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September 1st 2021 Weekly Maintenance Patch Notes

Karma Balance
[Crimson Lily]
- Pure Evil: Changed to apply cooldown reduction effects only to the current Karma’s normal skills.
- Fixed last hit of basic combo to recover stamina instead of consuming stamina.
- Removed stamina cost from switch attacks.
- Improved awkward flow of damage using Crimson Lily against a target located in front at a higher elevation. (Reduced knock-up distance of Basic Combo, Air Combo, Chase Attack.)
- Reduced Rage gauge recharge rate from HP consumed by skills by 50%.
- Blood Storm Rage Skill’s aura effect is generated faster.

[Lightning Fang]
- Blink Kunai’s skill damage reduced by 30%.
- Dimension Slash’s skill damage reduced by 30%.
- Lightning Storm’s skill damage reduced by 50%.


[Diabolic Witch]
- Improved visuals for Mana Ray

Bug Fixes
1) Fixed the bug where using Bloodthirst as Crimson Lily would not display the Bloodthirst effect in PVE
2) Removed stamina costs for switching from Crimson Lily to other Karmas
3) Fixed the bug where HP recovery from Blood Rush would apply to skills from other Karma that are not Crimson Lily
4) Fixed the bug where Dash – LMB with Dual Soul would occasionally only register 1 attack
5) Fixed the bug where using double jump – RMB as Lightning Fang in certain terrain would move its user away
6) Fixed the bug where if the player switches to Lightning Fang and uses Lightning Ambush after initiating chase with a different Karma, the target would be dropped.
7) Fixed the issue where if Ruler of Darkness's Demonic Beast Glove (L) (Female) is equipped, some of the effects would be situated incorrectly.
8) Fixed the bug where Training Grounds Slayer AI incorrectly had the defense of a Breaker instead of that of a Slayer.