Improved performance of memory and object management, most noticeable on systems with slower CPUs.
Adjusted depth of dynamic temporal simulation simplification to a higher value to prevent bodies phasing through ship hulls when framerate drops significantly.
Exotic materials will now properly hide in your cargo hold and will not poke out of it.
The racing drone will now look for racing ships in a larger area upon completion of the race and will grant you an award when its host is up to 64 km away.
Changing autopilot maximum relative velocity will now also adjust the maximum velocity you can use for astrogation jumps.
Fixed a bug that caused some dialogues to expose another location of events you already know about and which should not move due to their nature.