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February 9th 2021 Weekly Maintenance Schedule & Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) February 9th,2021 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h3]New Awakening[/h3]
• Diabolic Witch & Blazing Fist Awakening
- Awakening is coming for Diabolic Witch & Blazing Fist!


- How to unlock Awakening
Reach Lv.20 and Karma Lv.6 on your character, then you will be able to talk to the NPC inside Eltheca to receive the Awakening Quest. Once complete, you will receive an item that will unlock your awakening. These awakening quests can be complete by playing dungeons within your level range or can be unlocked by purchasing Awakening Tomes in the KP Shop.


- Karma Skill Tree Expansion
When you unlock your awakening, you can level up your karma up to Lv.11 and you can become stronger with each level by acquiring passives or new skills.

Expanded Diabolic Witch Skill Tree

Diabolic Witch New Awakening Skill - Circle of Elements
Summon a sphere of multiple elements that circles the caster that hits multiple times.
[previewyoutube][/previewyoutube]

Diabolic Witch New Awakening Rage Skill - Catastrophe
In a large area around the caster, create numerous volcano, blizzard, and lightning strikes.
[previewyoutube][/previewyoutube]

Expanded Blazing Fist Skill Tree

Blazing Fist New Awakening Skill - Blazing Strike
Surround yourself with fire and charge forward. When an enemy gets in contact with the caster, residual embers will explode after a set duration.
[previewyoutube][/previewyoutube]

Blazing Fist New Awakening Rage Skill - Nuclear Punch
Awaken the God of Combat within you and punch with all your might to create a giant shockwave that shoots forward.
[previewyoutube][/previewyoutube]


With this update, all Karma's max level will be increased from 5 to 6 but only Sword Taliah, Dance of Wind, Diabolic Witch, and Blazing Fist will be able to reach Lv.11 through Awakening.

- Awakening Gauge
Once you unlock your Awakening, you will be able to use the Awakening Gauge in dungeons.
Your awakening gauge will increase by dealing damage to monsters and the amount of gauge increased will depend on your damage. Once you have filled up your awakening gauge, you will be able to activate it with L-Alt key. When the Awakening Gauge is active, your movement speed, attack power, stamina recovery, and mana recovery will be increased for a set duration.


When your Awakening is active, you can perfectly dodge an enemy's attack to slow everything around you and gain additional movement speed, action speed, mana/stamina/hp recovery increase buff.


When you acquire the Awakening Rage Skill by hitting Lv.10 on your Karma, you will be able to use the Awakening Rage Skill by awakening with a full rage bar. The awakening rage skill must be used before the Awakening effect expires.

- Awakening Activation
You will no longer be able to activate awakening while using rage skills

- Effect of Awakening Skills on PVP & PVE
Certain awakening system and skills will only be usable in dungeons. We are still reviewing the possibility of allowing awakening skills in PVP but only after awakening for all karmas are released.


[h3]Improvement[/h3]
• Challenge UI Improvement
- Challenge UI has been added to the main screen to increase its visibility.


• Supply Box Visual Improvement & Change
- Icon has been changed for certain items from the Supply Box and the Supply Box itself will no longer be tradable.


• 'New Karma' Quest Removed
- As the quest 'New Karma' can no longer be completed, it has been removed from the game

[h3]Bug Fix[/h3]
• Fixed the issue when after dying and being resurrected, dashing and skill activation wouldn't work until the Karma was switched
• Fixed the issue where Justice Bellatos Costume from the KP shop were untradable
• Fixed the issue when switching your Karma after using Fallen Light's Mist Trap would remove the invisibility effect
• Fixed the issue when using the Diabolic Witch's Command Fireball would make it stuck on the ground
• Fixed the issue where Diabolic Witch's Ice Wall would make the Abyss Dungeon's trap appear in the air
• Fixed the issue with Lightning Fang's RMB + LMB command's elemental shuriken not switching to random elements