August 4th 2021 Weekly Maintenance Patch Notes
PVP Season 9
Pre-season has ended and Season 9 will begin. Your Season 9 Rank will depend on your rank from Season 8. All ranks will go down by 3. The highest rank you can get from the reset is B1 and the lowest is D1. However, all E ranks will be reset to E1
Season Pass and Season Points and their associated rewards you acquired during the Pre-season will be maintained into the regular season. You can use them until end of Season 9.
Karma Balance
[Sword Taliah]
• Spinning Rising Slash: Reduced damage and break damage (PVP)
[Diabolic Witch]
• Mana Ray: Fixed to not let it penetrate through terrain
[Blazing Fist]
• Blazing Strike: Reduced damage (PVP)
• Reduced break damage of first LMB attack from charging RMB
- Fixed break damage to properly scale based on how long RMB was charged
• Ultimate Heat: Fixed to register the attack even if you are in the same position as the enemy.
[Sacred Guardian]
• Judgment: Reduced damage (PVP)
[Ruler of Darkness]
• Death Blossom: Reduced damage (PVP)
Skill Icon Improvements
Improved the appearance of skill icons for each Karma so that they are easier to distinguish.
Season 9 Event
Duration: UTC+0 2021-08-04 After Maintenance - 2021-08-18 (05:00)
Bug Fixes
• Fixed the bug where certain weapons’ effects were taking place in abnormal positions
• Fixed the bug where weapon size would scale based on character’s Body Fat and/or Body Style during character customization.
• Fixed the bug where If a character’s Maturity was lowered, certain attacks and skill effects became bigger.
• Fixed the bug where Blazing Fist RMB charge grab followed by chase attack would drop the target if the target character had a specific Maturity.
• Fixed the occasional bug where if you quickly rotated through multiple characters in character select, the currently selected character’s hair would be changed to a different character’s hair.
• Fixed the bug where certain head accessories and gauntlet items would trail behind a moving character in Eltheca.
• Fixed the bug where breakfall animation would occasionally happen twice.
• Fixed the bug where if dash was repeated periodically, stamina would be used without activating dash.
• Fixed the bug where if Blazing Fist user grabbed and started attacking a Bellatos Claymore Soldier, the monster would disappear or the monster’s gauge bar would disappear.
• Fixed the bug where if Blazing Fist user used Blazing Strike in the opposite direction from where they were holding RMB, the character would slide first before activating the skill.
• Fixed the bug where at 120 fps, if Dance of Wind user uses certain skills while attacking with Cover Fire, the character would sometimes slide.
Pre-season has ended and Season 9 will begin. Your Season 9 Rank will depend on your rank from Season 8. All ranks will go down by 3. The highest rank you can get from the reset is B1 and the lowest is D1. However, all E ranks will be reset to E1
Season Pass and Season Points and their associated rewards you acquired during the Pre-season will be maintained into the regular season. You can use them until end of Season 9.
Karma Balance
[Sword Taliah]
• Spinning Rising Slash: Reduced damage and break damage (PVP)
[Diabolic Witch]
• Mana Ray: Fixed to not let it penetrate through terrain
[Blazing Fist]
• Blazing Strike: Reduced damage (PVP)
• Reduced break damage of first LMB attack from charging RMB
- Fixed break damage to properly scale based on how long RMB was charged
• Ultimate Heat: Fixed to register the attack even if you are in the same position as the enemy.
[Sacred Guardian]
• Judgment: Reduced damage (PVP)
[Ruler of Darkness]
• Death Blossom: Reduced damage (PVP)
Skill Icon Improvements
Improved the appearance of skill icons for each Karma so that they are easier to distinguish.
Season 9 Event
Duration: UTC+0 2021-08-04 After Maintenance - 2021-08-18 (05:00)
Bug Fixes
• Fixed the bug where certain weapons’ effects were taking place in abnormal positions
• Fixed the bug where weapon size would scale based on character’s Body Fat and/or Body Style during character customization.
• Fixed the bug where If a character’s Maturity was lowered, certain attacks and skill effects became bigger.
• Fixed the bug where Blazing Fist RMB charge grab followed by chase attack would drop the target if the target character had a specific Maturity.
• Fixed the occasional bug where if you quickly rotated through multiple characters in character select, the currently selected character’s hair would be changed to a different character’s hair.
• Fixed the bug where certain head accessories and gauntlet items would trail behind a moving character in Eltheca.
• Fixed the bug where breakfall animation would occasionally happen twice.
• Fixed the bug where if dash was repeated periodically, stamina would be used without activating dash.
• Fixed the bug where if Blazing Fist user grabbed and started attacking a Bellatos Claymore Soldier, the monster would disappear or the monster’s gauge bar would disappear.
• Fixed the bug where if Blazing Fist user used Blazing Strike in the opposite direction from where they were holding RMB, the character would slide first before activating the skill.
• Fixed the bug where at 120 fps, if Dance of Wind user uses certain skills while attacking with Cover Fire, the character would sometimes slide.