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April 29th 2020 Weekly Maintenance Schedule Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) April 29th,2020 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h2]Event[/h2]
1. 1 Year Anniversary Attendance Event (UTC+0 2020-4-29 06:00 – 2020-05-27 05:00)
- Login during the Event period to receive a variety of items such as 1 Year Anniversary Hat, Wings, Emote, Gift Box and much more!

[h2]Balance[/h2]
[h3]1. General[/h3]
- Rage Gain according to HP Increase Adjusted
 Due to the HP Increase Option Stat, players were able to use more Rage skills before death. We thought this was too overpowered and decided to decrease its efficiency in order to create diversity in meta.
 You will gain less rage depending on your HP Increase Stats

- Defense Stats Equation Adjusted
 We changed up the Defense stats equation in order for Slayers to deal more damage to Breakers but deal less damage to Slayers.
 Breaker's Physical and Magical Defense Decreased
 Slayer's Physical and Magical Defense Increased

- Movement Speed Difference Between Karmas Adjusted
 In order to lessen the impact of choosing Karmas based on movement speed, we increased the movement speed for Karmas with slower movement speed.
 Target Karma Movement Speed: Dance of Wind +3%, Diabolic Witch +11%, Sacred Guardian +9%, Fallen Light +9%, Ruler of Darkness +9%
 Certain Karmas had their evade and skills balanced around the slower movement speed, so their function will also be balanced in the future.

[h3]2. Dance of Wind[/h3]
- LMB + RMB + RMB Attack
 In order to lessen the distance of you with the target, you can now use this attack while moving forward
 Evade + RMB + RMB will be changed the same way
 LMB + RMB + RMB charge time decreased from 1.5 sec. to 0.7 sec.
 When you charge up and use your LMB + RMB + RMB attack, it will count as a Chase Attack
 Fixed the LMB + RMB + RMB attack going through the enemy when it is used in a close distance
 LMB + RMB + RMB attack's arrow projectile speed decreased by 50% but will move the same distance as before

- Siege Mode
 When taking the Siege Mode stance, increase the attack radius and launch height distance
 When using consecutive Siege Mode attacks, the attack delay will be decreased by 50%
 No charge damage decreased by 17%
 Resource Cost Decreased from 30 to 25

- Raining Arrows
 Maintaining the attack duration by holding LMB function will be removed
 After activating Raining Arrows, you will be able to move cancel and the Raining Arrow skill effect will continue to linger, enabling you to follow up with a combo
 Decreased the dropping effect of Raining Arrows when hitting enemies in the air

- Great Archer's Soul
 In order to quickly activate the skill and follow up with an attack, removed the dynamic camera effect and decreased the time it takes to activate the first attack from 2.3 sec. to 0.8 sec.
 Attack Speed Increase Effect Decreased 1.5 times to 1.2 times
 Projectile's duration and range increased from 1.8 times to 2.5 times
 Endurance Multiplier Increased from 1.2 times to 1.5 times

[h3]3. Diabolic Witch[/h3]
- Meteor
 The time it takes for stop time effect to kick in has been increased from 0.4 sec. to 0.5 sec.

[h3]4. Dual Soul[/h3]
- Hit Stop Removed
 LMB 1, 2 3, 4 Hit
 Multi-Stab Command
 Dash Attack
 Evade Attack
 Moon Slash, Critical Slash, Spinning Strike

[h3]5. Blazing Fist[/h3]
- Reckless Charge
 You will no longer be able to Evade out while dragging an enemy

- Whirlwind
 You will no longer be able to Evade out while spinning an enemy

- Falling Star
 The time it takes for stop time effect to kick in has been increased from 0.3 sec. to 0.5 sec.

- Ultimate Heat
 Fixed the issue with Ultimate Heat activating the wrong direction when there are no enemies being targeted

[h3]6. Sacred Guardian[/h3]
- Dash Jump
 You can now activate the Hammer Jump command by Dash + RMB instead of activating it with RMB while dash sprinting.

- Ultimate Hammer
 The time it takes for stop time effect to kick in has been increased from 0.4 sec. to 0.5 sec.

[h3]7. Fallen Light[/h3]
- LMB + LMB + LMB Command
 This attack will now auto target

- Rapid Shot Command
 Adjusted the timing to make it easier to activate

- Evade Attack
 Aerial LMB & Aerial RMB will now activate attacks faster in order to make it easier to follow up with combos

- Aerial LMB + LMB + LMB + LMB
 When using the final smash attack, the attack will now register in the air as well
 The final smash attack will stun the enemy on the ground for 1.5 sec.
 You will be able to follow up easier with Aerial RMB + RMB + RMB

- Aerial RMB + RMB
 You can now follow up with Aerial LMB + LMB combo
 Your Aerial RMB + RMB + RMB will become faster with higher attack speed

- Lightning Shot
 Lightning Shot will no longer suck in allies

[h3]8. Ruler of Darkness[/h3]
- Evade Attack & Dark Mist
 Particle Effect has been added to invisible effect in order to enemies to know the general movement of Ruler of Darkness