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November 19th 2020 Weekly Maintenance Schedule & Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) November 19th,2020 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h3]New System[/h3]
• Character Leveling System Added
- You can now level up your characters by acquiring EXP. EXP can be acquired by completing Quests and PVE Dungeon Missions.

• Equipment System Added
- You can now acquire equipment that affects your PVE stats. Equipment will be strictly for PVE and will not affect PVP in no shape or form. There are difference item grades for equipment and you can acquire these from the CP Shop, Quests, and PVE Dungeon Missions.

• Equipment Enhancement System Added
- You can enhance your PVE equipment by acquiring enhancement stones from Quests & PVE Dungeon Missions. Enhancing your equipment will increase the stats and help your character become stronger in PVE.

• Quest System Added
- The new quest system will assist you with your PVE progress and provide guidance. Quests will provide useful items for your adventure and also provide some background on what the Chasers are up to.

• Story System Added
- You will now be able to find out what Bellatos was up to and how the Chase is trying to stop them to save Eltheca. More story will come at a later date.

[h3]Revamp[/h3]
• PVE Revamp
- KurtzPel's PVE will be revamped to include dungeons, quests, equipment and character leveling. Please note that all these new PVE revamps will not affect the current PVP at all. You will also get HP and MP potions that you can use in dungeons and not feeling forced to bring a healer or conserving on mana during combat.
o Movement will no longer cost Stamina (Dash & Evade)
o Blazing Fist can now grab multiple enemies at once
o Karma Switching attack will not have any cooldown
o Chase Attack can now hit multiple targets (Lift up multiple enemies at once)
o Cooldown on skills will be decreased

• Stats Revamp
- Base Attack Power Adjusted
Base Attack Power for Slayers and Breakers will be changed.
Karmas with the same role will have the same attack power
Breaker: 400 | Slayer: 600


- Base Critical Rate Adjusted
Base critical rate for each role will become the same
Breaker: 25% | Slayer: 30%


- Base Movement Speed Adjusted
Base movement speed for all Karmas will be adjusted


- Base Defense Adjusted
Base Defense for all role will become the same
Breaker: 58% | Slayer: 41%


- Physical and Magical Stats Combined
o Physical and Magical Attack Power will be combined to Attack Power
o Physical and Magical Critical Rate will be combined to Critical Rate
o Physical and Magical Defense will be combined to Defense
o Action Speed and Casting Speed will be combined to Action Speed
o This applies to all pre-existing Magic Stones

- Base MP and Stamina Adjusted
Base MP will be adjusted to 250 and Stamina to 150 for all Karmas

• Resurrection System Revamp
- You will now be able to resurrect not only yourself but your teammates as well using resurrection stones.

• PVE Only Camera Shake System Added
- When playing the game, you'll be able to adjust the camera shake applied for PVP and PVE separately.
- You can adjust them according to your preference


[h3]Karma Balance[/h3]
• Sword Taliah
- Common
o Leap hits will now pull enemy towards the center of the casting circle
o If RMB hold is charging for too long, it will automatically switch to the 2nd Charge Attack
- PVE
o RMB 2 Stage Hold Attack's Damage and Break Damage decreased by 30%

• Dance of Wind
- Common
o Dash Attack, LMB LMB RMB, LMB RMB RMB charge chase attack will become AOE
- PVE
o Projectile Attacks will now become piercing attacks (LMB LMB LMB, LMB LMB LMB Hold, LMB RMB RMB, when in the air LMB LMB LMB, Evade Attack, RMB Hold Attack, Siege Mode, Storming Arrow, Salvo Arrow)
o Siege Mode each projectile damage and break damage decreased by 40%

• Diabolic Witch
- Common
o Black Hole hit will no longer push back enemies
o Channeling mana cost for Blizzard and Mana Ray decreased by 50%
- PVE
o Projectile Attacks will now become piercing attacks (LMB LMB LMB, LMB LMB LMB Hold, when in the air LMB LMB LMB, when in the air LMB LMB LMB Hold, RMB Hold)

• Dual Soul
- PVE
o Moon Slash damage and break damage is decreased by 30%
o Wolf Fang each projectile damage and break damage increased by 70%

• Sacred Guardian
- Common
o Rage Skill Faith is removed and replaced with Ultimate Swing
 Ultimate swing draws in all nearby enemies toward the caster and swing at them with a Giant Holy Hammer
o Crusade can now pin multiple enemies at once

• Fallen Light
- PVE
o Dragon Breath damage is decreased by 50%
o Projectile Attacks will now become piercing attacks (LMB LMB LMB, LMB LMB LMB Hold)
o LMB LMB LMB Hold's projectile damage decreased by 50%

• Soul of Magus
- PVE
o Spirit Rain's damage decreased by 30%
o Projectile Attacks will now become piercing attacks (LMB LMB LMB LMB, LMB LMB RMB, Additional Attacks from Communion)

• Aegis Knight
- Common
o Battlecry's last hit will now pull the enemy toward the caster
- PVE
o Charge Attack's additional hits after the first hit damage and break damage increased up to 100%

• Lightning Fang
- PVE
o Projectile Attacks will now become piercing attacks (RMB LMB Charge - Wind)

[h3]ETC[/h3]
• Supply Box
- Resurrection Stone quantity and rate increased

• Trading Post
- After this maintenance, all items up on the trading post will be returned to the original poster. The fee that was deducted will also be returned.

You can also check out our previous announcement regarding the PVE Revamp here:
https://steamcommunity.com/games/844870/announcements/detail/2896339356354737354