July 7th 2021 Weekly Maintenance Patch Notes
PVP Season 9 Pre-season
As PVP Season 8 comes to an end, before Season 9 begins, Season 9 Pre-season will begin.
This pre-season will give us an opportunity to reevaluate the changes tested through the Beta Mode one last time and serve as a transition period as rankings and other matters are sorted for Destruction to become a proper Ranked Match mode.
Your Pre-season and Season 9 rank will depend on your rank from Season 8.
Destruction will have no effect on your Pre-season 9 rankings.
All ranks will go down by 3.
The highest rank you can get after reset is B1 and the lowest is D1.
However, all E ranks will be reset to E1.
PVP Season 9 Pre-season Mission Card
For Season 9, starting from the Pre-season, we are planning on improving matchmaking and modes that see less play.
From the Mission list, the following modes will be removed:
- Capture the Flag
- Conquest
- 3vs3 Deathmatch
- Survival (Beta Mode)
Normal Match Destruction as well as Ranked Match 2v2 Deathmatch and AI Deathmatch will remain.
PVP Season 9 Pre-season Changes
- Improvements to Battle UI
- Removed mana resource from PVP
Because mana is getting removed from PVP, we will hold an event that gives an opportunity for you to replace purple and golden magic stones with “Max Mana” or “Mana Recovery (Sec.)” options to another option.
- Removed Natural Recovery
- Removed Blow System
- Removed Invincibility during knockdown
- Removed combo limit system
- Added Invincibility during Breakfall
- Movement speed adjusted for all Karmas
- Changed Fallen Light’s dash attack and chase attack
- QoL improvements for Sword Taliah, Dance of Wind, and Diabolic Witch RMB expansion attack
Destruction Mode Balance Changes
- Removed HP Recovery from set of buffs received from defeating Chaos. (Recharge Rage Gauge /Increase Attack +100%/Increase Action Speed +10%/Increase Movement Speed +30%)
- Teammates who didn’t participate in defeating the Golem or Chaos will no longer receive experience from the defeated Golem or Chaos.
- Reduced experience needed to level up after Lv. 11 to accelerate leveling.
Karma Balance Changes
[Fallen Light]
- Reduced Rapid Shot range by 50%
- Reduced damage of Lightning Shot in PVP by 50% and removed endurance damage in PVP
[Blazing Fist]
- Reduced range of Instant Chase (29%)
- Reduced max duration of Falling Star in the air (40%)
- Reduced endurance damage from Blazing Strike hits (45%); Cannot interrupt Storm Slash
[Dance of Wind]
- RMB Expansion > if you keep holding RMB, it will automatically convert to RMB Charge attack (You can still double tap directional buttons as before)
- Skills that used to require Aiming can now be used when skill key is pressed even without Aiming first (Affects: Spirit Arrow, Salvo Arrow)
- Non-Aiming skills can now be used while aiming
[Diabolic Witch]
- RMB Hold on Ground to regen mana is removed
- RMB Expansion > When you hold RMB, it will now automatically change attack attributes
- RMB Expansion > Dashing can be done while holding RMB
- Releasing RMB will launch attacks
- Circle of Elements: Reduced PVP damage (30%), reduced knock up height of damaged enemy and added knockback
[Soul of Magus]
- Reduced PVP damage of Spirit Rain (30%)
- Reduced PVP damage of Lingering Souls (20%) and removed endurance damage
[Dual Soul]
- Reduced bleed damage from Beast Fang by 50%
Season Pass – Season 9
Season Pass – Season 9 will begin after July 7th, 2021 (Wed) maintenance, starting from the pre-season period. You can complete and be rewarded for Season Pass challenges during the pre-season. Once Season 9 starts, your Season Pass progress will carry over.
On/Off feature for Costumes while customizing
While customizing during character creation, changing appearance, or rebirth, you can toggle on/off costume you currently have equipped.
Bug fix
- Fixed the bug where after changing gender from rebirth, you could preview emotes of the opposite gender from the list of emotes you currently have.
- Fixed the bug where your character would flicker after clearing a floor of the Abyss.
- Fixed the bug where Rage gauge looked like it was partially charged under special circumstances
- Fixed the bug where passive skills that should increase buff/debuff duration for normal skills only unintentionally affected rage skill
- Fixed the bug where HP bar for the target grabbed by Blazing Fist would be displayed abnormally
- Fixed the bug where using Whirlwind with Blazing Fist would allow its user to grab an opponent outside of its intended range.
As PVP Season 8 comes to an end, before Season 9 begins, Season 9 Pre-season will begin.
This pre-season will give us an opportunity to reevaluate the changes tested through the Beta Mode one last time and serve as a transition period as rankings and other matters are sorted for Destruction to become a proper Ranked Match mode.
Your Pre-season and Season 9 rank will depend on your rank from Season 8.
Destruction will have no effect on your Pre-season 9 rankings.
All ranks will go down by 3.
The highest rank you can get after reset is B1 and the lowest is D1.
However, all E ranks will be reset to E1.
PVP Season 9 Pre-season Mission Card
For Season 9, starting from the Pre-season, we are planning on improving matchmaking and modes that see less play.
From the Mission list, the following modes will be removed:
- Capture the Flag
- Conquest
- 3vs3 Deathmatch
- Survival (Beta Mode)
Normal Match Destruction as well as Ranked Match 2v2 Deathmatch and AI Deathmatch will remain.
PVP Season 9 Pre-season Changes
- Improvements to Battle UI
- Removed mana resource from PVP
Because mana is getting removed from PVP, we will hold an event that gives an opportunity for you to replace purple and golden magic stones with “Max Mana” or “Mana Recovery (Sec.)” options to another option.
- Removed Natural Recovery
- Removed Blow System
- Removed Invincibility during knockdown
- Removed combo limit system
- Added Invincibility during Breakfall
- Movement speed adjusted for all Karmas
- Changed Fallen Light’s dash attack and chase attack
- QoL improvements for Sword Taliah, Dance of Wind, and Diabolic Witch RMB expansion attack
Destruction Mode Balance Changes
- Removed HP Recovery from set of buffs received from defeating Chaos. (Recharge Rage Gauge /Increase Attack +100%/Increase Action Speed +10%/Increase Movement Speed +30%)
- Teammates who didn’t participate in defeating the Golem or Chaos will no longer receive experience from the defeated Golem or Chaos.
- Reduced experience needed to level up after Lv. 11 to accelerate leveling.
Karma Balance Changes
[Fallen Light]
- Reduced Rapid Shot range by 50%
- Reduced damage of Lightning Shot in PVP by 50% and removed endurance damage in PVP
[Blazing Fist]
- Reduced range of Instant Chase (29%)
- Reduced max duration of Falling Star in the air (40%)
- Reduced endurance damage from Blazing Strike hits (45%); Cannot interrupt Storm Slash
[Dance of Wind]
- RMB Expansion > if you keep holding RMB, it will automatically convert to RMB Charge attack (You can still double tap directional buttons as before)
- Skills that used to require Aiming can now be used when skill key is pressed even without Aiming first (Affects: Spirit Arrow, Salvo Arrow)
- Non-Aiming skills can now be used while aiming
[Diabolic Witch]
- RMB Hold on Ground to regen mana is removed
- RMB Expansion > When you hold RMB, it will now automatically change attack attributes
- RMB Expansion > Dashing can be done while holding RMB
- Releasing RMB will launch attacks
- Circle of Elements: Reduced PVP damage (30%), reduced knock up height of damaged enemy and added knockback
[Soul of Magus]
- Reduced PVP damage of Spirit Rain (30%)
- Reduced PVP damage of Lingering Souls (20%) and removed endurance damage
[Dual Soul]
- Reduced bleed damage from Beast Fang by 50%
Season Pass – Season 9
Season Pass – Season 9 will begin after July 7th, 2021 (Wed) maintenance, starting from the pre-season period. You can complete and be rewarded for Season Pass challenges during the pre-season. Once Season 9 starts, your Season Pass progress will carry over.
On/Off feature for Costumes while customizing
While customizing during character creation, changing appearance, or rebirth, you can toggle on/off costume you currently have equipped.
Bug fix
- Fixed the bug where after changing gender from rebirth, you could preview emotes of the opposite gender from the list of emotes you currently have.
- Fixed the bug where your character would flicker after clearing a floor of the Abyss.
- Fixed the bug where Rage gauge looked like it was partially charged under special circumstances
- Fixed the bug where passive skills that should increase buff/debuff duration for normal skills only unintentionally affected rage skill
- Fixed the bug where HP bar for the target grabbed by Blazing Fist would be displayed abnormally
- Fixed the bug where using Whirlwind with Blazing Fist would allow its user to grab an opponent outside of its intended range.