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KurtzPel News

May 15th 2020 Live Client Patch

Attention, Chasers!

Please restart your KurtzPel client to download the live client patch that will fix the below.

[h3]Balance[/h3]
• 3 Types of Beginner Mission goal score and match duration adjusted


[h3]Bug Fix[/h3]
• Fixed an error with Beta Mission showing the wrong rewards in the UI than the actual reward amount
• Fixed an error with Survival Mode's 2nd place winners receiving the wrong amount of CP.

May 13th 2020 KP Shop Item Update

Hello Chasers!

Here are new premium items being added to KurtzPel on May 13th 2020.


[h3]KP Shop Update[/h3]
1. New 'Heroic Karma Token (Soul of Magus)' will be added.
※Increases the level of Karma to 4 and unlocks all skills up to Lv.3

2. New 'Soul of Magus Season Pass Bundle' will be added.
※ A new season pass bundle with , , , and more.


3. New '2 Types of Soul of Magus Weapons' will be added.
※Soul of Magus Weapons for the previously released Survival Hunting & Demon Hunter will be released.
※These weapons can be purchased from UTC+0 2020-05-13 07:00 - 2020-06-09 23:59
※Please note that the below screenshots are there to help you understand which weapon belongs to which set. The actual costumes will not be sold.

May 13th 2020 Weekly Maintenance Schedule Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) May 13th,2020 Weekly Maintenance.
Maintenance will happen during the following times:



(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h3]New Karma Released[/h3]

Name: Soul of Magus
Weapon: Orb
Type: Long-Range, Slayer

Soul of Magus is a long-range magic slayer that uses an orb as a weapon.
The orb has a power and movement of its own that is separate from the wielder and is very versatile.
Your combat style will change depending on how you want to utilize the orb.



[h3]PVP Season 4[/h3]
Your Season 4 Rank will be soft reset depending on your rank from Season 3.
All ranks will be decreased by 3.
The highest rank you can acquire after the reset is B1 and the lowest is D1.
For E ranks, you will automatically be set to E1 regardless of which stage you were at.


Also, starting with Season 4, there will no longer be challenges that requires a Chaser to reach a certain interrupt or damage. In order to implement these, all the daily and weekly challenges that were in progress will be reset.

Consecutive Win Rating Bonus Limit
When calculating the player's rating, you will no longer receive rating bonus for more than 10 consecutive wins. Originally, our plan for the consecutive win bonus was for the good player to advance their rating fast to fight other players at their skill level but there were cases where the bonus rating was getting out of hand.

Party Rating Calculation Revamp
Party Rating calculation will no longer take the individual ranking of the party member. Instead, the rating will solely be calculated by the individual member's rating. We decided to change it this way because starting with Season 3, players were able to reach a certain rank by playing a lot and we didn't want to calculate the wrong skill rating depending on their rank.

Fixed Maximum Match Rating
When a party or an individual player hits a certain rating, their matchmaking rating will be set to a fixed amount.
This is in order to reduce the matchmaking time for players with too high of a rating.
This maximum rating might change in the future depending on how it works out.

[h3]Revamp[/h3]
• Tutorial Revamp
- A new tutorial has been added to help new players navigate the UI and controls using a Great Sword and Longbow.
- The tutorial can be repeated at any time in the Mission Map window even after you complete it.


• Beginner Mission Revamp
- You will now be able to go through a set of beginner missions in each mode against an AI in order to learn the game. Players who did not complete the initial 3 beginner missions will be able to play it again.


• Mission Revamp

- PVP
- You can now select a PVP mode of your choice. However, you will not be able to choose the map.
- There will be 3 Official Modes and only those 3 official modes will impact your rank and rating.


- PVE
- Previous Scout and Annihilation modes will be combined in to one as [Scout] missions. You will now play 1 random mission from the previous 9 missions.
- [Raid] missions will stay the same and rotate each day.


- Beta
- In order to polish the two modes, Capture the Crystal and Survival: Kardia Island, they will be entering a beta phase. These two maps in beta phase will not affect your rank or rating and they can be matched separately. These two modes will rotate every 30 min and the rewards for winning will remain the same.




- Mission Rewards Revamp
- The mission rewards were changed to the following.



• Command Display Revamp
- The way Karma's command info and the way they show up in the Training Ground has been revamped.
- Categorize commands that can only be executed in certain situations
- Display Chase / Grab Status Separately
- Show previously unavailable commands

Before:


After:


[h3]Improvement[/h3]
• Camera Zoom distance improved when entering Eltheca
- When you first login to the game and enter Eltheca, your camera will be zoomed out to max as default.

Before:


After:


• Capture the Flag's flag icon and effect will be improved
- In order to visually assist players, we have added new icons and effects.


• Combine Character & Karma UI
- Character Window and Karma Window will be combined in to one in order to make it easier for players to navigate.


• Switch Channel Window has been moved to System Menu
- We removed the hot key for the Switch Channel function and added it to the System Menu.


[h3]Event[/h3]
• Soul of Magus Burning Event (UTC+0 2020-05-13 07:00 - 2020-05-27 05:00)
- When playing with Soul of Magus Karma during the event, you will receive 30% Boost to AP, CP, and DP.

[Announcement] End of 'Season 3' and 'Season Pass - Ruler of Darkness'

Hello Chasers,

The end of Season 3 'Ruler of Darkness' is upon us.
We would like to make sure everyone is aware of the date and time when Season 3 will end.

Season 3 End Date:
May 13th 2020 05:00 UTC+0 (Start of Maintenance)

Season Pass - Ruler of Darkness
The 'Season Pass - Ruler of Darkness' can be purchased until May 13th 2020 05:00 UTC+0 before the maintenance. Once the season is over, you won't be able to increase your season level or complete challenges and your unused Season Level Up items can be used for Season 4.
Also, all unclaimed season 3 rewards will be sent to you once you login for the first time after season 3 is over. However, please keep in mind that once Season 4 ends, your unclaimed season 3 rewards will be expired.

Season 3
Season 3 will end on May 13th 2020 05:00 UTC+0 maintenance.
When the season ends, your rank will be soft reset and your next season's starting rank will be chosen.
Season 3 Rank rewards will be sent to you once you login for the first time after Season 3 is over.
Please make sure to collect your rewards before Season 4 ends. The reward will expire once Season 4 ends.

Rank Soft Reset
With Season 4, your starting rank will depend on your rank from Season 3.
Each rank will be decreased by 3.
The highest possible rank after the soft reset is B1 and the lowest is D1.
All E ranks will be reset to E1 regardless of their placement.

May 6th 2020 Weekly Maintenance Schedule Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) May 6th,2020 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h3]Event[/h3]
1. New Karma - Soul of Magus Pre-Event <>
- To celebrate the upcoming release of the new Karma, Soul of Magus, we will be hosting a burning event.
- Event Effect: 50% Bonus for AP & CP
- Event Duration


[h3]Balance[/h3]
1. General
- Evading While Being Attacked will now consume Stamina instead of Mana
■ We didn't want the max amount of mana to determine the number of possible evades and the choice of Karmas.
■ We decided to use Stamina since it has less difference in amount between Karmas.

2. Dance of Wind
- Salvo Arrow
■ Charge Time Decreased from 2 sec. to 1 sec.
■ Charge Attack's Damage Increase multiplier decreased from 4 times to 2 times.

3. Diabolic Witch
- Demonic Awakening
■ Damage Increase during buff duration decreased from 20% to 10%.

[h3]Bug Fix[/h3]
• Fixed the weird movement occurring when Chaser Symbol Ver.Gold is equipped.