 10 consecutive wins. Originally, our plan for the consecutive win bonus was for the good player to advance their rating fast to fight other players at their skill level but there were cases where the bonus rating was getting out of hand.
Party Rating Calculation Revamp
Party Rating calculation will no longer take the individual ranking of the party member. Instead, the rating will solely be calculated by the individual member's rating. We decided to change it this way because starting with Season 3, players were able to reach a certain rank by playing a lot and we didn't want to calculate the wrong skill rating depending on their rank.
Fixed Maximum Match Rating
When a party or an individual player hits a certain rating, their matchmaking rating will be set to a fixed amount.
This is in order to reduce the matchmaking time for players with too high of a rating.
This maximum rating might change in the future depending on how it works out.
[h3]Revamp[/h3]
• Tutorial Revamp
- A new tutorial has been added to help new players navigate the UI and controls using a Great Sword and Longbow.
- The tutorial can be repeated at any time in the Mission Map window even after you complete it.

• Beginner Mission Revamp
- You will now be able to go through a set of beginner missions in each mode against an AI in order to learn the game. Players who did not complete the initial 3 beginner missions will be able to play it again.

• Mission Revamp
- PVP
- You can now select a PVP mode of your choice. However, you will not be able to choose the map.
- There will be 3 Official Modes and only those 3 official modes will impact your rank and rating.

- PVE
- Previous Scout and Annihilation modes will be combined in to one as [Scout] missions. You will now play 1 random mission from the previous 9 missions.
- [Raid] missions will stay the same and rotate each day.

- Beta
- In order to polish the two modes, Capture the Crystal and Survival: Kardia Island, they will be entering a beta phase. These two maps in beta phase will not affect your rank or rating and they can be matched separately. These two modes will rotate every 30 min and the rewards for winning will remain the same.


- Mission Rewards Revamp
- The mission rewards were changed to the following.

• Command Display Revamp
- The way Karma's command info and the way they show up in the Training Ground has been revamped.
- Categorize commands that can only be executed in certain situations
- Display Chase / Grab Status Separately
- Show previously unavailable commands
Before:

After:

[h3]Improvement[/h3]
• Camera Zoom distance improved when entering Eltheca
- When you first login to the game and enter Eltheca, your camera will be zoomed out to max as default.
Before:

After:

• Capture the Flag's flag icon and effect will be improved
- In order to visually assist players, we have added new icons and effects.

• Combine Character & Karma UI
- Character Window and Karma Window will be combined in to one in order to make it easier for players to navigate.

• Switch Channel Window has been moved to System Menu
- We removed the hot key for the Switch Channel function and added it to the System Menu.

[h3]Event[/h3]
• Soul of Magus Burning Event (UTC+0 2020-05-13 07:00 - 2020-05-27 05:00)
- When playing with Soul of Magus Karma during the event, you will receive 30% Boost to AP, CP, and DP.