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Gem Rush News

New Game Options

There's a big update today, with several new features.

Foremost are new configuration options you can choose while starting a game. You can now opt to disable skills, force all players to have the same skill, or allow each player to choose their skill. Additionally, in rush mode, you can change the number of points required to win the game.



We've also cleared up a few misconceptions the bots had about how certain room tiles worked, and have taught the Adept Bot a few new tricks, making it even more formidable.

In addition, the options screen also has two new controls: one that controls how quickly the bots make their moves, and one that will enlarge many parts of the user interface to make things easier to read or click.

There are also a few obscure bug fixes and other subtle changes.

Bots

We've all had days where we just can't put together the mining team we want. Now, for those days, you can augment your ranks with our new steam-powered surrogate diggers!



These bots can be used in both rush and crisis modes, in either offline or online game. They've have been competing fiercely in our test arena, and they are looking ready to dig in.

Achievements Unlocked

Today's update for Gem Rush includes 52 achievements for you to unlock.



There's also an assortment of bug fixes and a new "minimal" UI for choosing cards to keep when using a room, allowing you to see more of the map at the same time. You can toggle this new UI by clicking the minimize/maximize button on the left side of the card select window.

Release Date Announced!

We are happy to announce that the official release date for Gem Rush on Steam will be August 6th. You can now check out the official Steam product page for additional details.

In advance of this important milestone, we want to thank our Kickstarter backers and our friends at Steam for making this game possible. We're sure you'll also be happy that the electronic version of the game is actually early, and will be ready ahead of the board game (which is also coming along really well and moving now into full production).

Questions and comments welcomed.