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April 22nd 2020 Weekly Maintenance Schedule Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) April 22nd,2020 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)


[h3]Balance[/h3]
1. Sword Taliah
- Hit Stop Removed
 Left Click Command 1st & 2nd Hit
 Aerial Left Click Command 1st, 2nd, and 3rd Hit
 Spinning Slash Command
 Evade Attack

- Storm Slash
 In order to stabilize the aerial juggle, the attack motion will no longer have delays in between
 Duration Decrease from 5.7 sec. to 4 sec.
 Evade Window before the Final Attack Increased (You can now Evade Cancel before the actual attack occurs)

- Leap
 If you hit an enemy, you can cancel faster to continue with a dash attack or with basic combo
 If you miss an enemy, the previous delay will be there

- Stun Hit
 Stun Duration Increased from 1.5 sec. to 2 sec.
 If you hit with your 1st hit and hit again with the 2nd hit and stuns, the enemy will no longer be able to evade and the stun effect will continue

- Fragment Strike
 Stun Duration Increased from 1.5 sec. to 2 sec.
 After the attack, you will be able to move quicker allowing you to follow up with your combo.
 If you miss your attack, there will be a delay

- Raging Strike
 If an enemy is hit by the 1st hit, they won't be able to Rage Break
 In order to stop the enemy from evading during the 2nd hit, delay between 1st and 2nd hit has been decreased
 If your attack misses, there will be a delay and you will not be able to activate the 2nd strike
 Fixed an issue with your character moving forward after Raging Strike

2. Blazing Fist
- Hit Stop Removed
 Left Click Command 1st, 2nd, and 3rd hit
 Left & Right Combo 1st Hit
 Evade Combo 1st & 2nd Hit

- Instant Chase
 Chase Time Window decreased from 1 sec. to 0.8 sec.

- Whirlwind
 Animation Time before skill activates increased and overall attack activation speed has been decreased
 Fixed a bug with Whirlwind not activating at random times if it was used during a combo

- Falling Star
 Damage decreased by 17%

3. Sacred Guardian
- Hit Stop Removed
 Left Click Command 1st, 2nd, and 3rd Hit
 Aerial Left Click Command 1st, 2nd, and 3rd Hit
 Chain Swing
 Evade Attack

- Holy Armor
 You can now select an area to use the skill

- Right Click Command
 Endurance Decreased by 20%

- Gigantic Swing
 Enemy's Launch Speed Decreased by 30%
 Enemy's Launch Distance Decreased by 50%
 Stun Duration Decreased from 1.5 sec. to 1 sec.
 If you hit an enemy, you can move cancel or evade cancel faster to follow up with a Dash Attack or skills
 If you do not hit an enemy, delay and time it takes to evade will be increased
 While an enemy is being launched, the caster won’t suffer from hit stop.

- Holy Cross
 Range Decreased by 33%

- Crusade
 Movement Speed Decreased by 33%
 Movement Speed and Distance when you hit an enemy has been decreased by 33%

- Sanctuary
 Sanctuary now only heals gray section of HP

- Faith
 Faith now only heals gray section of HP

- Ultimate Hammer
 Duration Decreased from 10 sec. to 5 sec.
 Continuous Damage's Break Damage has been removed
 Continuous Damage's damage amount has been increased by 200% but the total damage remains the same

4. Ruler of Darkness
- Rising Wings
 Movement Speed Decreased by 33%
 When used during an Aerial Combo, the enemy hit by the skill remain up in the air in order to follow up with a combo
 You can now use Rising Wings during Aerial Right Click Attack

- Death Hold
 Range Decreased by 12%

- Demon Rush
 Duration Decreased from 4 sec. to 2.8 sec.

[h3]Improvement[/h3]
1. Control Guide Improved
- Chase Timing and Endurance Gauge

[h3]Bug Fix[/h3]
1. Fixed the bug with melee Karma's dash attack + chase attack having a weird character voice

2. Fixed the bug with Diabolic Witch's Mana Ray damage being abnormally high.